Latest Mods
- Refine results Found 293 results.
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This mod adds 6 more capital ships to X-Rebirth which can be purchased at the shipyard or optionally spawned at gamestart. The files come separately so you can choose which you like and which you don't. The Arawn CT, the Halmekron, the Lyranea CT, the Lyranea XXL, the Scaldis CT and the Mandorel. The AI will also construct and use them.
- 414KB
- 23
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This mod adds 6 more capital ships to X-Rebirth which can be purchased at the shipyard or optionally spawned at gamestart. The files come separately so you can choose which you like and which you don't. The Arawn CT, the Halmekron, the Lyranea CT, the Lyranea XXL, the Scaldis CT and the Mandorel. The AI will also construct and use them.
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ZeroGrid Ship Overhaul (mods supported)
Massive flight Overhaul: New Lore Back ship, new Cockpit, New 3d ship for External view & Transparent Canopy Glass.VR compatible. Lost sectors supported.
- 22.6MB
- 27
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ZeroGrid Ship Overhaul (mods supported)
Massive flight Overhaul: New Lore Back ship, new Cockpit, New 3d ship for External view & Transparent Canopy Glass.VR compatible. Lost sectors supported.
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Infinite Boost - Travel Drive in X Rebirth
Massively increase boost duration to provide X4 travel drive-like behavior in XR
- 1KB
- 29
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Infinite Boost - Travel Drive in X Rebirth
Massively increase boost duration to provide X4 travel drive-like behavior in XR
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This mod adds the new Phoenix system to the east of Beaumont.
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This mod adds the new Odeon system to the west of Pandoras Nebula and to the south of Home of Light.
- 37.7MB
- 16
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This mod adds the new Odeon system to the west of Pandoras Nebula and to the south of Home of Light.
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This mod adds the new system Pandoras Nebula south to Beaumont.
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This mod improves and expands the vanilla systems and brings them in line with my previous star systems.
- 172.9MB
- 20
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This mod improves and expands the vanilla systems and brings them in line with my previous star systems.
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This mod adds the new system Beaumont south to harmony of perpetuity.
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This mod adds the new system harmony of perpetuity east to blue light.
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This mod adds the new system blue light south to treasure chest.
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This mod adds the new system treasure chest east to omikron lyrae.
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Cockpit change Hawk Mk3 detailmonitor for VR
Changes position of detailmonitor in Hawk "MK3" cockpit to be infront of player.
- 8KB
- 8
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Cockpit change Hawk Mk3 detailmonitor for VR
Changes position of detailmonitor in Hawk "MK3" cockpit to be infront of player.
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Une map en français, complète, incluant les DLC officiels (Telladi Outpost et Terre de Lumière).
- 4.5MB
- 6
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Une map en français, complète, incluant les DLC officiels (Telladi Outpost et Terre de Lumière).
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No Stardust DLC2 Home of Light
Removes the Stardust from Home of Light DLC
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This mod allowes every player controlled npc to level up one of his relevant* skills once an hour based on a percentage, that the player can define in the modfile himself. Standard value is a 30% chance.
- 2KB
- 44
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This mod allowes every player controlled npc to level up one of his relevant* skills once an hour based on a percentage, that the player can define in the modfile himself. Standard value is a 30% chance.
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A mod inspired by the game FTL which adds a rogue-like campaign based in the X universe. Every campaign has a uniquely generated map with an array of fun random events.
- 49.4MB
- 16
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A mod inspired by the game FTL which adds a rogue-like campaign based in the X universe. Every campaign has a uniquely generated map with an array of fun random events.
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Proof of Concept - BoFo Star Complex Uses Bio-Optic Wiring
Here is a proof-of-concept mod showing that constructing a OL station using Bio-Optic Wiring is technically possible. In general, stations can be construction using more than one build methods.
- 2KB
- 0
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Proof of Concept - BoFo Star Complex Uses Bio-Optic Wiring
Here is a proof-of-concept mod showing that constructing a OL station using Bio-Optic Wiring is technically possible. In general, stations can be construction using more than one build methods.
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This mod changes the navpath in Cold Star's Natural Expansion sector so ships flying to the Toride gate don't end up next to a Xenon base. It also removes all the navpaths in the Toride sector, which normally keeps ships inside the stone pathways. The latter feature is easily removed if you don't want it.
- 6KB
- 24
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This mod changes the navpath in Cold Star's Natural Expansion sector so ships flying to the Toride gate don't end up next to a Xenon base. It also removes all the navpaths in the Toride sector, which normally keeps ships inside the stone pathways. The latter feature is easily removed if you don't want it.
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Modifies capital ship AI to jump using the superhighway network instead of jump beacons
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This mod lets the player initiate the smalltalk mini-game with any NPC!So no one has to wait ages for a specific NPC to start talking and for the talk-bubble to appear above their heads to be able to smooth-talk them to be trade agents or for better prices^^
- 3KB
- 72
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This mod lets the player initiate the smalltalk mini-game with any NPC!So no one has to wait ages for a specific NPC to start talking and for the talk-bubble to appear above their heads to be able to smooth-talk them to be trade agents or for better prices^^