This mod is essentially my take on a combat overhaul for Kiryu's style. This mostly contains moves that are used by Kiryu from previous games like 0, Kiwami, and 5 as well as ones from future games that he uses.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
@ret_hz - creator of reARMP (used to make .json files into .bin files), Shin Ryu Mod Manager™ Developer™ @jhrino - creator of HActBridge, Ryuse, Shin Ryu Mod Manager Developer (no ™), CMNEdit/AuthEdit SutandoTsukai181 - original RMM creator, ParToolShell creator Kaplas80 - creator of ParManager gibbed - .par archive unpack/repack creator @rellertr - reanimated a finisher (giant swing grab) for me @_chuckp - heavily inspired from his Expanded Moveset mod @tripleaaa - inspired by his Legend Remix Mod
Donation Points system
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Donations
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This started as an April Fools joke for a low-quality mod, but now I've spent way too much time investing in it and keep on adding new things.