Fallout 4
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Demon9ne

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Demon9ne

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20 comments

  1. gkpfour
    gkpfour
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    Hello!

    if you intend to do new versions of all needles, could you maybe give the bloatfly and berserk a small overhual?

    i love the syringer about as much as i hate it... the berserk syring only works for so many levels and the bloatfly one is hard enough to make that it should make a bloatfly 100% of the time on death... nevermind the fact that it IS a ON DEATH affect but is also a pricy item to make and that coupled with the issue of me having to deside if just killing what im shooting at outright is better then taking the time to let myself be noticed by a whole group just for a chance to spawn something that will more then likly die right away...

    i ask you because alot of other modauthers are making silly mods that are either over powered or immersion breaking to the extreme.

    hope that all made sense, and thanks for the mods!.
  2. Meisenbach
    Meisenbach
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    Description is convoluted, but screw it. I'll give the mod a try anyways.
    1. Demon9ne
      Demon9ne
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      What did you find confusing?
    2. Meisenbach
      Meisenbach
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      That flowchart thingy. Seems easier to see what the mod does by trying it.
    3. Demon9ne
      Demon9ne
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      Thanks for the feedback.

      Flowchart was for development, and will have to go when there are more recipes anyway, I think.

      Next version I'll actually do a typical list of recipes. =)
    4. Meisenbach
      Meisenbach
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      Okie dokie.
    5. nedel1572
      nedel1572
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      Actually the flow chart is really great to have a general knowledge of the potential of the mod.

      But a "regular" description wouldn't heart, especially for your custom ammo.

      Great mod (great mods anyway !)

      You rock !
  3. Gobananas01
    Gobananas01
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    Would it be possible to make a version that doesn't have the "Syringe" Pretext?
    1. Demon9ne
      Demon9ne
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      I could, but then the new syringes wouldn't be sorted next to the vanilla ones.

      It's possible that down the line I shoot for compatibility with Better Item Sorting, or whatever people are using now.
  4. itsnothectic
    itsnothectic
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    This looks really cool, so is stimpunch a projectile stimpack???
    1. Demon9ne
      Demon9ne
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      Thanks! Sure is. =)
  5. Tzkek
    Tzkek
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    Was hoping to use the stimpak syringer ammo to up downed companions in my max-int/max-cha playthrough.
    Is there anyway to implement this in the mod?
    Secondly, the healing takes a short while to begin. Is it possible to start the healing immediately?

    Otherwise definitely appreciate this mod. Good work
    1. Demon9ne
      Demon9ne
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      The Stimpunch syringe does exactly what a stimpak does. I'm not sure why there'd be issues like you're describing, but I'll check it out.
  6. whickus
    whickus
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    Any chance you could list the new chems and what they do? I'm sure that would go a long way in getting people to download and try it out.
    1. Demon9ne
      Demon9ne
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      There aren't new chems yet (just new chem recipes). It's all in the flowchart image.
  7. burntphoenix
    burntphoenix
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    Why's this same mod in your "Other mods" section? I saw it and clicked, and kept trying to see the difference since I didn't want to download the wrong mod, then realized the URLs were the same. Oh well, gonna try this mod out, nice job
    1. Demon9ne
      Demon9ne
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      Because copy/paste. =)
  8. kathrynfr15
    kathrynfr15
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    Oh whoa cool, nice work
  9. KensaiTonada
    KensaiTonada
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    This may be a dumb question, but are empty syringes already in the FO4 world or have you added them?
    1. Demon9ne
      Demon9ne
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      There are no dumb questions!

      I added them. Most recipes before used glass and steel in the recipe, which I felt was kinda lame.