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  • Armored General Chinese Translation

    Armored General 附带装甲的义勇军将军制服 简体中文翻译...

  • FO4 POSSIBLE MUSIC SCORE IDEAS FOR MODDERS

    FO4 Possible Music Score Ideas for Mod Makers...I think the description page says it all.  Hope the sounds can brighten some mod users and mod makers gameplay......

  • Militarised Minutemen_PatchesAddon SC translation

    MilitarisedMinutemen_PatchesAddon的简体中文翻译,基于@william09703制作的Militarized Minutemen - Uniforms Patches and Insignia Addon - TC Translation at Fallout 4 Nexus - Mods and community (nexusmods.com),将其转换为简体,并修改了个别名词以符合大陆地区的用语习惯,感谢william09703...

  • Unofficial FO4 Modders Patch changelog.

    Unofficial FO4 Modders Patch changelog.
    version 1.0

    This is an assembly of fixes from sources that don't require perms provided I Keep the mod only on Nexus and collect no DP.

    Covenant - Disable the dead caravan from Stockton by Zorkaz v1.1  https://www.nexusmods.com/fallout4/mods/43961
    CryoFix by hisazul v1.0 https://www.nexusmods.com/fallout4/mods/49383
    Ash Be Gone by zappmaster22 v1.0  https://www.nexusmods.com/fallout4/mods/43955
    Cryo Freeze Effect Supplemental Fix by Sharazar256 v1.0  https://www.nexusmods.com/fallout4/mods/50947
    Fortune Finder 4 Fix (Basic Version) by bionicyardiff v1.1  https://www.nexusmods.com/fallout4/mods/43740
    Fatman MIRV Projectile Fix by khoover v2.0  https://www.nexusmods.com/fallout4/mods/2905...

  • Essential NPCs Expanded

    Including dozens of named, unique NPCs out in the Commonwealth, this mod seeks to change their NPC status to essential. No longer will they die on their own, nor accidentally be blown to bits by you. This mainly focuses on named settlers, legendary merchants, named animals at settlements, and most important, PROFESSOR GOODFEELS....

  • A Better World - Cabin Workshop Pack: Version 1.02 released

    Hello everyone! Huge thanks to A Better World's jhardingame for putting together a fantastic set of fixes for Version 1.02 of A Better World - Cabin Workshop Pack.

    Changelog v1.02: 
    - Updated Navmesh on cabin pieces
    - Cabin pieces with stone foundations should no longer disappear when certain third-party texture mods are used
    - Updated stair meshes so they snap properly now
    - Furniture collision/bounds have been updated to resolve issues where they could not be placed close to walls
    - Cabin Bed now counts towards settlement count...

  • IN RUSSIAN

    От мододела это потребует определённого опыта и знаний. Итак, что бы запустить всё это - вам потребуется установить активатор, связать его со STATIC самого шеста посредством linked ref. К активатору прикрепить скрипт этого мода NAE:PoleActivatorScript, открыть его свойства, нажать автозаполнение и заполнить вручную группу ручных настроек. Ниже я опишу как это сделать правильно и какого результата можно ожидать.

    Настраиваемые свойства :
    Int option...

  • How to use it

    This will require some experience and knowledge from the modder. So, to launch all this, you will need to place the activator, link it to the STATIC of the pole itself via linked ref. Attach the script of this mod NAE:PoleActivatorScript to the activator, open its properties, click autofill and manually fill in the group of manual settings.
    Below I will describe how to do it correctly and what results you can expect.

    Custom properties:
    Int option_strip_general_flags - an integer with which the script works bitwise. Default 1. Now it will be difficult for those unprepared. These are 4 false/true settings "locked" inside one byte. First I will tell you what they do, and then I will try to explain how to work with it.
    0th bit: Applies only when the pole is act...

  • X-02 Black Tesla Sholder

    It's just works... Thanks to the ReaperHesteral 

    ...

  • Patches for Next Gen Update Content

    Here is a quick reference list of patches for the free Creation Club content added in the recent Fallout 4 "Next Gen" update. Most of these are mine, but if anyone makes any alternative patches, please send me a link and I will add them to the list.

    Enclave Remnants:
    -LFO cc Enclave Remnants Patch: very small mod at the moment that mostly adjusts leveled lists to lower loot spam.

    X-02 Power Armor:
    -LFO cc X-02 Power Armor Patch:  I might do more with the upgrades in the future to make the armor more interesting.


    Hellfire Power Armor:
    -LFO cc Hellfire Power Armor Patch:


    Heavy Incinerator:
    -LFO cc Heavy Incinerator Patch:


    Tesla Cannon:
    -LFO cc Tesla Cannon Patch:

    Enclave...

  • Troubleshooting and FAQs

    Troubleshooting
    ** Thank you to everyone who posted information.

    - VSync is also disabled in-game state, increasing fps and speeding up games.
    Please check below

    The in-game status determination may be malfunctioning. Try changing following item in LoadAccelerator.ini.
    AutoDetectLoadingState = true to false

    For Windows 11, try disabling AutoHDR.

    - Indicator is displayed while loading, but FPS does not increase.
    Maximum fps may be limited for some reason.Please check below

    Check GPU driver settings by following the description page.
    Disable other applications that limit maximum fps. Some screen capture software may limit the maximum fps.

    - With high refresh rate monitor and...

  • Flore des Terres desolees

    INVENTAIRE BOTANIQUE DES TERRES DÉSOLÉES : COMMONWEALTH

    Ce qui suit est une ébauche de mon Abrégé de la flore du Commonwealth. J'ai compilé ces notes en me basant sur mes propres recherches, sur l'apport et l'assistance des habitants des Terres, de certains Abritants du 81 et de quelques scientifiques amis du Centre scientifique de Diamond City. Les citations et attributions ne sont pas encore intégrées, la bibliographie sera incluse à une date ultérieure si ce projet est jugé digne d'être publié.

    AVERTISSEMENT : Bien que je fasse confiance à mes sources, je ne suis ni botaniste, ni phytologue, ni expert en agriculture. Les données compilées ici l'ont été dans le but de mieux comprendre les écosystèmes du Commonwealth. Il s'agit donc d'une source...

  • Compatibility

    Although this mod is designed to be compatible with most other mods, there are a few known incompatibilities. I've put them in two categories: "Incompatible with" and "Compatible, but unimmersive".


    "Incompatible with" means that the listed mods may cause issues; usually this means that something from the one mod is using the same location/route as the other. Crashing etc. is unlikely, but possible in some specific cases.
    "Compatible, but unimmersive" means that the two mods have no technical conflict, but they create an unrealistic/physically impossible combination without affecting each other. For example, if mod A adds a load door to one side of the building and mod B to the other but they lead to an entirely different cell, it'd fall to this category.

  • Unique Weapons

    Below you'll find information about the three unique weapons included in this mod, including their locations.

    WARNING: Contains spoilers!

    Kalash (Handmade Rifle)


    Comes with the Ghoul Slayer's legendary effect (+50% damage against Ghouls).
    Also includes an unique large magazine that reduces damage by 10%, but rechambers the weapon to the more common 5.56mm round. This can be detached from the weapon and applied to any other Handmade Rifle.
    Reference: Based on the Kalash (AK-74M) of the Metro universe, with default appearance and functionality resembling the Last Light version. Similarly, the legendary effect is derived from the presence of Humanimals in Metro Exodus, which behave very similarly to Feral Ghouls.
    Location: In Buried...

  • Finishing the Mod and Adding Custom Skins

    Introduction
    It's been a while.

    The predecessor of this mod, "Army Fatigues Simple improvements", was the first Fallout 4 mod I made, back in 2016. It started as a simple retexturing mod that added "U.S. Army" branch tape to the vanilla army fatigues, then optional versions with various decorations were added, then standalone outfits were added, and it became hard to call it "simple"......

    Well, it's now 2024. It seems we've come a long way.

    Currently, this mod contains 51x2=102 patterns of skins. However, many users only need a few of these, and adding more skin customization options may only add to the complexity. Hence, I am going to finish the major update of this mod.

    I deeply and profoundly appreciate everyone's support so far. T...

  • Troubleshooting

    Issue #1: The old structures are overlapping the repaired structures.

    Information: This is 100% a load order issue or a conflict with another mod that makes changes to the same area. Read the FAQs and the Previsibines and PRP article for more information on figuring out your load order. Example: 

    Solution: The Rebuild_SettlementName_Previs.esp file MUST BE AT THE BOTTOM OF YOUR LOAD ORDER. The order of the previs files if you use multiple standalones does not matter EXCEPT for Sanctuary, Starlight and Red Rocket. The order is Red Rocket, Sanctuary and then Starlight last.

    Issue #2: Things are blinking in and out of existence.

    Information: Same as issue #1. This is a load order issue or a conflict with another mod that makes changes to th...

  • Rolled back version

    Hello everyone,
    I test ran some experimental features using dirt-overlays. Unfortunately, this had some unintended side effects like z-fighting and texture load issues. I've since rolled back the version.
    So sorry for the inconvience,
    Have a great Fallout 4 experience!  ...