Quick pre-emptive edit, I was wrong to start this saying that it was this mod, it may be that OP is talking about another XP mod called Double XP which, if you are curious, read on: So I was doing some editing for another reason, and as I was doing a comparison with more faster xpDOUBLE XP to base game's "rpg_param.xml", More Faster XP Double XP is completely missing these:
Which must have been added since this was last updated? I guess? Other things missing: rpg_param_key="BaseItemDisappearingTime" rpg_param_value="172800" > rpg_param_key="ClinchBackOffDmgRWeight" rpg_param_value="0.05" > rpg_param_key="HealthDamageToInjury" rpg_param_value="0.03" > rpg_param_key="HunterXPKill" rpg_param_value="15" > rpg_param_key="IndulgenceBasePrice" rpg_param_value="200" > rpg_param_key="IndulgenceMinCumulativeReputationImprovement" rpg_param_value="0.5" > rpg_param_key="MaxItemDisappearingTime" rpg_param_value="187200" > rpg_param_key="MaxStatToAttackMult" rpg_param_value="1.1" > rpg_param_key="MaxStealthHitSoundMultiplier" rpg_param_value="0.22" > rpg_param_key="MinStealthHitSoundMultiplier" rpg_param_value="0.06" >
But I am confused, is the newest version of KCD merging and taking bits and pieces of all tables now? Or is it like the original way were last table wins and everything else is lost? I will check More Faster XP and see if it is missing dog stuff. Is OP maybe ref. an experience with Double XP and not this mod, More Faster XP?
no idea mate. I use Nexus mod manager Vortex for my games & mods which takes care of the installations. Check if thier is a mods folder in the game dir or by your save game files?
Create a folder in KingdomComeDeliverance/Mods (whatever you want to call it- "MoreFasterXP" or whatever); then unpack the data folder and the mod.manifest file into it.
I have max stats so I can't test the mod and comment if it's working! However I found a little thing you should change. When you extract the file the result is a folder called "Data". This is not a usefull name, it don't tell me anything about the content when I take a look on my mods in the mod-folder. You should change the path to MoreFasterXP/Data/MoreFasterXP (it's just a nev folder called MoreFasterXP with the folder "Data" in it) and repack the project.
Remember to add the mod.manifest to the new MoreFasterXP-folder.
I used the default right click Extract All and it placed within a sub folder. If you are using 7zip it places it in a folder as well as long as you do Extract Files and not Extract Here. (Vortex places it in folder as well when you install it)
btw unrelated to this mod but sent you a pm about one of your mods
16 comments
So thank you, you contributed to my last 150 hours on this game, and contribute again to the next 150 hours !
Thanks for the update
So I was doing some editing for another reason, and as I was doing a comparison with
more faster xpDOUBLE XP to base game's "rpg_param.xml",More Faster XPDouble XP is completely missing these:rpg_param_key="DogCommandMoraleThreshold" rpg_param_value="0.15" >
rpg_param_key="DogDisobeyTimeout" rpg_param_value="300" >
rpg_param_key="DogMoraleBuffFeed" rpg_param_value="0.08" >
rpg_param_key="DogMoraleBuffPlay" rpg_param_value="0.05" >
rpg_param_key="DogMoraleBuffPraise" rpg_param_value="0.05" >
rpg_param_key="DogMoraleBuffSigma" rpg_param_value="0" >
rpg_param_key="DogMoraleDecreaseWithoutInteraction" rpg_param_value="5.5E-05" >
rpg_param_key="DogMoraleIncreaseSkipTime" rpg_param_value="0.00011" >
rpg_param_key="DogPOISearchRadiusMax" rpg_param_value="50" >
rpg_param_key="DogPOISearchRadiusMin" rpg_param_value="20" >
//further down -- houndmaster traits are missing.//
rpg_param_key="HoundmasterXPContextCommand" rpg_param_value="2" >
rpg_param_key="HoundmasterXPFeed" rpg_param_value="25" >
rpg_param_key="HoundmasterXPFetch" rpg_param_value="5" >
rpg_param_key="HoundmasterXPHit" rpg_param_value="2" >
rpg_param_key="HoundmasterXPKill" rpg_param_value="20" >
rpg_param_key="HoundmasterXPPlay" rpg_param_value="15" >
rpg_param_key="HoundmasterXPPOIDiscovery" rpg_param_value="20" >
rpg_param_key="HoundmasterXPPraise" rpg_param_value="15" >
Which must have been added since this was last updated? I guess?
Other things missing:
rpg_param_key="BaseItemDisappearingTime" rpg_param_value="172800" >
rpg_param_key="ClinchBackOffDmgRWeight" rpg_param_value="0.05" >
rpg_param_key="HealthDamageToInjury" rpg_param_value="0.03" >
rpg_param_key="HunterXPKill" rpg_param_value="15" >
rpg_param_key="IndulgenceBasePrice" rpg_param_value="200" >
rpg_param_key="IndulgenceMinCumulativeReputationImprovement" rpg_param_value="0.5" >
rpg_param_key="MaxItemDisappearingTime" rpg_param_value="187200" >
rpg_param_key="MaxStatToAttackMult" rpg_param_value="1.1" >
rpg_param_key="MaxStealthHitSoundMultiplier" rpg_param_value="0.22" >
rpg_param_key="MinStealthHitSoundMultiplier" rpg_param_value="0.06" >
But I am confused, is the newest version of KCD merging and taking bits and
pieces of all tables now? Or is it like the original way were last
table wins and everything else is lost? I will check More Faster XP and
see if it is missing dog stuff.
Is OP maybe ref. an experience with Double XP and not this mod, More Faster XP?
extract in a new folder named MoreFasterXP
it should look like this:
MoreFasterXP\Data\MoreFasterXP.pak
MoreFasterXP\mod.manifest
copy and paste MoreFasterXP folder in your mod folder
e.g D:\GOG Games\Kingdom Come Deliverance\Mods
it should look like this:
e.g D:\GOG Games\Kingdom Come Deliverance\Mods\MoreFasterXP
thanks
No need for Vortex, no conflicts with other mods
Thanks for mod. I'm adjusting it for myself cause some perks requiers insane grind (like that whining beast). Meanwhile my speech is already 20lvl.
Btw I don't think "FactionAngrinessDecayExp" has connection with XP
Remember to add the mod.manifest to the new MoreFasterXP-folder.
btw unrelated to this mod but sent you a pm about one of your mods