I didn't understand completly what does this mod, so if someone can answer me I'll be very happy So, this mod changes her default blue 'dress-suit' outfit to Citadel Coup Ajax Armour only in that mission or in another situation? That changes her casual outfit out of that mission? Sorry my english isn't my primary language
I appreciate going that extra step to exchange Ash's vanilla-outfit for something worthier of a gunfight for this occasion. I was just wondering: How would I go about applying a face-retexture of Ash to the mod? Doing the usual routine of adding the mod's DLC-folder to the texture-tree in Texplorer only results in an error for BioD_Cat003_780FinalConvos.pcc and BioD_Cat003_780FinalConvos_LOC_INT.pcc.
EDIT: For reference, here's screenshots of the error in question, second screen of debug gives more of a hint, something about "found invalid zlib block":
I encountered the same error with the same files - BioD_Cat003_780FinalConvos.pcc and BioD_Cat003_780FinalConvos_LOC_INT.pcc - plus SFXWeapon_Pistol_Predator.pcc with your other replacer for this scene when selecting "Add DLC to tree" in Texplorer, btw.
2nd EDIT: I noticed that reloading the auto-save created at the end of the elevator-ride right before hopping atop the one Ash and Council are in will, in fact, load whichever face-retexture has been applied to other files...shame it doesn't consistently do that, I do like Ellise's take of her face a fair deal better than her vanilla make-up. :S
Hello Chashan, how are you doing? I'm sorry I do not know how to changed the HEX parameters for being able to add it to the tree. I'll get back to you on the other matters soon. PM me please if you have more questions. Thnx. G'day. R.
I'm doing well - other than getting greedy and wrecking my ME3 texture-tree trying to make that lovely retexture work with the mod here. xD
Currently doing a reinstall of ME3, setting the whole thing up again. Ultimately, it's not the end if Ash's face-texture deviates from the rest of the game in this one scene, so no hurry.
I'd like to point out that this is incompatable with ME3 recalibrated due to both mods modifying the same pccs. I reccomend making a patch if/when you get permission from the me3re team.
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So, this mod changes her default blue 'dress-suit' outfit to Citadel Coup Ajax Armour only in that mission or in another situation?
That changes her casual outfit out of that mission?
Sorry my english isn't my primary language
EDIT: For reference, here's screenshots of the error in question, second screen of debug gives more of a hint, something about "found invalid zlib block":
http://abload.de/img/me3texplorer-crashg7qva.jpg
http://abload.de/img/me3texplorer-crashdebmuqrk.jpg
I encountered the same error with the same files - BioD_Cat003_780FinalConvos.pcc and BioD_Cat003_780FinalConvos_LOC_INT.pcc - plus SFXWeapon_Pistol_Predator.pcc with your other replacer for this scene when selecting "Add DLC to tree" in Texplorer, btw.
2nd EDIT: I noticed that reloading the auto-save created at the end of the elevator-ride right before hopping atop the one Ash and Council are in will, in fact, load whichever face-retexture has been applied to other files...shame it doesn't consistently do that, I do like Ellise's take of her face a fair deal better than her vanilla make-up. :S
I'm sorry I do not know how to changed the HEX parameters for being able to add it to the tree.
I'll get back to you on the other matters soon. PM me please if you have more questions. Thnx.
G'day. R.
Currently doing a reinstall of ME3, setting the whole thing up again. Ultimately, it's not the end if Ash's face-texture deviates from the rest of the game in this one scene, so no hurry.
day? I’m glad you like it. You’re welcome. Best wishes.