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- Mount & Blade II: Bannerlord
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- Recruit Everyone
Recruit Everyone
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Endorsements
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Total views--
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Version1.3.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
RoGreatUploaded by
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Tags for this mod
Main files
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Recruit Everyone - v1.0.1
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Date uploaded13 Nov 2022, 8:43AM
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File size540KB
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Update to MCMv5 for v1.0.0+. Changed the Config file to Documents/M&B2/Configs/ModSettings/RecruitEveryone for Steam Workshop compatibility. This utilizes the .txt format from Bannerlord.
Old files
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Recruit Everyone
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Date uploaded21 Nov 2020, 10:53PM
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File size324KB
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Hire cost is merged into the main version and also fixes issues with hiring notables.
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Recruit Everyone
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Date uploaded03 Nov 2020, 10:04PM
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File size322KB
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Be sure to backup saves when using this mod!
Bannerlord e1.5.4+ recommended. -
Recruit Everyone
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Date uploaded18 Nov 2020, 7:09AM
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File size321KB
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Adds traits to new recruits and everyone gets skills now!
Be sure to backup saves when using this mod!
Bannerlord e1.5.4+ recommended. -
Recruit Everyone
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Date uploaded09 Dec 2020, 5:35PM
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File size323KB
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Recruit Everyone - e1.5.9-10
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Date uploaded12 May 2021, 5:29PM
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File size335KB
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Fixed crashing when recruiting notables that was supposed to have been fixed before.
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One line change.
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Recruit Everyone - e1.8.0
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Date uploaded14 Aug 2022, 6:57PM
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File size557KB
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Added in some new configuration options compatible with MCM. Changes can be made with the recruit_everyone console command or the Config.json (only works without MCM, but can also be changed in ModSettings) file in the module's folder.
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Recruit Everyone - e1.8.0
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Date uploaded06 Sep 2022, 6:16AM
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File size559KB
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Fixes to agent checking, increased performance, and added localization.
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Recruit Everyone - e1.8.0
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Date uploaded08 Aug 2022, 7:55AM
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File size112KB
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A more simplified form of the original Recruit Everyone mod. Hopefully crashes are at a minimum. Backup saves if you intend to use this mod as it creates new heroes through possibly unsafe means.
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Recruit Everyone - Hire Cost
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Date uploaded18 Nov 2020, 10:13PM
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File size323KB
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This version adds in a new hire cost mechanic to each NPC. This feature is based off of Bannerlord's which typically makes cost only matter based on the equipment cost depending on each culture and not skill level.
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Recruit Everyone for e1.5.6
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Date uploaded02 Jan 2021, 4:27AM
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File size325KB
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Adds titles to recruits. Can recruit thugs in the alleys.
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Recruit Everyone for e1.5.7
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Date uploaded08 Feb 2021, 5:59AM
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File size334KB
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Adds a couple of fixes and most of all compatibility for the latest stable version. Mod allows for custom companions, but that comes with not having as good companions stat-wise.
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Makes the mod work on e1.5.8.
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Recruit Everyone for e1.5.8
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Date uploaded19 Mar 2021, 10:21PM
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File size335KB
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Fixed crashing when recruiting some people.
Attempts to fix other mentioned bugs.
Trying to make it so that recruiting notables and then disabling this mod will not cause issues.
This is why the traits and skills do not match up for now. -
Recruit Everyone for e1.5.8
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Date uploaded13 Mar 2021, 2:47AM
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File size326KB
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Makes the mod work on e1.5.8. Fixed some of the crashing when recruiting notables.
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Recruit Everyone for e1.5.9
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Date uploaded09 Apr 2021, 1:09AM
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File size335KB
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The clothing should no longer be tied to more than one character at once.
This applies to new companions and previous ones.
Compiled and tested on e1.5.9. Should also work on e1.5.8. -
Recruit Everyone for e1.5.9 and e1.5.10
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Date uploaded05 May 2021, 3:29PM
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File size335KB
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Works for e1.5.9 and tested with e1.5.10.
Fixed the worn armor bug that was caused by trying to fix the tied equipment bug.
Consequence of mimicking the wanderer equipment system which leads to this issue. -
Recruit Everyone for e1.5.9 and e1.5.10
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Date uploaded05 May 2021, 6:55PM
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File size335KB
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Have it to where regular townsfolk have cheaper recruitment cost.
The notables now have their perks, traits, and skills from before and keep their equipment.
All bugs mentioned before have been fixed.
Custom cultures should work but haven't tested.