I updated the mod to version 1.7.1 and probably work to 1.7.2 and 1.8.0 if you play with Realistic Battle Mod put my mod to load first because I play with 2 mods without any problems
I edited the spitems 1.7.1.xml from the mod to get it to work in campaign and custom battle in 1.0 release version of the game. Now, i don't know if its the correct way of fixing the mod but as long as its works. Link below to download the edited xml file if you want to use it. Just download and replace the xml file in the folder.
I managed to run the mod on the stable version 1.7.0. To do this, I deleted from sumpter_horse and old_horse these entries "decorator_key_min="0" decorator_key_max="FF"" in the file spitems.xml
I deleted "decorator_key_min="0" decorator_key_max="FF" and it has launched the game but I havent actually noticed a difference in horse size, so im not sure if the mod isn't working or I just don't know Bannerlords horses all that well. I'm playing on beta 1.8.0
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https://drive.google.com/file/d/1XoeKzKL6AFT3QYgab9C_fkJaCBc2ChMs/view
Thanks a lot mate, that worked great ^_^
Error: The 'decorator_key_min' attribute is not declared.
Node: decorator_key_min Value: 0
Line: 181
not sure how to fix it don't wanna break it