If the mod doesn't seem to be working, ensure you have the INI installed from the optional files.
If you are using MO2, delete the file nvse/plugins/nvse_stewie_tweaks.ini from the MO2 "Overwrites" folder if it exists, and download the optional file.
Before making a suggestion please check it's not already on the trello board.
I wanted to bring something I am experiencing to your attention. It seems that, when paired with the most recent version of NVHR & New Vegas Relaoded, having the bVanillaInlineFunctions option enabled within your tweaks leads to a somewhat regular crash frequency (~30mins to 2hrs of playtime before crashing on average). It seems to be the case that if I disable that option and forgo the optimizations it provides, I don't really crash whatsoever. I am running a rather large list with 750+ mods (a lift based on WSG for TTW with additions of my own). Any idea why this might be? I have tested using multiple option sets of the inline functions (i.e. rendering disabled, everything else enabled and other combinations of options within the [Inlines] section), and the consistent outcome is that the best performance happens when the bInlineVanillaFunctions is disabled altogether. Any idea why this might be the case? It is worth noting that I have not tried every possible combination of the configuration options for [Inlines] as I did not have the time and as I tried new combinations, there was a noticeable increase in stutter and frame rate loss. With all options enabled, framerates would return to normal, but the crashes become regular. I apologize if you have already been notified of this and thus am telling you what you already know.
It is also worth mentioning that I play with a Intel 13700k processor and RTX4070.
Apologies, I knew I would miss something in the post. I failed to mention that I did update this morning and tried playing - but ultimately crashed ~30mins in, similar to how I had pre-update. But I only had time to play for a bit before work, I can try again later.
Hmm, manual reload just doesn't seem to be working as intended on my end, at least for semi-auto weapons. Tested Holorifle and .357 magnum and they do start reloading automatically, but only reload 1 bullet, the next ones need to be done manually still, this is obviously with the bAutoWeaponsOnly option enabled. Tried with and without this mod, same result. Do I need to change something else in the ini?
So. Just a quick question for anyone how knows the tweaks options front to back. I remember once upon a time there was an option to remember ammo count and disable automatic reloading. And Im desperately trying to find the darn thing but maybe im just blind
Hi, sorry there is kinda a lot of info and no easy way to search for a simple question, is there a way to reset the bing keys of a tweak? so they are unbound or reset the tweak settings.
When I check an option to show different icons for interior and exterior doors, door icons get broken. I have reinstalled tweaks and invalidated archives, no result. Any advice how to fix it please?
I'm trying to launch the game and I noticed I kept getting the failed to load globals.xml error, and I can't for the life of me figure out how to fix it, I've reinstalled the game three times and I keep getting the error, any fix?
8052 comments
If you are using MO2, delete the file nvse/plugins/nvse_stewie_tweaks.ini from the MO2 "Overwrites" folder if it exists, and download the optional file.
Before making a suggestion please check it's not already on the trello board.
I wanted to bring something I am experiencing to your attention. It seems that, when paired with the most recent version of NVHR & New Vegas Relaoded, having the bVanillaInlineFunctions option enabled within your tweaks leads to a somewhat regular crash frequency (~30mins to 2hrs of playtime before crashing on average). It seems to be the case that if I disable that option and forgo the optimizations it provides, I don't really crash whatsoever. I am running a rather large list with 750+ mods (a lift based on WSG for TTW with additions of my own). Any idea why this might be? I have tested using multiple option sets of the inline functions (i.e. rendering disabled, everything else enabled and other combinations of options within the [Inlines] section), and the consistent outcome is that the best performance happens when the bInlineVanillaFunctions is disabled altogether. Any idea why this might be the case? It is worth noting that I have not tried every possible combination of the configuration options for [Inlines] as I did not have the time and as I tried new combinations, there was a noticeable increase in stutter and frame rate loss. With all options enabled, framerates would return to normal, but the crashes become regular. I apologize if you have already been notified of this and thus am telling you what you already know.
It is also worth mentioning that I play with a Intel 13700k processor and RTX4070.
Do I need to change something else in the ini?
Any advice how to fix it please?
https://drive.google.com/file/d/1_7WVUpJ9Hpx97MCqt6pq00ciqWuKh9Gw/view?usp=drive_link
https://drive.google.com/file/d/1RPuWxpVxAGZkoeN2RCvjeItUrsrJDAZK/view?usp=drive_link