Prey (2017)

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RoSoDude

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RoSoDude

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29 comments

  1. DatBoiRafe
    DatBoiRafe
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    Is this mod save to install during a playthrough or rather only when starting a new one?
    1. RoSoDude
      RoSoDude
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      This particular mod just edits the localization file, so it can be installed on any existing (vanilla) saves.
  2. jamesworkshop
    jamesworkshop
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    Cell Refurb seems to work a bit differently than described, seems to add randomly a chance at getting 15 distrupter batteries on operator kills no min-max range just a flat 15 or no drop at all.  Going by the LootTables.xml no enemy drops stun ammo normally

    - tested more and it works by either adding 15 disrupter batteries or 20 q-beam cells when you kill operators, it was easier to test on medical operators
    1. RoSoDude
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      My notes have it as follows:
      Cell Refurb 00q-x1Collect more disruptor and Q-beam ammunition from robotic corpses (+10%).
      Chipset_RobotAmmoDrops 0.1 added to robotLaserAmmoDropScale and robotStunAmmoDropScale

      I must have just guessed it was a 10% increase based on these numbers. However, I believe you are correct about the actual functionality.
  3. Sithishade
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    I've converted this mod to use Chairloader instead of the old-school method of installation. Would you mind if I posted this separately, or if else would you mind adding it as an optional file here, RoSoDude?
    1. RoSoDude
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      I'd be happy to upload a Chairloader version of this and credit you with it! You can PM me with details.
    2. Stryder0245
      Stryder0245
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      WHERE IT AT
  4. tiburon55
    tiburon55
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    If anyone's have troubles getting this to work with the current install instructions, an alternate install is backing up the English_xml.pak file, then unzipping the original file and the English_xml_patch.pak file from this mod. From there, copy the mod files into English_xml.pak, save it, then load up the game. That seems to make it work on any version.
    1. blazinjohny
      blazinjohny
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      Thanks! To those confused- you can open and extract .pak files using winrar.
  5. SparkleArts
    SparkleArts
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    Can I get a complete txt file about every changed String that you made?

    I want to create a Translation Pack for your Mod but I don't know which String was changed.
  6. AnduronLazul
    AnduronLazul
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    Ok, so first off, lemme say that I love this mod, the lack of exact numbers in vanilla always bothered me.

    I would like to point out, however, that your description of "ARTX Propulsion Gen 1" is still incomplete.
    It does have the glide increase, but does not mention the fact that it increases "sprint" speed in microgravity.
    Max speed WITHOUT it is approx. 9.99 Meters per second.
    Max speed WITH it is approx. 15.98 Meters per second.
    1. RoSoDude
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      Yeah, I remember seeing that and deciding against throwing it in the description for the sake of clarity/avoiding information overload. I recall thinking that it's more or less covered by the glide speed increase.
  7. potatobaron
    potatobaron
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    No longer seems to be working.
  8. abi008
    abi008
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    Thanks! This mod is really helpfull.
  9. FirstSnow
    FirstSnow
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    English isn't my game's language, so I can't use this mod.Could someone provide a txt file so i can just read out of the game? I only need details of chipsets!
    1. RoSoDude
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      Hey there, sorry the mod isn't applicable to your language. Here's a txt file with all of the chipset numbers:

      http://m.uploadedit.com/bbtc/156875190181.txt
    2. crashin777
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      could you reshare the txt file please or someone else?

      also, any word on dlc version?
    3. RoSoDude
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      Yeah sure, should have just used pastebin from the start.

      https://pastebin.com/Jx6J0XT2

      As for a Mooncrash version, I have intended to do something like this as part of a balance overhaul for that, but I've been distracted with other projects. I'll try to get back into it.
  10. qwormuli
    qwormuli
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    If(most likely when) this works, it will be a godsend.
    1. RoSoDude
      RoSoDude
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      What's that? The mod should work just fine. Are you having issues with it?
    2. cancerdancer1337
      cancerdancer1337
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      every chipset I pick up is blank and has no effects
      what could be the reason?
    3. Ganvantein
      Ganvantein
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      Perhaps a conflicting mod? Also, is this for the base game, Mooncrash, or both?
    4. RoSoDude
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      Not sure why chipsets would be blank! There could be conflicts with other mods, though I'm having a hard time imagining how that would be (this mod contains strings that are referenced by the the vanilla/modded game files, so the only reason they should be blank is if the modded game files removed the reference with a blank description). Can you verify that you installed the pak in the correct location? Do ANY objects have descriptions?

      Only the base game is currently supported. I should have an equivalent for Mooncrash ready this summer, in addition to a sister effort to my CORE BALANCE mod for Mooncrash.