Red Dead Redemption 2

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Rus_Game_Tactics

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RusGameTactics

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About this mod

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Best TAA and Visual Effects is intended primarily for players who play the game with an upscale of 1.5, 1.75 or higher (in the game settings) Also works great using DSR and DLDSR technologies. Or use real 2k/4k monitors!

Big update v.1.8.0 Changes below:
✔️Fixed color stripes/transitions in the sky (thanks to the user: OmdeHoek).
✔️The nights have become darker in all weathers (without going overboard).
✔️More stable FPS. 💪🏋💯

Big update v.1.7.0 Changes below:
✔️Improved performance (By popular demand).
✔️Minor adjustments.
✔️This update is an optimization in nature.

Big update v.1.6.0 Changes below:
✔️Reflections from water have been reworked (now objects are reflected more clearly: trees, hills, houses).
✔️Improved glare from water (especially at night).
✔️Improved SSDO screen space occlusion (SSAO).
✔️Other minor improvements.
✔️Still the same vanilla performance, without loss of FPS.


Big update v.1.5.0 Changes below:
✔️Added terrain tessellation.
✔️Improved water glare, foam and its physical behavior.
✔️Other small improvements.


Big update v.1.3.0 Changes below:
✔️Now the best volumetric reflections from clouds.
✔️Improved tessellation of water surface.
✔️Thanks to: Cazanu We now have an incredibly beautiful Milky Way constellation, which I included in this update. Now in the Wild West there are stunningly beautiful nights in 8k resolution!
✔️Improved the quality of all reflections from water and puddles.
✔️Water glare has been adjusted.
✔️Improved foam near the ocean shores.

Advantages:
✔️FPS + -absolutely the same as in the stock version of the game (But the difference is calasal)
✔️The mod is fully compatible with the mod: "Visual Redemption" https://www.razedmods.com/red-dead-redemption-ii     by Razed. You should simply delete the "visualsettings.dat" file from the "Visual_Redemption" folder in     your LML directory.
✔️This TAA fix is equal in quality to anti-aliasing: MSAA 2x. At the same time, it is much more productive!
✔️Higher rendering of objects at all distances in the game
✔️Trees now have more volume
✔️Higher terrain detail
✔️Very flexible TAA sharpening scale (If you want a less sharp image, you should decrease TAA sharpness)
✔️Better detail for pedestrians and animals
✔️People and horses now spawn at long distances
✔️Grass quality at all distances in the game has a clearer outline


Now you no longer need texture packs with high-poly objects that will cause frame rate drops when using a not-so- expensive graphics card, or have texture loading before your eyes! I also recommend you use my free
 ReShade  Preset: www.nexusmods.com/reddeadredemption2/mods/299?tab=files

Through extensive testing and tweaking, I was able to increase the draw distance of objects, especially trees. Also the distance of the appearance of pedestrians, horses and other objects at a greater distance. If you're playing on PC, remember that people and animals used to be downloaded over long distances, with the latest Rockstar updates, this thing is broken. This add-on will help solve the problem.

Attention! This assembly is an early version and may have some bugs, treat it with understanding!

WARNING: 👇The screenshots use my own preset for ReShade: "Red Dead Vision", details on my server 👇
Subscribe to my Discord server: https://discord.gg/BbavTG7 to follow and stay updated!

Flaws:
Some people may find these settings too sharp (However, people who like a clear picture and know how to play with scaling will be delighted with the detail)


INSTALLATION METHOD:
unpack the entire contents of the archive into the"lml"folder.


WARNING:
At the start of the game, you should have an option on the tab: "TAA Antialiasing"set to"High".

If you already have a file: "visualsettings.dat" in the LML package, then the mod may not work! Therefore, before installation, you need to delete the file with the same name.

Buddy, if you like these settings, leave your approval and your vote!
You can leave your wishes in the comments :)