I've had this mod installed for about a month now. Works flawlessly. I was able to level up all skills as explained in the description by persistent training. Takes a while, but that's the point, right? I've found this to be a useful mod when you're in a major city and you want to kill time while waiting for a certain event to occur. Beats the heck out of using the "wait" command.
Besides Falskaar I have all three of the DLCs as well as a ton of mods including Legend of the Dragonborn (gallery) which includes Moonpaths to Elsewyer. I also have a metric ton of mods (over 200) and have not experienced any issues.
For those of you who think the archery targets aren't working, you have to fire from waaay back for it to "count". If you see a message in the upper-left corner of your screen after you hit a target that says "good shot", you're far enough back to receive the XP. If you don't see that message, back up some more.
If I remember right, you get XP without the message, but get bonus XP when you do get the message. You don't have to be that far back for this to work. Maybe 15-20 ft. This has been my experience at least.
than you must have something installed wrong or some compatibility issues. It works for Dummies and Targets in the normal game + falskaar. It's not only for Faalskar.
ok so. Lately i wanted to try the SXP mod, but as most of people know - it disables normal skill growth in the game. So my question is - is there a way to make them both work properly? (I know i can add the exp gain to the script but i don't know if there will be any actual and hard compatibility issues. And also it'll require me to unpack the bsa)
This is very nice. Found an archery target at Helgen, so whipped out the bow & around a dozen shots, leveled it up one. Used Jaxonz Positioner to grab it & take it with me, ha ha. Thanks much. Endorsed!
Honestly a little disappointed about no Hearthfire support. The reason I actually downloaded this was to use on the dummies in my cellar, just to find out it had no effect. Is this something you're working on?
45 comments
I've had this mod installed for about a month now. Works flawlessly. I was able to level up all skills as explained in the description by persistent training. Takes a while, but that's the point, right? I've found this to be a useful mod when you're in a major city and you want to kill time while waiting for a certain event to occur. Beats the heck out of using the "wait" command.
Besides Falskaar I have all three of the DLCs as well as a ton of mods including Legend of the Dragonborn (gallery) which includes Moonpaths to Elsewyer. I also have a metric ton of mods (over 200) and have not experienced any issues.
For those of you who think the archery targets aren't working, you have to fire from waaay back for it to "count". If you see a message in the upper-left corner of your screen after you hit a target that says "good shot", you're far enough back to receive the XP. If you don't see that message, back up some more.
Very nice mod. Wish I could endorse twice!
Debug.Notification("Too close to work on your skill." )
elseif fDistance < 512 && fDistance >= 130
Debug.Notification("Too close to work on your skill." )
elseif fDistance < 1024 && fDistance >= 512
Game.AdvanceSkill("Marksman", 0.0)
elseif fDistance >= 1024 && fDistance < 2048
Game.AdvanceSkill("Marksman", 0.0)
elseif fDistance >= 2048
Game.AdvanceSkill("Marksman", 0.0)
Debug.Notification("Nice shot!" )
those are the distance from the source scripts
So my question is - is there a way to make them both work properly? (I know i can add the exp gain to the script but i don't know if there will be any actual and hard compatibility issues. And also it'll require me to unpack the bsa)
Choose Training Dummies
Think it's old or for a different version, though. The master it requires is missing for me.