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UnmeiXUploaded by
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Activity logs
This page was last updated on 20 March 2018, 6:02AM
- Changelogs
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Version 2.1b5
- Remedied final projectile mesh path; silver arrows now function as intended.
- Removed unnecessary materials from DLC2SkallBlacksmithChest
- Forwarded changes to REQ_VendorChest_Wizard_Dawnstar, reducing the amount of gold and animate lockpick scrolls.
- Forwarded changes to shock ammunition descriptions.
- Forwarded added Advanced Blacksmithing effect.
- Forwarded missing REQ_Advanced_Blacksmithing keyword to silver and steel katanas.
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Version 2.1b4
- Fixed Mace of Molag Bal's missing VMAD info; Requiem's new script will properly apply to the weapon now.
- Reverted low-tier heavy armor weights to remain consistent with Requiem.
- Forwarded changes to smithing perks.
- Forwarded REQ_Advanced_Blacksmithing keywords to Eastern weapons.
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Version 2.1b3
- Forwarded changes to crossbow bolt mesh paths.
- Forwarded changes to cursed items.
- Forwarded changes to food items.
- Forwarded changes to editorIDs.
- Changed Cinnabar Beer weight to be consistent with other similar-sized alcholic beverages.
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Version 2.0b9
- Fixed issues with certain perk effect conditions causing duplicate temper bonuses.
- Fixed The Axe of Whiterun; it now uses the appropriate mesh at all times.
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Version 2.0b8
- Fixed the Shield of Solitude having incorrect attributes that were carried over from the USKP needlessly.
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Version 2.0b7
- Fixed an issue with The Rueful Axe using the wrong first-person mesh.
- Added ITMs to cover certain changes made by Requiem that should remain as they are (Archmage Robes enchant, Atronach stone perk).
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Version 2.0b6
- Carried over leveled list changes from 1.9.2.
- Reworked battlestaves in light of Requiem's 1.9.2 fixes to these weapons.
- Removed light armor mesh that was conflicting with USKP.
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Version 2.0b5
- Adjusted Thalmor hooded robes (including Ancano's) to be weight-consistent with the individual Thalmor robe/hood.
- Adjusted Ancano's gloves to be consistent with Thalmor gloves in terms of weight and base armor value.
- Adjusted Ancano's robe to keep his outfit's armor value consistent.
- Updated description with accurate versioning info.
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Version 2.0b4
- Fixed filename version number.
- Added missing REQ tags, so the new lists can actually be properly handled.. >.>
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Version 2.0b3
- Fixed Stormcloak outfits; the remodeled Stormcloak Light Armor can now be found on NPCs.
- Applied filter condition to Ebony Smithing to prevent duplicate temper bonuses to Nightingale weapons, which temper with the Daedric perk.
- Added tempered leveled lists for Nordic gear, courtesy of BenPendragon, who also added them to bandit leveled lists ala Dragonborn. (I just had to add a couple in that were overlooked, he did most of the work here.)
- Found and fixed a bandit war axe leveled list (BanditHeavy_06) that had inconsistent temper rates when compared with other corresponding lists.
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Version 2.0b2
- Fixed paths for Stormcloak heavy armor meshes (for gauntlets and boots).
- Applied WAF_MaterialFaction keyword to Requiem-added Imperial weapons (dagger, mace, shortsword).
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Version 2.0b
- Revamped smithing perks to account for all material keywords from WAF to ensure proper tempering.
- Removed duplicate material keywords from Craftmanship, Dwarven, and Orcish Smithing. Ancient Nord Honed weapons and steel plate armor now gain a temper bonus from (only) the Advanced Blacksmithing perk.
- Skyforge weapons, Blades armor and weapons, Redguard weapons, Nordic weapons and armor, chitin heavy armor, and bonemold heavy armor (as well as improved) now temper with the Advanced Blacksmithing perk.
- Removed matching set bonuses from hidden DLC smithing perks (Requiem removes vanilla matching set bonuses).
- Renamed the Craftmanship perk to Craftsmanship for the sake of my sanity.
- Renamed 'The Craftman's Manual' to 'The Craftsman's Manual' for consistency (with both the renamed perk and its own in-game model).
- Stormcloak light armor is no longer completely inadequate protection. Set has been reworked and has new meshes courtesy of lifestorock (soon to be optional) featuring proper sleeves, as well as fur gauntlets and boots reinforced with leather plates.
- Due to the above change, the bracers and boots worn by guards now also feature leather plates.
- Stormcloak heavy armor (cuirass) has been adjusted to better suit its role, and has an (optional) new mesh (also courtesy of lifestorock) featuring a scale vest and iron pauldrons.
- Added (soon to be optional) Stormcloak heavy bracers and boots to complement the repositioned Stormcloak heavy armor, also featuring meshes by lifestorock. Heavily-armored Stormcloaks now use fur gauntlets and boots reinforced with iron plates.
- Made Mercer Frey's Guild Master's Armor consistent with that acquired by the player (in weight and armor value). His (nonplayable) Amulet of Articulation was buffed slightly, compensating for his lack of a hood (which the armor previously balanced).
- Overhauled dragon masks. There are now a relatively balanced number of masks serving as light armor, heavy armor and clothing, each with purpose-appropriate armor and weight.
- Removed a number of ITMs.
- Numerous minor (and not so minor) edits that can be easily discerned by reviewing the spreadsheets I made just for that purpose, now available in the 'Optional Files' section.
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Version 2.0.1b3
- Reconciled changes made by USLEEP.
- Fixed Zephyr firing speed.
- Updated for changes made to the Nightingale weapons.
- Added missing perk requirement to Arcane Craftsmanship.
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Version 2.0.1b2
- Updated plugin header to correspond to current version.
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Version 2.0.1b1
- Updated for changes made in Requiem 1.9.4/1.9.4.1.
- Adjusted Studded Armor to fill a new role akin to the Imperial Studded Armor's adjusted role in Requiem.
- Repositioned numerous armors according to their new stats from Requiem 1.9.4.
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Version 2.0
- Updated for changes made in USLEEP and Requiem 1.9.3. Many thanks to 4rakhor for his assistance with this.
- Reworked some of the lower-end bows a bit to grant them consistency with regards to their value/material cost.
- Forsworn and Ancient Nord bows now deal their Requiem-dictated damage.
- The basic Ancient Nord and Falmer bows are now light bows.
- Ancient Nord and Falmer 'Supple' bows are now heavy bows, and deal damage that is appropriate for their material type and value.
- Ancient Nord and Falmer 'Supple' bows are now labeled as 'Strong' bows, to better represent their construction and new positioning.
- Bows based around Ancient Nord Supple Bows (Drainspell, Gauldur Blackbow) have had stats adjusted to keep them in line with the new Strong Bows.
- Adjusted the speed and gravity for Nord Hero and Nordic arrows, so they now each fulfill their intended roles.
- Deleveled a couple Dragonborn heavy armor leveled lists.
- Reorganized the .bsa to prevent overwriting of certain vanilla assets.
- Linked Stormcloak light gauntlets and boots to the new location of their assets.
- Edited the Stormcloak armor addons for the light gauntlets and boots for consistency with the aforementioned change to asset location.
- Added recipes for the fur guard's gauntlets and boots. These recipes are injected into Update.esm (as are their output), so they can be used by both COR and KFR users as needed.
- Added recipes and projectiles for elemental ammunition of all sorts, provided you are privy to the technology through one means or another.
- Forwarded Requiem's changes to unique item values.
- Fixed the material keyword on the Imperial Shield.
- Fixed a keyword mismatch on Auriel's Shield.
- Removed a number of ITM records.
- Added optional plugin to remove the new Stormcloak heavy armors.
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Version 1.1
- Fixed FOMOD installer. Really this time. It works. I tried it.
- Carried over projectile changes to certain bolts that had eluded the rework.
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Version 1.0.1
- Fixed FOMOD info.xml. Mod managers will now properly display the NexusID of KFR on install.
- Affixed appropriate acronym to plugin name for easier identification; Kryptopyr'sFixesReqtified.esp is now KFR-Kryptopyr'sFixesReqtified.esp. This is the only time plugin names will be changed.
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Version 1.0
- Reworked Dragonborn-added items.
- Nordic armor and weapons are now akin to Orcish gear in strength, but lighter.
- Stalhrim weapons are now akin to Glass gear, but stronger and a bit heavier. Stalhrim light armor is similar, and sits between glass and dragonscale armors in strength.
- Heavy Stalhrim armor is positioned between ebony and dragonplate.
- Reqtified various vanilla items overlooked in Requiem 1.8.2.
- Reworked projectile gravities and speeds across the board. Arrows and bolts have their own distinct mechanics.
- Bound arrow gravity reduced to 0.70 (-30%); speed increased to 5175 (+43.75%).
- Light arrow gravity reduced to 0.75 (-25%); speed increased to 4725 (+31.25%).
- Standard arrow gravity reduced to 0.80 (-20%); speed increased to 4500 (+25%).
- Heavy arrow gravity reduced to 0.85 (-15%); speed increased to 4275 (+18.75%).
- Massive arrow gravity reduced to 0.95 (-5%); speed increased to 3825 (+6.25%).
- Light bolt gravity reduced to 0.80 (-20%); speed increased to 7088 (+31.25%).
- Standard bolt gravity reduced to 0.85 (-15%); speed increased to 6750 (+25%).
- Heavy bolt gravity reduced to 0.90 (-10%); speed increased to 6413 (+18.75%).
- Massive bolt gravity remains 1.00 (-0%); speed increased to 5738 (+6.25%).
- Integrates True Orcish and Daedric Weapons while remaining as close to the original Requiem aesthetic as possible.
- Elven and Orcish weapons saw damage and values swapped where appropriate.
- Implemented Dragonmask fixes.
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- Author's activity
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March 2018
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20 Mar 2018, 6:02AM | Action by: UnmeiX
Changelog added
Change log added for version 2.1b5
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20 Mar 2018, 6:00AM | Action by: UnmeiX
Changelog added
Change log added for version 2.1b4
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20 Mar 2018, 5:59AM | Action by: UnmeiX
File added
KFR - Kryptopyr's Fixes Reqtified
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20 Mar 2018, 5:56AM | Action by: UnmeiX
Changelog added
Change log added for version 2.1b3
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20 Mar 2018, 5:50AM | Action by: UnmeiX
Changelog added
Change log added for version 2.1b5
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20 Mar 2018, 5:46AM | Action by: UnmeiX
Attribute change
File 'KFR - Kryptopyr's Fixes Reqtified' category changed.
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20 Mar 2018, 5:46AM | Action by: UnmeiX
File added
KFR - Kryptopyr's Fixes Reqtified
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20 Mar 2018, 5:46AM | Action by: UnmeiX
Changelog added
Change log added for version 2.1b4
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19 Mar 2018, 6:07AM | Action by: UnmeiX
Attribute change
File 'KFR - Kryptopyr's Fixes Reqtified' category changed.
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19 Mar 2018, 6:07AM | Action by: UnmeiX
File added
KFR - Kryptopyr's Fixes Reqtified
February 2018
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22 Feb 2018, 3:16PM | Action by: UnmeiX
File added
KFR - Kryptopyr's Fixes Reqtified
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22 Feb 2018, 3:13PM | Action by: UnmeiX
Attribute change
File 'KFR - Kryptopyr's Fixes Reqtified' category changed.
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21 Feb 2018, 11:57PM | Action by: UnmeiX
Attribute change
File 'KFR - Kryptopyr's Fixes Reqtified' category changed.
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21 Feb 2018, 11:57PM | Action by: UnmeiX
File added
KFR - Kryptopyr's Fixes Reqtified
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21 Feb 2018, 10:03AM | Action by: UnmeiX
Attribute change
File 'KFR - Kryptopyr's Fixes Reqtified' changed to 'KFR - Kryptopyr's Fixes Reqtified'.
File 'KFR - Kryptopyr's Fixes Reqtified' description changed.
File 'KFR - Kryptopyr's Fixes Reqtified' category changed.
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20 Feb 2018, 7:13PM | Action by: UnmeiX
File added
KFR - Kryptopyr's Fixes Reqtified
April 2017
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15 Apr 2017, 8:19PM | Action by: UnmeiX
Changelog added
Change log added for version 2.0.1b3
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15 Apr 2017, 5:44AM | Action by: UnmeiX
Changelog added
Change log added for version 2.0.1b3
March 2017
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07 Mar 2017, 8:13PM | Action by: UnmeiX
Attribute change
KFR - Kryptopyr's Fixes Reqtified small description changed
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07 Mar 2017, 8:13PM | Action by: UnmeiX
Attribute change
KFR - Kryptopyr's Fixes Reqtified category changed
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- Mod page activity
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April 2024
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30 Apr 2024, 1:41AM | Action by: loridANS
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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29 Apr 2024, 2:41PM | Action by: DoarLumina
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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16 Apr 2024, 7:58PM | Action by: SpreadingSilence
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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06 Apr 2024, 6:05PM | Action by: Eldog
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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02 Apr 2024, 4:28PM | Action by: Oleduhtay304
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
March 2024
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31 Mar 2024, 9:39PM | Action by: heenock
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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26 Mar 2024, 10:24PM | Action by: jaketheartist
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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26 Mar 2024, 2:56AM | Action by: DaDesired
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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18 Mar 2024, 6:58PM | Action by: HBSET
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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17 Mar 2024, 9:43AM | Action by: CodeRed47
Tracked
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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15 Mar 2024, 3:22AM | Action by: Vexxedsoul
Tracked
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
February 2024
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24 Feb 2024, 5:30AM | Action by: TItosword
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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09 Feb 2024, 11:53AM | Action by: DatDirtyBiggie
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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07 Feb 2024, 8:56AM | Action by: Hexword123
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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06 Feb 2024, 3:53PM | Action by: ektoa
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
January 2024
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30 Jan 2024, 12:00PM | Action by: TheHawk3r
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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25 Jan 2024, 9:17PM | Action by: blootoad666
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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23 Jan 2024, 5:15AM | Action by: AliasMZM
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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19 Jan 2024, 3:39AM | Action by: SSebburr
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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14 Jan 2024, 8:28AM | Action by: gumanoel
Endorsed
'KFR - Kryptopyr\'s Fixes Reqtified (WAFR-CCF-Requiem)'
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