Update 2.0: — No more annoying message box prompting every 12 hours! Start the mod by visiting Mixwater Mill, an orc should find you there; — Evos Mils fixed during auction scene; — NPC's now have a level cap of 100; — Perk “Light Foot” now works for the traps, number of traps decreased; — Telvanni Hybrid Boots can now be found in the AHO ship; — Shower effect in the AHO ship has been nerfed; — Minor translation fixes; — Added a message box on completion of the main questline.
Optional: — A new version added: ESP file with an ESM flag, for those who need it
After breaking free from slavery, I just couldn't stop singing that from Hazbin Hotel. "Gotta say, I can't wait to Come down and exterminate you" ! Yeah, this quest made me hate the Dunmers almost as much as the Altmers.
Played in VR (using MO2 and the FUS Mod package), I had a lot of fun, only real hiccup was during the [spoilers]the slave auction scene. [/spoiler] there was some weird animation delay to move me, really cool DLC with a great ending
Yes, control over the character is lost, this is a scene. People with True Directional Movement installed will have problems with movement. They may not get to the auction due to the broken direction of movement, but in the end the character will still be teleported to the buyer’s cell.
Nice mod. Great fits into the game. I really like it. With bugs so far have not encountered, reached the 3rd chapter. I found the Dwemer ruins quite difficult, at level 20 I would not have passed them if I did not have some character enhancing items. Crybabies who didn't like being knocked on the head and dragged off to the auction, well what can you do, the mod is not for you. It's actually a normal start for games in this series. In TESO, the character in almost all locations in the cage had time to sit.
Hey there, just letting you know that your dialogue subtitles have multiple instances of double spaces " " and spaces before periods " ." This is incorrect, you can batch fix all of these issues with an xedit replace script.
Just replace any double space with single space (you might have to run multiple times depending on how many spaces are repeated) and replace a space before a period with just a period. Happy to provide the fixed esp if necessary. Keep up the good work!
Honestly, I have never seen such fragile gamers. People who have not yet downloaded the mod, I sincerely advise you not to pay attention to these whining children. They are used to the feeling that their skyrim character is a juvenile anime girl at the center of the world, they are offended that something was done to their dear characters without their consent. It's honestly pathetic. The mod itself is great, I always enjoy playing it.
I'd agree with you, OP, having read through these comments a bit, but ultimately, the complaints are right.... IF you are DB at least. If you are DB by the time you begin this quest, then game over.
If you are Dragonborn, even if an Orc jumps you and knocks you out, and you have everything taken from you, and your normal magic suppressed....you bare a sliver of the soul of Akatosh, manifest in human guise,..... and you can spea the Words of Dragons....as a SHOUT....a THUMM.
There is NO known way to suppress that....well a gag apparently according to the opening scene... but you arent wearing one when you are sold.
So how WOULD that scene actually play out? You would just unleash the Thumm, on all those little bitches, and f*#@ them up, maybe burn a few, mark a few for death, if you're a bit higher than level 15 when you start the mission.... and that would be the end... you just smack those bitches up like a Prodigy song... and walk away laughing.
That is immersion breaking... it is GAME breaking.. there is a reason it is ALL automated from the time you meet the Orc.... because if you are like at say level 25+, and using a normal start, so you're DB... then you would fucking CRUSH that s#*!, it just COULD NOT HAPPEN.
That is a real bad start and poor writing.. a more creative way to get the ball rolling, would have been to TRCIK the PC in to getting in to a scenario where they are at that locale, and the story can begin.
It is not being precious about it, it is just so wholly unbelievable that I for one, having gone and watched a walkthrough of the start of this mod, will now be avoiding it like the plague.
Also... it is not being fragile to expect to be the centre of the world.... not in this scenario... because that is the whole damn point of the game... you DO NOT play a BACKGROUND character... your ARE THE HERO, it IS all about YOU. Any mod which usurps that, is a failure, save for the masochists among us... which I am not.
LOL you spent all that time writing that on a mod you aint gonna use? Im so sick of hearing all you crying children that infect this site. These people put their hearts and souls into these mods that you obviously cant make yourselves and you come here and crap on their work? And the whole 'immersion breaking' ITS A FRICKIN VIDEO GAME! Go out and touch some grass or something. I got an idea. If you dont like a mod thats ok move on to the next one but please keep your degrading comments to yourselves.
2814 comments
— No more annoying message box prompting every 12 hours!
Start the mod by visiting Mixwater Mill, an orc should find you there;
— Evos Mils fixed during auction scene;
— NPC's now have a level cap of 100;
— Perk “Light Foot” now works for the traps, number of traps decreased;
— Telvanni Hybrid Boots can now be found in the AHO ship;
— Shower effect in the AHO ship has been nerfed;
— Minor translation fixes;
— Added a message box on completion of the main questline.
Optional:
— A new version added: ESP file with an ESM flag, for those who need it
"Gotta say, I can't wait to
Come down and exterminate you" !
Yeah, this quest made me hate the Dunmers almost as much as the Altmers.
Just replace any double space with single space (you might have to run multiple times depending on how many spaces are repeated) and replace a space before a period with just a period. Happy to provide the fixed esp if necessary. Keep up the good work!
If you are Dragonborn, even if an Orc jumps you and knocks you out, and you have everything taken from you, and your normal magic suppressed....you bare a sliver of the soul of Akatosh, manifest in human guise,..... and you can spea the Words of Dragons....as a SHOUT....a THUMM.
There is NO known way to suppress that....well a gag apparently according to the opening scene... but you arent wearing one when you are sold.
So how WOULD that scene actually play out? You would just unleash the Thumm, on all those little bitches, and f*#@ them up, maybe burn a few, mark a few for death, if you're a bit higher than level 15 when you start the mission.... and that would be the end... you just smack those bitches up like a Prodigy song... and walk away laughing.
That is immersion breaking... it is GAME breaking.. there is a reason it is ALL automated from the time you meet the Orc.... because if you are like at say level 25+, and using a normal start, so you're DB... then you would fucking CRUSH that s#*!, it just COULD NOT HAPPEN.
That is a real bad start and poor writing.. a more creative way to get the ball rolling, would have been to TRCIK the PC in to getting in to a scenario where they are at that locale, and the story can begin.
It is not being precious about it, it is just so wholly unbelievable that I for one, having gone and watched a walkthrough of the start of this mod, will now be avoiding it like the plague.
Also... it is not being fragile to expect to be the centre of the world.... not in this scenario... because that is the whole damn point of the game... you DO NOT play a BACKGROUND character... your ARE THE HERO, it IS all about YOU. Any mod which usurps that, is a failure, save for the masochists among us... which I am not.