Skyrim Special Edition

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Gamwich

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Gamwich

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172 comments

  1. Gamwich
    Gamwich
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    UPDATE 2.0: Renamed the mod to RUSTIC DAEDRA, since it now contains all the daedric creatures after the inclusion of the Dragonborn Lurker and Seeker. If you want the version without the added eyes for the frost atronach and storm atronach, you will find a vanilla version in the optional downloads.

    My latest RUSTIC creature retextures are here for your amusement, enjoyment, or consternation. I thought it was time to give a little hi-res rustication to these daedric beasties.

    Feel free to leave your comments and queries, but try to remain civil and respectful of one another.

    Cheers,
    Gamwich
  2. Rosini
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    Does anybody know why this mod overwrites the vaportile01.dds from realistic water two? Is that cause for concern?
    1. Gamwich
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      Because, it's an effects texture used by the Daedra in game. It's not that important though, so you can overwrite it with the Realistic Water 2 texture.
    2. Rosini
      Rosini
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      Oh okay thank you for the reply! I love your mods by the way, thanks for all your work
  3. Gissung
    Gissung
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    Could I perhaps convince you to improve the daedra lords as well? since you already have all of the atronachs.
  4. lamick93
    lamick93
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    Thats one pissed off frost atronach.
  5. ValentineHellsing
    ValentineHellsing
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    the googly eyes lol
  6. Saltieno
    Saltieno
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    is this compatable with skyrim AE ?
    1. deleted148849978
      deleted148849978
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      +1
    2. patrickpeppers
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      It's just a texture mod.  AE or not shouldn't matter.
  7. mxjunky
    mxjunky
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    Work with this one too?
    Astounding Flame Atronachs
    https://www.nexusmods.com/skyrimspecialedition/mods/24836
    1. Gamwich
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      That mod simply changes the meshes as well. There is no conflict.

      It is easy for you to check these things yourself. Just go the the mod page with the download file and click on the "view contents" link. That will show you the folder path and the file contents. It's quite simple to see if two files have anything in common that might conflict.
    2. mxjunky
      mxjunky
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      I never knew meshes will not cause issues. THANKS
    3. Gamwich
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      I didn't say that meshes can't cause conflicts. What I said was that that mod only contains meshes, while my mod only contains textures. Therefore, there's no conflict between them.

      Like I said, look at the file contents yourself. That's your job as a mod user. It's not the mod author's job to troubleshoot your game for you.
    4. mxjunky
      mxjunky
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      No probem! Thank you again!
    5. FapNation
      FapNation
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      Deleted
  8. WastelandWingnut
    WastelandWingnut
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    does this replace Golden Saints/ Dark Seducers?

    I guess it's a spell mod that summons them and they have really blocky meshes/textures.
    1. Gamwich
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      No, they are not part of the vanilla game. 
  9. Vladimirvl0111
    Vladimirvl0111
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    Thank you!
  10. Meruline
    Meruline
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    deleted
  11. Nesishoot
    Nesishoot
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    The best mod for Atronach etc ...

    I have a request (ofc, u can say not ;) ), its possible to make similar texture for this mod => Elemental Destruction Magic https://www.nexusmods.com/skyrimspecialedition/mods/440 which the modder added new atronach, but its look like vanilla, no way to create the same texture??

    ty :)