Skyrim Special Edition
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Homercide

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835 comments

  1. duendecat
    duendecat
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    There is literally ONE thing that first-time users of this mod want to know, and that is "can I transform an existing ring into a left-handed ring". The description does not mention this at all. 0/10.
    1. PoisonCoyote
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      I'd like to know also.  I thought the mod wasn't working at all until I found my first left handed ring.  I thought I could just wear 2 rings now.
  2. eldritchsyntax
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    level list direct edit or injection?

    cus if you don't need to patch this with other level list mods, you should prob advertise that.

    you don't list loot table mods in incompatibility despite the desc saying they appear on npcs and you don't have spid as a dependency.
  3. MosquitoHunter
    MosquitoHunter
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    Is there a way to change a ring from right to left and vice versa?
    1. eldritchsyntax
      eldritchsyntax
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      https://www.nexusmods.com/skyrimspecialedition/mods/111773?tab=description
  4. zsopota
    zsopota
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    Why is SKSE required? The original port of this mod did not require it. 

    I don't have any problem using SKSE, I just don't see anything in the documentation on why it's required. 
    1. Rene333
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      maybe because everyone expects everyone to use skse and the guy just wanted to avoid problems so he just put skse there lol, idk.
  5. Annabe11a
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    Can you have the same enchantment on both a left and right handed ring and have them stack? I tried this in game and it did not work for me, but I wanted to check if not stacking is the expected/intended behavior, or if it is supposed to stack and not stacking is a bug? 
  6. 438642
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    Is there any reason why SkyUI icon optional patch makes it so that what you have highlighted before closing any menu will not be 'remembered' after closing and re-opening the menu, unless you equip any items or spells?

    For example, in vanilla game, when you highlight a potion of minor healing then close the inventory menu and re-open it again, it will still highlight the last item you highlighted; potion of minor healing.

    With the icon patch, however, the highlighted item in this case will not be the potion of minor healing; it will be whatever item you have that are on top of the list of items you have. Only by selecting and equipping(=using) any items in this 'new session of browsing menu', the last highlighted item will be highlighted again.

    So, with the icon patch ---

    You open up inventory menu
    You select and highlight potion of minor healing
    You close the inventory menu
    You open up inventory menu again
    The highlighted item is now whatever the item that is at the top of the inventory menu, instead of potion of minor healing
    You select and highlight potion of minor magicka
    You use potion of minor magicka
    The highlighted item suddenly changes to potion of minor healing

    ---

    This is an aggravatingly annoying issue, and I don't think this is intentional. It happens whether or not 'sort by icon' option is also installed.
    1. Homercide
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      THANK YOU for the concise description of your problem.  Most of the time I usually get "Don't work".

      Compare the mod's config.txt file with the SkyUI one.   The only difference should be the section added at the end for the modded one.  This is the first time I heard about this behavior.  The config file is just variables that is plugged into SkyUI.  There is one thing or two thing I can try but I doubt it will change anything.

      Don't use the icon mod.  Functionality is more useful than something that just cosmetic.
    2. 438642
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      I did compare the two config files, and while I couldn't understand any of what they say, there were lots of other differences than just at the end of them.

      I'm thinking of fiddling around with Inventory Interface Information Injector and see if that can be worked out to give the left hand rings a proper icon. Looked way easier than messing with config files. Honestly, how could give one type of items a certain icon be this hard with SkyUI?

      EDIT: It worked! It couldn't have been more simpler. If you're interested, I'd gladly share the json file so that you can provide it as an optional file to be used along with I4 for left hand ring icon.
    3. Homercide
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      Sure, send it.
    4. 438642
      438642
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    5. Homercide
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      No joy.  Only can view the file names of the zip file.  There is no option  to download it.

      Don't worry about it. You said it easy to figure out.  The json file wouldn't tell me much right now because I am totally unfamiliar with the injector and it has been years since I played with Skyrim.  I thought it would be another config.txt file. 
    6. 438642
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      I don't know what exactly have I done wrong that you can't download the file, but I'll just post the json input right here, then.
      {
        "$schema": "https://raw.githubusercontent.com/Exit-9B/InventoryInjector/main/docs/InventoryInjector.schema.json",
        "rules": [
          {
              "match": {
                  "formType": "Armor",
                  "mainPart": 51
              },
              "assign": {
                  "subType": "Ring"
              }
          },
          {
              "match": {
                  "formType": "Armor",
                  "mainPart": 50
              },
              "assign": {
                  "subType": "Ring"
              }
          }
        ]
      }
      Save this as LeftHandRing.json and compile it under `SKSE\Plugins\InventoryInjector` along with folders and it should work.
    7. ciraeyna
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      This is great - I was not aware of this interface improvement mod until reading your post.  Would you mind if I try using your json input for the left-hand rings in a mod I am working on?  I will credit you if/when I publish it!
    8. 438642
      438642
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      No, go right ahead. No need to credit me.
  7. MosquitoHunter
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    My ring of the erudite is a Left ring: it gives me buffs and all, but I can only see it in third person. When playing in first person (eg. casting spells) I cannot see it even if it's equipped. Just a minor inconvenience really but I like dressing up my character. Any ideas?

    edit: actually I can't see left rings in general in first person. currently playing as a breton vampire with the scion and aetherius mod, I don't know if this helps

    edit 2: nvm, I digged through the comments, moved the first person esp at the bottom and now it works. I just hope that it won't break anything :D
  8. unholyvividinnocence
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    Sadly this seems to break the Ring of Hircine. It's good for one transformation, but then the ability doesn't reappear when using the left-handed ring.

    I even added the recipe to convert it back in SSE Edit and it works again when converted back to its original form.
  9. unholyvividinnocence
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    This mod is awesome - exactly what I was looking for to meet my jewelry needs. I don't want to be wearing a BUNCH of jewelry that isn't even rendered on my character, but an extra ring or two is ideal, and should have been a feature in vanilla Skyrim.

    A couple suggestions from what I've seen of it so far though:

    - the requirement for the Arcane Blacksmithing perk should be removed when converting existing rings like Hircine's in my opinion. It's as simple as putting the ring on another finger if we're being realistic. The ring doesn't actually need to be reforged.

    - the above process should be reversible, so that the original version of the unique rings can be restored.

    I'm going to edit these features myself for my own needs, but I think these minor changes would really benefit the mod.
    (edit: I now see your reasoning for not allowing the process to be reversed. I actually disabled smithing gains myself while testing things)
  10. Supermacy
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    Confused, maybe you can clear this up for me.

    If I search through the plugin with AddItemMenu, I can see all the Left versions of rings e.g. "Ring of x (L)" but where is the original vanilla Right versions? Is this normal or conflict?
    1. Homercide
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      You sound surprised you can't find any right hand rings in a mod named Left Hand Rings. But seriously, Static Mesh Improvement Mod or Gemling Jewelry Queen will give you the right hand rings if you use this mod's compatibility options.