Skyrim Special Edition

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Parapets

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Parapets

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141 comments

  1. ViZePulse
    ViZePulse
    • supporter
    • 11 kudos
    Any chance Could you make a separate spell version and a toggle for the original one
  2. luchogaming96
    luchogaming96
    • member
    • 1 kudos
    Any incompatibility? Because when I cast the spell the light doesn't go to the target and just follows me as if I were another follower.
    1. Glembob
      Glembob
      • member
      • 0 kudos
      Did you find a solution? I"m having the same problem!
    2. CoronerLemur
      CoronerLemur
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      • 0 kudos
      Have same problem. Solution - place this mod as low as possible.
  3. RazerRz
    RazerRz
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    • 0 kudos
    Nice mod. Thank you.

    Is there any way that I can change the color of the light?

  4. Boughton78
    Boughton78
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    • 0 kudos
    Will there be an update for the December 5th Skyrim  SE update?
    1. dizzyb2u
      dizzyb2u
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      • 22 kudos
      why ? there's nothing that the update do to break this mod, this only replace a vanilla spell. It's not a script mod or skse mods that require updating ?
  5. LenneDalben
    LenneDalben
    • supporter
    • 33 kudos
    Works like a charm! Both with quest objectives and custom map markers. Thank you for sharing <3
  6. MajorFreak
    MajorFreak
    • supporter
    • 5 kudos
    so this is the mod that places a chest in embershard?
  7. heavenly2k
    heavenly2k
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    • 2 kudos
    this looks great, can anybody confirm if this is reliable?
    1. PoloCat
      PoloCat
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      • 2 kudos
      It is about a hundred times nicer to use than clairvoyance and equally reliable which is to say seems to suffer the same mysterious problems as underlying clairvoyance spells and NPC route pathfinding. 

      I have it with a mod that directs me toward were I set my map marker (instead of closest) and in in that circumstance I have had no problems except for sometimes taking a slightly longer route in retrospect. 
    2. MurdertheH
      MurdertheH
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      • 2 kudos
      wish PoloCat said what mod :')
    3. TanyaSyntara
      TanyaSyntara
      • member
      • 0 kudos
      I, too, would be quite interested to know what mod
  8. nesibus
    nesibus
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    when trying to read the book it says i already know Clairvoyance, so i remove it through the console and then it says new spelled learned Clairvoyance, but it functions the exact same way as the old Clairvoyance .

    Disregard, another mod was interfering 
  9. VaLightningThief
    VaLightningThief
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    • 0 kudos
    This is great I love it. If possible, would there be a way to make a faster version/include speed sliders in an MCM maybe? I'm following on horseback and I'm going faster lol
  10. deletepch
    deletepch
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    • 546 kudos
    Is it possible to make the Wisp guide to custom marker? Since we probably activate all the quest object at some point.
    Thanks.
    1. elchurro2
      elchurro2
      • member
      • 3 kudos
      +1