Skyrim Special Edition
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Felisky

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Felisky384

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290 comments

  1. Talsol
    Talsol
    • supporter
    • 9 kudos
    mods outdated.  
    use this https://www.nexusmods.com/skyrimspecialedition/mods/27742?tab=description
    1. INC3NSUS
      INC3NSUS
      • supporter
      • 1 kudos
      THANK YOU!!! YOUR SUGGESTION SAVED MY SANITY!
    2. Socratesparadox
      Socratesparadox
      • premium
      • 0 kudos
      ty,sir  : D
    3. SkyLover264
      SkyLover264
      • member
      • 170 kudos
      Is that really a good alternative for this? The description gave me the impression that it only covered the specific situation of NPCs walking into you while you're in dialogue with someone. Whereas this mod covered allied party members clogging up narrow pathways and preventing you from getting past.
    4. andaqin
      andaqin
      • member
      • 1 kudos
      hero
    5. seancdaug
      seancdaug
      • premium
      • 21 kudos
      The description for "I'm Walkin' Here" isn't very clear about it but, yes, it does replicate the functionality of this mod. It has four options in a config file in the SKSE\Plugins directory, one of which ("disableDialogueCollision") only takes effect during dialogue, but the other three ("disableAllyCollision," "disableSummonCollision," and "disableAllySummonCollision") affect followers, summoned creatures, and summoned creatures summoned by followers, respectively, all outside of dialogue.
    6. SirCadsimar
      SirCadsimar
      • member
      • 17 kudos
      Yeah this mod is definitely pretty outdated.  No wonder it's not working, it relies on old versions of SKSE and Address Library.
    7. deleted199823207
      deleted199823207
      • account closed
      • 1 kudos
      God bleees youu Lol. 
      no more Followers blocking. 
    8. abelyo
      abelyo
      • member
      • 13 kudos
      This one doesnt work anymore? Damn, I wanted a togglable way to disable follower collision.
    9. PoisonCoyote
      PoisonCoyote
      • premium
      • 0 kudos
      Just use the one they linked above.
  2. Si3W17
    Si3W17
    • member
    • 25 kudos
    This mod should be stickied in the drop down menu. Oh, it doesn't work on my Century Edition- go back to 1.5.97 where everything works perfectly fine.
  3. alwaysj
    alwaysj
    • member
    • 1 kudos
    Works great on SE , only tiny problem is that Followers don't back away anymore , this is a problem when in dialogue with other npc's .
    Your follower will walk right into you sometimes and just stand there.
    Not a problem most times, just exit conversation and move a little to the side,
    but some conversations you can't exit and restart.
    1. SirCadsimar
      SirCadsimar
      • member
      • 17 kudos
      Ooooh, that really is caused by this mod then, unfortunately, I wasn't sure if it was caused by this mod or because I recently fiddled with some settings in EFF (which wouldn't actually effect most of my custom voiced followers anyway, I just realized lol).  With this mod enabled in my load order, it's actually kindof having the opposite effect of what it's supposed to be doing: followers are crowding around me too closely, "teleporting" right at my character way too often (I really need a mod that makes it so that followers don't "teleport" at me if we're in the same interior cell, unless I use their summon command intentionally).
  4. SmurfMartin2401
    SmurfMartin2401
    • member
    • 0 kudos
    So its like the TCL cheat but only for followers??
  5. GlaySultan
    GlaySultan
    • member
    • 0 kudos
    Does not work in AE. Noted others mentioned this too in "Bugs". 
    1. kivvi88
      kivvi88
      • member
      • 0 kudos
      Thanks for letting me know. I cant get it to work either for AE
  6. revenantmaster
    revenantmaster
    • member
    • 1 kudos
    works
  7. primedcg
    primedcg
    • supporter
    • 0 kudos
    i hate to be a hater but, yet another one of this dudes mods that dont work lol
    1. brussh1799
      brussh1799
      • member
      • 0 kudos
      You should be complaining to trading standards, to get your money back, not here. The author has enough unnecessary flack as a result of numerous updates from bethesda.
      Roll back your Skyrim and you will find this 'dudes' mod's work flawlessly
    2. KurstVI
      KurstVI
      • supporter
      • 9 kudos
    3. GhoulSmasher
      GhoulSmasher
      • premium
      • 26 kudos
      Works for the version it was made for. Roll back or don't use it. The author has done great work here.
    4. AClockworkHellcat
      AClockworkHellcat
      • member
      • 0 kudos
      Absolutely nauseating that screaming "roll back your game" is considered acceptable.

      If a modder doesn't want to maintain a mod anymore, common sense and courtesy would dictate open-sourcing it so someone else can take over. Instead, he does neither, and you people screech with the vapid, self-righteous indignation of cultists who've just heard their self-professed messiah ridiculed if anyone dares suggest it's time for him to either crap or get off the can.
    5. jezza7630
      jezza7630
      • member
      • 0 kudos
      Mod authors owe you nothing, get over yourself
    6. leadshotme
      leadshotme
      • premium
      • 2 kudos
      Right? Like wth... Not happy that it's not updated, do it your damn self, exactly like the mod author did, or shut up. 
    7. leadshotme
      leadshotme
      • premium
      • 2 kudos
      I didn't see anyone screaming, or using capslock, perhaps you're a bit sensitive?  The person that made this mod owes no one anything, ZERO. I have played Skyrim for a decade now, literally 1000's of different play thru's THANKS to these fine people that make something and release it publicly.  It's people like you that make me thankful I have never released my work publicly. Because what I have done or anyone else that has spent anywhere from 15 to HUNDREDS of man-hours creating something and then releasing FOR FREE to any and all, and then spending a few hundred hours explaining and then re-explaining the SAME installation, SAME mod conflicts, SAME whatever's that no one can ever seem to bother to READ the description.  It's beyond me why any of the mod authors don't just lock their comments.... Oh wait, they LEAVE them so that when the next batch of people start having issues, they can ask for help in the comments and get it. Imagine that...
  8. WarAcez
    WarAcez
    • member
    • 7 kudos
    I don't know why this isn't in this mod's bug report but I cant hit Vilkas on Companion's vanilla questline. While training with him I just phase on him and cant hit him with anything
    1. Zarkil
      Zarkil
      • premium
      • 1 kudos
      Before the fight open the console and type tfcl. After the fight do it again. 
    2. leadshotme
      leadshotme
      • premium
      • 2 kudos
      Hmm, I am on pre-AE, I have used this with a very heavy, script-intensive load-out (1200+ mods)  at least a dozen times, I constantly nail Vilkis 2-3 hits and its over and Vilkis either says "That's impressive, or not bad, you might just make it..." I never type any TFCL. Sooo yeah 1.57 works flawlessly, I also used either this or something like it back in the day with oldrim. About the only complaint I have is in tight spots followers start stacking on me to get at the mobs and I end up beating the hell out of them, while they scream "I'm on your side" lol its cool though we're all still friends afterwords lmao. 
  9. idrmorris
    idrmorris
    • premium
    • 5 kudos
    Don't know what all the hate is for, I've used this mod in LE & SE for yrs & it is soooo nice to NEVER get trapped in a room or dead-end cave because of followers or npc's.
    No longer do you have to pass up something you see for fear of not being able to back out past your followers.
    THANX, no complaints here.
  10. tanjiezh
    tanjiezh
    • member
    • 0 kudos
    Please update it to work with AE, this is a very good mod to improve QoL. Please!
    1. KurstVI
      KurstVI
      • supporter
      • 9 kudos
    2. Wanderin
      Wanderin
      • premium
      • 0 kudos
      Oops
    3. moarmodsplx
      moarmodsplx
      • supporter
      • 18 kudos
      I'm Walking Here is not anywhere near as good as this one. It does not disable character being pushed away if standing a bit close, and it also does not disable that stupid follower step back function.
    4. deleted80710928
      deleted80710928
      • account closed
      • 47 kudos
      I, too, would love to see this updated for AE, or a "NG" version to appear.  Until I upgraded, I didn't realize how dependent on this mod I'd become!  It's like trying to learn how to walk again... 
      And "I'm Walkin Here" is no substitute for this at all.
      EDIT:  I stand totally corrected about "I'm Walkin' Here." It's perfect and endorsed.  Also No Follower Attack Collision NG...  Boom better than before!