Hi, exactly what did you change to fix this? I'm not running ASO but I have a shadow bug that looks an awful lot like the problem you're fixing here...
Sorry for the late reply, it was a pretty specific issue that came from the fact that the terrain textures (the ones I mentioned in the description where to low res (4x4 one color squares) and therefore couldn't represent a large enough color spectrum in the distance which made the contrast more visible and therefore created those sharp edges that made it seem as if there was a weird shadow bug. so what I did was I simply stripped those textures from the pack and repackaged the remaining terrain folder so others don't have to manually search for all those textures to delete them themselves. (I got permission to do patches for ASO otherwise I would have just written a full "guide" on which files to delete.) hope this can help you with your issue tho it might be a different one.
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