Okay the problem was short lived, but I still want to be freed from this janky Sketch shader so this post will now be a "Be on the lookout for Hel's Cels 2" post
I have a few ideas that MIGHT work, so this will either take a few days or several weeks if my ideas fail me.
EDIT: Okay first second version of the new preset is out here It is not "better" than this preset, it is just "different" in many ways, but most importantly in my eyes: it no longer uses the Sketch shader. Many people I'm sure would still prefer this preset, so I am leaving it alone here on this page
EDIT EDIT: Second version is out, installation is now super easy, and the piss yellow is gone.
I'd love to try out Skyrim with Cel Shading however the "sketch" shader in your preset turns the sky completely black for me. Do you have any idea what could cause this, as your shader certainly is not supposed to cause this?
Alright, I managed to recreate what you're talking about, and I'm kinda lost... I managed to fix it, but the way I fixed it was pretty unintuitive. The black sky thing only happens on a fresh installation of the most recent version of ReShade, but if you have an older version and update to the latest version, it just kinda... works without any issue for some reason o_o'
I'll update the header, but how you can fix it is:
Download this ReShade version (2/2/23 update, link now leads to the mediafire repository. Still the exact same file.)
Open the .exe, select Skyrim SE, select Direct 3D 10/11/12, and if it detects an installation, select "Uninstall"
If step 2 didn't detect an installation, skip to the step 4. If it did, repeat step 2 to install old-ReShade, and then go to step 4
*When selecting shaders you only need FXShaders by luluco, specifically the Sketch shader from there
*dunno if you actually need the old shader, but since it is the problem child, better safe than sorry I guess
Open the new .exe, select Skyrim SE, select Direct 3D 10/11/12, and this time when it asks to update or uninstall, choose update.
Proceed as normal and choose all the shader packs listed in the description
Enable the preset again in Skyrim
And that should fix it, somehow!
THAT BEING SAID, if you can't seem to fix it/don't want to go through that effort, just open up the ReShade menu in-game and disable the "Sketch" shader. The black outlines will get weaker, but the issue will be resolved. And for some, the lines are already too strong as it is, so disabling sketch is a win-win for such people.
"Anyone remember how LE had all those nice ENBs with cel shading effects?" No? Everyone keeps pointing me HERE or to dead links...
It's been years since I last looked, but back then everything was private anyway. Like the nice oil painting preset, the only public versions were trash and no one could recreate whatever Screenshot Guy was doing. I can't try this version with LE at the moment though, since the Reshade site is down for me and the helper doesn't appear to support LE. : (
From what I have heard, the preset SHOULD work fine in LE. The ReShade helper is not NECESSARY for the preset to function normally, but you will have to deal with painful issue of the lines bleeding through hud and menus. What I had initially done to deal with it was use ReShade's manual UI masking on my own Skyrim build, but it's a pretty big pain to figure out and implement...
I have been away from LE pretty much since the day SE dropped, but I remember asking about cel shading effects whenever I saw screenarchers using them, and I ultimately found out after a couple years "It's a thing you can do in LE ENB but not SE ENB because of version differences" and it is for that reason that I pursued ReShade as my means of figuring out a serviceable cel shading effect. (I tried altering the code snippet for Silent Horizons's effect but couldn't get anything I liked + testing was painfully inefficient with my limited knowledge) As for which specific ENB presets had these effects, I do not recall... I didn't pay much mind to LE-specific stuff, being an SE user If you can't find anything anywhere, it's very possible those ENBs are as you said: dead links and private personal presets :(
Finally got a copy of ReShade and installed it along with the LinesOnly version of your Shading 2...
Still can't confirm if it works on LE or not, because the ReShade menu refuses to open! All I've ended up with is a Home key that toggles my fps from 60 to 9, and a text file saying "If you are reading this after launching the game at least once, it likely means ReShade was not loaded by the game." Checked everything in that file, troubleshooted via the ReShade forum, made sure enboost was disabled, nada.
Update: Tried a vanilla install and even more troubleshooting... same result. Is this 100% dependent on ReShade? There's no way to recreate it with ENB?
I'm sorry, I wish I could help more but I haven't had LE installed for years now. As far as I know there shouldn't be any innate incompatibility between ENB and ReShade in any version of Skyrim, so I can't even begin to guess what the issue is. My suggestion is to ask some questions in the ReShade discord
As for replicating this ReShade preset exclusively through LE ENB, I wouldn't even know where to begin. There were a few LE ENB presets with the cel shading effect back in the day, but I cannot claim to remember what they were called, and apparently whichever one was the most popular at the time has since been removed from the Nexus (according to what someone told me on discord a while ago)
@HelTheGodess - thanks for all this useful info and of course the preset! (will definitely be checking out part 2 once I get the hang of this this one) anyways this my first time trying reshade and for the most part I think I've figured it out but I have a question for you. When I click force load all effects (36 remaining) it says a whole bunch of them has failed to compile, does this mean I've done something wrong or can I just ignore that?
As of the last time I personally used these presets, the shaders that fail to compile had no bearing on anything my preset touches. So, the warning SHOULD be safe to ignore.
To be safe though, which shaders specifically is it saying failed to compile?
Please forgive me if I'm missing something obvious, but I can't seem to get "lines only" to work. Is there a certain FX I'm supposed to enable in game? The way I've understood the instructions leads me to think that for the "lines only" it's just plug and play. I can turn on lines using "cartoon" and "comic" FX but neither of those were mentioned in the description on the page so I don't think those are what I'm supposed to use, especially since they blur the lettering on the UI and menu.
Ah I should fix the wording in the description to be consistent, sorry about that. When installing ReShade, you need to install:
Shaders by Daodan
FXShaders by luluco250
With those two installed, you just need to enable the preset in ReShade's UI
As for the HUD thing... my presets won't make text harder to read at least, but there will be lines bleeding into menus. It's an unfortunate result of how ReShade detects and draws the lines over meshes :( You CAN fix it by using ReShade's UI masking tools/hotkeys, but that's beyond what can really explain how to do...
Thank you very much for that, I didn't see that I needed the ones by luluco. I still had issues after that, so I just reinstalled it and it worked; I must have moved the files after my initial install. Then I got the black sky issue and followed the fix for that. I'm loving the new aesthetic this brings!
I'm having an issue where the dark outlines from the depth maps and such are shifted upwards and to the left. making most of the shader settings unusable. Also the once available in steam VR reshade settings have since disappeared?
If you're playing in VR, I honestly have no means of troubleshooting since I do not have any access to VR. That I've had people claim it works well in Skyrim VR was a total accident o_o'
But for the issue of depth masks being shifted, I've only ever seen people have that issue happen in SE when someone edits the order of the effects, or enables new effects altogether. Of course though, it could just be an issue with your VR setup (Which could explain why the Steam VR reshade settings you are referring to are missing?) but I really don't have enough VR knowledge to be of particular help there...
If you think you're having issues with ReShade itself, the ReShade discord might be your best bet
When you install ReShade, it will give you a bunch of checkboxes regarding which shaders you want to download. If you check off the options you just listed during the installation they will download automatically, and then all you gotta do is enable my ini in-game
You shouldn't have to worry about snooping around on GitHub for downloads
Hi, thanks so much for making this! :) When I use this, I don't find the black lines to be too thick, however, they are a little jittery. It's especially noticeable around finer details like tree branches, but even the black outlines on rocks have some noticeable "quivering" of the outlines. Do you know what I'm talking about? Is there a way to reduce this? Thank you! :)
That issue can be a little tough to deal with, as it is not really a direct result of ReShade per se... From what I can gather about this, it usually happens as a result of two things: 1. Something is not installed properly (or has bad settings selected), and that "something" can be anything from Skyrim itself, your ReShade installation, graphics card drivers, etc 2. Playing at a lower resolution, which is made exponentially worse by upscaling or stretching out a lower resolution (Example, playing in upscaled 1080p on a 2/4k monitor)
The issue itself will always be most prominent on flat 2d meshes with thin textures though (Tips of bushes and grass, for example). Not much can be done to completely eliminate that without almost entirely removing outlines. I personally use as many 3d mesh replacers as I can find to at least reduce where it can happen, but I am aware that's not exactly a universal solution :P
Personally, I recently had this issue arise when I moved my Skyrim installation to a different drive on my computer, yet I changed nothing. I managed to mitigate the issue just by reinstalling ReShade and ENB, but if I look reeeeaaaally closely I can still see some very minor flickering that was not there pre-move. So I haven't personally gone full-throttle on troubleshooting it, but there does seem to be ways to address it.
Ok, thanks for the reply. Those are all good things to know. I'm gonna keep fiddling with settings and I'll post in here if I find something in particular that seems to make a big difference. Thank you! :)
Out of curiosity I did a little more testing around, and it looks like the Sketch shader is pretty messed up as it stands. Not sure if it is interacting strangely with newer versions of ReShade, or if something else is wrong on my end, but the sketch shader seems to be all-around problematic.
I've been slowly making a new version with the main purpose being to retire that shader after all the problems it has given myself and others. I guess finding ANOTHER recent issue just serves to motivate me towards that goal :P
Looks like the main contribution to the flickering thing happening is having both ENB anti aliasing and Skyrim's default anti aliasing turned on at the same time
In fact it might just be Skyrim's default anti aliasing in general that is responsible for it. I accidently used a BethINI preset that turned AA back on without realizing it, and turning off Skyrim's AA completely fixed the issue with stationary jittering.
I love this reshade mod however I have an issues when launching the level up menu or my item screen, it just goes black unless I toggle off the reshade. Any help would be nice.
The provisional fix is to disable the "Sketch" shader specifically, in the in-game ReShade menu
This preset has been way too inconsistent with ReShade updates breaking things, so hopefully some time soon I'll be uploading an updated version with (hopefully) no inconsistencies between ReShade versions
56 comments
I have a few ideas that MIGHT work, so this will either take a few days or several weeks if my ideas fail me.
EDIT: Okay
firstsecond version of the new preset is out hereIt is not "better" than this preset, it is just "different" in many ways, but most importantly in my eyes: it no longer uses the Sketch shader.
Many people I'm sure would still prefer this preset, so I am leaving it alone here on this page
EDIT EDIT: Second version is out, installation is now super easy, and the piss yellow is gone.
I managed to fix it, but the way I fixed it was pretty unintuitive. The black sky thing only happens on a fresh installation of the most recent version of ReShade, but if you have an older version and update to the latest version, it just kinda... works without any issue for some reason o_o'
I'll update the header, but how you can fix it is:
- Download this ReShade version (2/2/23 update, link now leads to the mediafire repository. Still the exact same file.)
- Open the .exe, select Skyrim SE, select Direct 3D 10/11/12, and if it detects an installation, select "Uninstall"
- If step 2 didn't detect an installation, skip to the step 4. If it did, repeat step 2 to install old-ReShade, and then go to step 4
- *When selecting shaders you only need FXShaders by luluco, specifically the Sketch shader from there
- *dunno if you actually need the old shader, but since it is the problem child, better safe than sorry I guess
- Download the latest version of ReShade
- Open the new .exe, select Skyrim SE, select Direct 3D 10/11/12, and this time when it asks to update or uninstall, choose update.
- Proceed as normal and choose all the shader packs listed in the description
- Enable the preset again in Skyrim
And that should fix it, somehow!THAT BEING SAID, if you can't seem to fix it/don't want to go through that effort, just open up the ReShade menu in-game and disable the "Sketch" shader. The black outlines will get weaker, but the issue will be resolved.
And for some, the lines are already too strong as it is, so disabling sketch is a win-win for such people.
resolved
ty
No? Everyone keeps pointing me HERE or to dead links...
It's been years since I last looked, but back then everything was private anyway. Like the nice oil painting preset, the only public versions were trash and no one could recreate whatever Screenshot Guy was doing. I can't try this version with LE at the moment though, since the Reshade site is down for me and the helper doesn't appear to support LE. : (
I have been away from LE pretty much since the day SE dropped, but I remember asking about cel shading effects whenever I saw screenarchers using them, and I ultimately found out after a couple years "It's a thing you can do in LE ENB but not SE ENB because of version differences" and it is for that reason that I pursued ReShade as my means of figuring out a serviceable cel shading effect. (I tried altering the code snippet for Silent Horizons's effect but couldn't get anything I liked + testing was painfully inefficient with my limited knowledge)
As for which specific ENB presets had these effects, I do not recall... I didn't pay much mind to LE-specific stuff, being an SE user
If you can't find anything anywhere, it's very possible those ENBs are as you said: dead links and private personal presets :(
Still can't confirm if it works on LE or not, because the ReShade menu refuses to open! All I've ended up with is a Home key that toggles my fps from 60 to 9, and a text file saying "If you are reading this after launching the game at least once, it likely means ReShade was not loaded by the game." Checked everything in that file, troubleshooted via the ReShade forum, made sure enboost was disabled, nada.
Update: Tried a vanilla install and even more troubleshooting... same result.
Is this 100% dependent on ReShade? There's no way to recreate it with ENB?
As for replicating this ReShade preset exclusively through LE ENB, I wouldn't even know where to begin. There were a few LE ENB presets with the cel shading effect back in the day, but I cannot claim to remember what they were called, and apparently whichever one was the most popular at the time has since been removed from the Nexus (according to what someone told me on discord a while ago)
To be safe though, which shaders specifically is it saying failed to compile?
When installing ReShade, you need to install:
- Shaders by Daodan
- FXShaders by luluco250
With those two installed, you just need to enable the preset in ReShade's UIAs for the HUD thing... my presets won't make text harder to read at least, but there will be lines bleeding into menus. It's an unfortunate result of how ReShade detects and draws the lines over meshes :(
You CAN fix it by using ReShade's UI masking tools/hotkeys, but that's beyond what can really explain how to do...
But for the issue of depth masks being shifted, I've only ever seen people have that issue happen in SE when someone edits the order of the effects, or enables new effects altogether. Of course though, it could just be an issue with your VR setup (Which could explain why the Steam VR reshade settings you are referring to are missing?) but I really don't have enough VR knowledge to be of particular help there...
If you think you're having issues with ReShade itself, the ReShade discord might be your best bet
But, like, the whole reason I even made this preset was because I was upset that LE already had so many good cel shading options with LE's ENB
If you look around the LE nexus, you'll find plenty of LE ENBs that have cel shading options
WHEN you say
..did i need to download that?
or i just need your ini.
cause in github ...they got plenty of shaders or fxshaders and i dont understand anything cause im noob with reshade :(
You shouldn't have to worry about snooping around on GitHub for downloads
When I use this, I don't find the black lines to be too thick, however, they are a little jittery. It's especially noticeable around finer details like tree branches, but even the black outlines on rocks have some noticeable "quivering" of the outlines. Do you know what I'm talking about? Is there a way to reduce this?
Thank you! :)
From what I can gather about this, it usually happens as a result of two things:
1. Something is not installed properly (or has bad settings selected), and that "something" can be anything from Skyrim itself, your ReShade installation, graphics card drivers, etc
2. Playing at a lower resolution, which is made exponentially worse by upscaling or stretching out a lower resolution (Example, playing in upscaled 1080p on a 2/4k monitor)
The issue itself will always be most prominent on flat 2d meshes with thin textures though (Tips of bushes and grass, for example). Not much can be done to completely eliminate that without almost entirely removing outlines. I personally use as many 3d mesh replacers as I can find to at least reduce where it can happen, but I am aware that's not exactly a universal solution :P
Personally, I recently had this issue arise when I moved my Skyrim installation to a different drive on my computer, yet I changed nothing. I managed to mitigate the issue just by reinstalling ReShade and ENB, but if I look reeeeaaaally closely I can still see some very minor flickering that was not there pre-move. So I haven't personally gone full-throttle on troubleshooting it, but there does seem to be ways to address it.
I've been slowly making a new version with the main purpose being to retire that shader after all the problems it has given myself and others. I guess finding ANOTHER recent issue just serves to motivate me towards that goal :P
Looks like the main contribution to the flickering thing happening is having both ENB anti aliasing and Skyrim's default anti aliasing turned on at the same time
In fact it might just be Skyrim's default anti aliasing in general that is responsible for it. I accidently used a BethINI preset that turned AA back on without realizing it, and turning off Skyrim's AA completely fixed the issue with stationary jittering.
This preset has been way too inconsistent with ReShade updates breaking things, so hopefully some time soon I'll be uploading an updated version with (hopefully) no inconsistencies between ReShade versions