Skyrim Special Edition
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  1. ourcommonfear
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    I'm having this issue again where the FOMOD shows USMP 2.5.9 checked, but it won't let me progress to the Racial Plugins page. Anyone else have this issue or find a fix?
    1. sattyre
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      you should be able to open it manually and get the files you need.  I don't know what the issue is, though I have encountered it myself in the past.  I don't know what fixed it, but I would suggest reloading or updating the Windows redistributable to the latest 2022 version, as well as installing the  DirectX End-User Runtimes (JUNE 2010).   You can also either install or update .7z archiver.  You can also try this repack
      AIO Repack for latest Microsoft Visual C++ Redistributable  This is a version of Dotnet that was given to me by Vortex support: https://modding.wiki/en/vortex/users/dotnet
  2. sattyre
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    Go give mrudat a Kudo for his awesome Fomod

    The Generic Mannequin patch is only needed if another mod overwites the manekin race record.  Unfortunately, there is no way for the fomod to
    recognize if you need it without going through every mod on nexus and elsewhere.  So it requires you to select it manually

    All patches that needed updating are now current as of the 2.6.2b version.  This does not include the CC patch as I don't have access to that data.
    All patches are still currently applicable to all game versions.  Khajiit race records have been updated where available.  A few patch masters were unavailable.
  3. dinadan95350
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    Just FYI, FWIW, if you want to look. There may be a conflict between USMP and Undriel's "Quaint Raven Rock" at the outer end of the exit of the main gate (towards the red mountain volcano). There is a messy landscape mismatch, and near as I can tell (console, etc), the objects and meshes in question (those that are not matching up aka causing tears) belong to USMP and Undriel's "Quaint Raven Rock".
  4. Noxcrab
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    Would be more convenient to integrate Robber's Gorge Fixes - Requiem Patch into USMP - Requiem.
    Robber's Gorge Requiem patch requires the original Robber's Gorge Fixes as master so it's two more plugins for this minor fix, unless I manually patch it in xedit.
  5. AWEyeforaneye
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    Hello, there!

    Need you help here.

    If I use Synthesis Patcher, am I still need patch for AI Ovehaul here?
    1. sattyre
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      probably not, though it can help the patcher get the correct information.  someone else further down the posts talks about the process.  All of these patches are an espfe format so they don't use a LO slot.

      For anyone else interested: Seems your USMP AI Overhaul patch wasn't necessary since the Synthesis patcher carries your USMP changes over automatically. However, other plugins like your Oblivion Icons patch and zzjay Female Height patch were necessary before Synthesis patching (and can be removed after patching), otherwise the USMP changes wouldn't be properly carried forward.

      Not "necessary" per se, but your USMP patches really help for convenience, otherwise the remaining parts would have to be forwarded manually through xEdit.
    2. AWEyeforaneye
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      If I understand you right, I should check your patch before Synthesis and uncheck after Synthesis.

      Can I not to uncheck it after Synthesis?
    3. sattyre
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      I don't believe you even need the AI patch in this case, as I believe synthesis does a pretty good job there.  I don't use that mod though, so add it or don't, take it out or don't.  I haven't confirmed anything myself.
    4. AWEyeforaneye
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      Thank you for your time!
  6. Chrysalis83
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    i'm getting infinite-loading-screen(before-main-menu-pop-up) using  this (not the main mod itself).
    1. sattyre
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      That's an issue with your mod list.  There's nothing I can do about it.
  7. 13coins
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    I created a simple patch for Requiem users with RSChildren who are also running your USMP patch to ensure that the Reqtificator properly forwards racial visual records. If you're interested in including it in your FOMOD, you can download it here https://we.tl/t-DTyuww7JuF - if not, i'll upload it myself. thanks! 
    1. sattyre
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      I can upload it into the patch if you want. 

      I have a requeim patch that Im uncertain about.  I don't use requeim so i don't know if I forwarded records properly.  I got a very limited amount of feedback on it suggesting something might be wrong and then nothing.  It would be nice to  have it confirmed as working or not by somebody who evidently knows enough to make a patch.

      I took a look at the patch with it's prerequisites and my usmp requeim patch and added Requeim and my patch as masters so loot will sort them properly.
      I also renamed it "USMP - Requiem - RSChildren.esp" to sort better on my page in Nexus
    2. 13coins
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      Hmm, sorry, I haven't really looked into it either! I just noticed kids are turning into abominations w.o. the patch ;)
  8. dm151
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    Hi !

    What is the difference between this mod and "Unofficial Skyrim Modder's Patch - USMP SE" ?
    1. sattyre
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      This is just patches for that mod.
  9. compare123
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    Hello!
    Should I add the optional addon related to generic mennquins from the FOMOD installer when using Mannequin Management?
    1. sattyre
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      only if mannaquin mannagement overwrites the mannaquin race
  10. Demotchk
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    Could you make a patch for Skyfurry - A World Overhaul? I want to use with Mannaz

    Skyfurry
    https://www.nexusmods.com/skyrimspecialedition/mods/68672

    Mannaz
    https://www.nexusmods.com/skyrimspecialedition/mods/87219
    1. sattyre
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      Links?
    2. Demotchk
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      Included the links on edit
    3. sattyre
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      Sorry, the patch you want has nothing to do with usmp.   You simply want a patch for skyfurry and Mannaz.  Skyfurry will overwrite USMP and doesn't require a patch but will require a patch to work with mannaz.  It's a lot of work for a patch I'll never use that has nothing to do with this mod.
  11. C4N2
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    is there patch for
    https://www.nexusmods.com/skyrimspecialedition/mods/60164? 
    plugin name changed , and of course now  
     SkyRem Races.esp
    1. sattyre
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      No I quit supporting his mods with patches because he deletes his mods and then re releases them with some tweaks.  I don't feel like running around trying to find his mods and changing my links to match, especially when I don't use the mods myself.
    2. C4N2
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      thanks for answer
      i just try to use old RAE
      probably should work as is
    3. sattyre
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      Try your hand at editing the patch with xedit. (SSEedit.exe)  The worst you will do shouldn't be worse then the unedited patch.  Load only usmp, the RAE mod, and the patch and left click.  (The Masters should load automatically.)   It will bring up a menu.  Find check for conflicts and click on it.  It takes a while to load.  Click on the races tab and It should bring up a comparison of the Race Records.  The stuff you want is at the top and any required changes should be highlighted in red.  The records themselves will just drag and drop.    Make the required changes and then use the X at the top right to exit.  Make sure to checkmark the patch in the screen that follows and click ok.  Done.
    4. C4N2
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      in fomod USMP Patch Emporium
      patch for old Rae
      Race Abilities Enhanced (SkyRem - Rae) v5.2.5
      that's what I meant
      i could use old version of rae without switching for newer ,isnit?
    5. sattyre
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      It's a little more complicated then I assumed, so I just made a new patch.  It's in the optional section.

      Yup that patch was made for the old version
  12. ww13
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    USMP - Aetherius patch.esp
    ArgonianRaceVampire (ArgonianRaceVampire "Argonian" [RACE:0008883A]) - Aetherius give Skill Boost Lockpicking 5, USMP AP give Skill Boost Pickpocket 5.
    1. sattyre
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      It's now fixed with a lot of other updated patches