I don't even know if I can make it work (1200+ not-that-stable LO), but I know that one day I will need it, I will want it ! So it will work. *Currently installing*
This mod always worked for me before, but I just downloaded it and installed it via MO2 on my new computer, and it isn't working, and I can't figure out why. I'm almost certain I don't have any mods enabled that I didn't use with it before, and none of the mods are things I think might conflict with it besides.
The animation plays, then the "Finished sweeping" text comes up almost right away, but none of the clutter moves back. I tried in a couple different interiors, ran around kicking clutter all over then tried using the broom, and I keep having the same results.
I'm using the most recent version of AE. Anyone have any ideas what the problem might be?
Ya know what? That's what it was. I could've sworn I already had Papyrus Extender installed, but apparently didn't. Thanks for being patient with my idiocy.
It may be, that I am just to dumb to figure it out, but deinstalling the mod may result in an corrupt savefile that can't be fixed with a script-cleaner. Had CTD's with the broom, unfortunally, guess it's something with one of the many other mods I use, but honestlly I wasn't invested enough to figure the incompability out. So I tried to remove the mod as told. But even with (supposedly) cleaned scripts the game just asks me if I want to search for the mod in the creation club (LUL). Can't run the savefile without the mod. It's not too bad I guess, I just won't use the broom ....
when i first played skyrim and fallout 3 back when i was 11 years old, i had crazy ocd with the games. if any physics objects got moved by me or a npc, i would reload the last save. usually i would also kill the npc that dared to make a mess first. every single time. i managed to complete every significant questline like this and boy did it take a while for some parts
Hi, been using your mod for a long time, but recently after group by group testng, it seems like that this mod does not quite play well with DLSS mod:
as the picture shows, with both mod exist, there will be shimmering effect for almost all moveable statics. Interact with them would make the effect go away
blame it on the game and dlss's handling of TAA. And also who cares, this effect is only temporary and happens with or without the mod whenever things move. Seems like a tiny thing to fret over.
I finally figured it out for myself. I had installed the wrong version of Papyrus Extender. And now this is my new favorite mod! Locking things down with Jaxonz Positioner doesn't always hold.
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The animation plays, then the "Finished sweeping" text comes up almost right away, but none of the clutter moves back. I tried in a couple different interiors, ran around kicking clutter all over then tried using the broom, and I keep having the same results.
I'm using the most recent version of AE. Anyone have any ideas what the problem might be?
It may be, that I am just to dumb to figure it out, but deinstalling the mod may result in an corrupt savefile that can't be fixed with a script-cleaner. Had CTD's with the broom, unfortunally, guess it's something with one of the many other mods I use, but honestlly I wasn't invested enough to figure the incompability out. So I tried to remove the mod as told. But even with (supposedly) cleaned scripts the game just asks me if I want to search for the mod in the creation club (LUL). Can't run the savefile without the mod. It's not too bad I guess, I just won't use the broom ....
crash logger
Thinking about how old I was...
Hearing Sam Kinison screaming in my ear "Get in the BOX!"
as the picture shows, with both mod exist, there will be shimmering effect for almost all moveable statics. Interact with them would make the effect go away
[1 ] 0x7FFD3B35FB90 po3_PapyrusExtender.dll+00EFB90 RE::TES::ForEachReferenceInRange
Post on po3_PapyrusExtender insteadtest rax,rax