If you’re having issues installing TUDM or using Nemesis you can check out the following links for help:
Nemesis Readme Alternative's to Offical TUDM: Because TUDM is open source under GPLv3 there are a small number of forks of it that provide additional features or changes. I don't offically support any of these, but I've heard reports that some of them work fine with TUDM - Script Fixes. One such alternative is The Ultimate Dodge Mod Redux by Pogogo007
For anyone else using TUDM in a spellsword build, or with custom mage followers: the spells TUDM uses trigger the Atronach perk's spell resist, resulting in a constant swirling effect around any character with that perk. To fix this, open up "Ultimate Dodge Mod.esp" in xEdit and add the "No Absorb/Resist" flag to every spell, which I *think* won't cause any other bugs. Since TUDM doesn't have a nexus page, this seemed like the next best place to share this.
Been hacking at the crouch sliding and TUDM compatibility for over two hours, safe to say the two are NOT compatible everyone. I have followed load order instructions, ran and prioritized their respective files in Nemesis, resorted to editing the ESP in SSEEdit following guides in the comment section of Crouch Sliding. Simply put, trying to make these two compatible is a WASTE OF TIME. Do not even bother. Sucks that it has to be this way but TK dodge works perfectly fine with the slide mod.
i have an issue with this mod, everything is work fine, it's just that the follower/npc stuck in mid roll dodge when crouching while sprinting, does anyone know how to fix it?
I've encountered a t-pose bug when i try to dodge. I don't know how to fix it with this mod or if this mod even touches it. Does anyone know how to fix it? Ive uninstalled and reinstalled TUDM multiple times but it didn't work and non of the patch mods I found tough this bug.
Anyone know how to fix an issue with the left hand being slightly off so it looks like the character isn't holding the weapon when blocking or attacking?
Dodging in first person definitely still uses twice as much stamina - just not everytime. It happens most of the time after the first few dodges. Wish I could find a dodge mod that works in first person and AE but that seems to be a far away dream
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Nemesis Readme
Alternative's to Offical TUDM:
Because TUDM is open source under GPLv3 there are a small number of forks of it that provide additional features or changes. I don't offically support any of these, but I've heard reports that some of them work fine with TUDM - Script Fixes.
One such alternative is The Ultimate Dodge Mod Redux by Pogogo007
How do I fix this?
EDIT: Looks like it was a load order issue