Skyrim Special Edition
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SeaSparrow

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Shekhinaga

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146 comments

  1. Broccol1
    Broccol1
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    It would be amazing if there was a little screen shake when dragon crashes to the ground with dirt and dust around. Would be cool but I can imagine being it difficult to implement. Great mod though! Thank you! It works
    1. AmbientMusic
      AmbientMusic
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      second this like when the giants stomp around but louder
    2. BleedingEye
      BleedingEye
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      and add  a knockdown effect when staying to close at the crashpoint.
  2. minno726
    minno726
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    I just had some really bad script lag that I think I traced back to this mod. The problem started happening when I went to certain locations on the overworld, and when the script lag started I could open the save in ReSaver and see a sudden massive increase in the number of entries under "Suspended Stacks", all of which said "STACK dragonactorscript". When I looked for more information about the script, I noticed that it mentioned a RefID that turned out to be a dragon that I had killed in midair, and the overworld location was close to where I had killed it. When I went back to a save before the lag and deleted that entity, the script lag no longer started.

    The other mods I have installed that might be relevant are Dragon War (loaded above Dragons Fall Down) and Fixed Dragon Stalking Fix.
    1. Shekhinaga
      Shekhinaga
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      Hm. The problem probably comes from using Fixed Dragon Stalking Fix in combination with Dragon War. Dragon War already includes the fix but changes some properties in the script, which probably cause an overflow when used with a .pex file that does not have these properties.
    2. bientje
      bientje
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      S your mod needs a patch for Dragon War?
    3. MonsterHunter120
      MonsterHunter120
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      I've had the same issue, but I don't use any dragon combat overhaul other than Run For Your Lives. Is Dragonactorscript infinite loop fix compatible with this mod?
    4. Shekhinaga
      Shekhinaga
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      Yes, but again. This mod doesn't really affect that script.
  3. Rev4ev
    Rev4ev
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    Hello there) 
    Just one question please.
    Im not intend to add any dragon fighting mods, but I would love features of this mod. So... By vanilla the dragon is forced to land when its health below 35% and will newer fly again. Does it mean that to use this mod's feature I have to kill a dragon midflight with one hit before its hp drops below 35%? Or this mod removes "STAY GROUNDED" dragon behavior and it can fly regardless of low hp?
    I saw apollos comment on page 5 here, but Im not sure If I understood it correctly... Yeah, english is not my native)
    1. Dertasso
      Dertasso
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      You can change the injury health percentage when you go in CK/xedit -> Skyrim.esm -> Race -> DragonRace -> DATA -> Injured Health Pct
  4. th3rm0pyl43
    th3rm0pyl43
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    Is it possible to backport this to Legendary Edition?
    1. InDarkestNight
      InDarkestNight
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      I second this. Honestly, it may not be that hard to do. ESPs can be backported pretty easily as long as they don't have too many records (you have to manually copy the esp one record at at time, luckily TES5Edit CAN open SE esps, assuming they haven't been turned into an esl anyway). Scripts work fine in both versions (though I don't know if scripts made for the AE update will work in LE, no one seems to have answered my questions about that). I don't know about the dstr file though. I know distribution files for Enemy Revolution work fine in both games (as anyone who uses Odin can attest), but I know nothing about SPID.
    2. EternalParalysis
      EternalParalysis
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      There was zero excuse for not owning Skyrim SE in 2022
    3. Shekhinaga
      Shekhinaga
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      I know I am not very active anymore, but I need to address this.

      Do not do this in the posts of my mods. Preferably, do not do this at all. I don't care what year it is, or what arbitrary criteria you want to use. If people are on LE and are not using SE, they have their reasons. Whatever their reasons are, it is very wrong to assume that they are invalid. Please respect people's choices.
  5. 94yotus
    94yotus
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    After uninstalling the mod the dragons no longer makes the death sound and animation. Does anyone know the fix for this? :)
  6. Rodderick90
    Rodderick90
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    Whenever I load a game outside I get the message Dragon has died in the air in the top left of the screen.
    1. toostruus
      toostruus
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      Same
    2. adelinadragonborn
      adelinadragonborn
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      Yeah, got this too
  7. deleted171985383
    deleted171985383
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    not work.
  8. SpookyDovah
    SpookyDovah
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    I like this mod, not only is this immersive its funny to see, had a dragon attack in Solitude up by Legacy of the Dragonborn museum / Blue Palace area and it died and landed on the roof dome of the museum sliding down to hit the balcony out back. :)
  9. Themainman0097
    Themainman0097
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    Doesn't seem to work. Dragons still just fly around and die after they land. On downgraded SE version
  10. Derrakor
    Derrakor
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    quick fact: i got killed by a dead dragon that didn't want to land 
    Thanks