Skyrim Special Edition
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dTry

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42 comments

  1. melkor2734
    melkor2734
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    doesnt work
    1. CowboyBlues
      CowboyBlues
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      Yeah can confirm it doesn't work with the update AE,back to running for the city gates. :(
    2. Mystelle
      Mystelle
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      You should use this mod instead, it works for Skyrim SE/AE 1.6.317-1.6.1170 :
      https://www.nexusmods.com/skyrimspecialedition/mods/76493?tab=files
  2. Thijmen2017
    Thijmen2017
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    .
  3. itsJustDusty
    itsJustDusty
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    Accidentally found this while browsing Korodic's profile page.
    Underrated as hell.
    1. yunus279
      yunus279
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      +1
  4. Sku11M0nkey
    Sku11M0nkey
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    Guys don't expect most modders to update to AE GOG.  Most of the modders making mods have stuck with SE because we simply lose too many mods that will never be updated for AE+.  The reason for this is that most modders can't be bothered to rewrite their code for AE when A) most of the community hasn't switched to AE and B) there isn't good enough reason to Switch to AE.    With LE to SE there was a huge performance gain with the new 64 bit engine and it created a much more stable modding environment with greater capacity for mods and more complex modding builds.  It was a godsend once fully adopted.  AE on the other hand is just a bag full of problems with mediocre content that's mostly already been done (often better) by existing mods. 

    So most of us just either prevented our game from updating at all or did the unofficial downgrade patcher:
    https://www.nexusmods.com/skyrimspecialedition/mods/57618

    Using the "best of both worlds" option you can literally have all the AE content without the AE codebase issues. 

    Also you can prevent your game from ever updating by following this guide:
    https://www.reddit.com/r/skyrimmods/comments/b158op/keep_skyrim_se_from_updating_safely_and/

    The best thing GOG can do is to make the old game version 1.5.97 available as one of the install options.  Then we'd see more of a mass migration to GOG.   Because right now there isn't really very much reason to upgrade to AE+ or GOG if you know what you're doing. 
    1. Glanzer
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      Thanks for the link for making the manifest file read-only. I'd done everything else but also added that step to be sure. I like your assessment of LE to SE vs. SE to AE.  Kudos.
    2. StickyNarwhal
      StickyNarwhal
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      From what research I could do it looks like most of it's just SKSE being pedantic about version numbers with regards to last AE vs. GOG "update."
    3. keithapple
      keithapple
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      It is GOG's own fault for modifying the game so that it point to different folder compared to the Steam version, causing compatibility issues, while all previous Bethesda games in GOG (heck i personally thank GOG for finally freeing Fallout 3 from GFWL) point to the same folder.
    4. FilthyCasual523
      FilthyCasual523
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      If you know what you're doing, it's not hard to get MO2 running with the GOG version either. There's literally no excuse anymore not to update.
    5. Atardecer
      Atardecer
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      @FilthyCasual523
      Except there's a still a decent handful of excellent SKSE mods that wont work on 1.6, and some that never will.
    6. Quakes69
      Quakes69
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      For Skyrim to be put on Steam store. (Update Version 1.6. PC (Steam): 5.3GB) The game engine itself had to be updated to the required .Net framework. This is why Mods were broken, and SKSE had to rewriten. GOG 1.6.659 was another aspect of having to be updated for SKSE. Why there's two versions 1.6.640, and 1.6.659 that are main games for different distributors. 1.6.640 is more stable, and more modded for. Wasn't just GOG at fault. 1.6.629 was a stopping point for some modders that lost interest in updating their mods that didn't supply source files for ready.


      Case in point: This mod. Only works for 1.6.629 not 1.6+

      UPDATED FILES 1.6.640
      https://www.nexusmods.com/skyrimspecialedition/mods/85740?tab=files
  5. SonnyM94
    SonnyM94
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  6. sidiebanrz
    sidiebanrz
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    Gosh this somes handy. Should have used this mod in my build 5 years ago.
  7. yuk75
    yuk75
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    Any chance for an update? No longer working :)
    1. MeridianoRus
      MeridianoRus
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      Already updated but it seems no one cares, haha :)
      Mod page.
      /r/SkyrimMods post.
    2. yuk75
      yuk75
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      AWESOME!!! It's not that no one cares, it's that I for one didn't see that or know about it lol. When I'm going through a mod list I search the search bar or sometimes google for the DLLs that SKSE says aren't updated....so I never found that lol.

      Glad I have now though, thank you!! :D
    3. novastark
      novastark
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      Yeah, I had no idea it existed. I may have even seen it at some point, but passed over it because I didn't realize it was a replacement for No Crime Teleport RE or had anything to do with it.
  8. gasper007
    gasper007
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    Sadly not working on 1.6.659 AE GOG version.

    Please update.

    At least once it is done for the GOG version there are no forced updates
    anymore. But Sadly ATM there is no downgrade possible because this
    version is the first on GOG.
  9. Witchkid42
    Witchkid42
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    Not working with newest SKSE update
  10. ParsaFaramarzi
    ParsaFaramarzi
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    will voice consistency mod contribute to this mod?