Skyrim Special Edition
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MWJR

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  1. mwjr
    mwjr
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    *Edited* Post Date - 7/22/2021

    If you have a mod installed that edits the following cells;

    ~Interiors~
    AzurasStarInterior01
    BilegulchMine
    BlindCliffCave01
    BloodletThrone01
    BluePalaceWing01
    BrokenFangCave01
    CidhnaMine01
    CidhnaMine02
    CidhnaMine03
    DarkwaterCrossingGoldenrockMine
    DawnstarIronBreakerMine
    DawnstarQuicksilverMine
    DawnstarWindpeakInn 
    DeadCroneRock01 
    DLC1MolderingRuins01 
    DLC1RedwaterDen01 
    DLC1RedwaterDen02 
    DLC2AltarOfThrond01 
    DLC2BrokenTuskMine01 
    DLC2DamphallMine01 
    DLC2RRTheRetchingNetch 
    DushnikhYalMine 
    EmbershardMine01 
    FalkreathDeadMansDrink 
    GlenmorilCoven01 
    GloomboundMine01 
    HaemarsShame01 
    HaemarsShame02 
    HagsEnd01 
    HaltedStreamCamp01 
    KarthwastenFennsGulchMine 
    KarthwastenSanuarachMine 
    KolskeggrMine01
    KynesgroveSteamscorchGullyMine
    LeftHandMine
    LostProspectMine01
    MarasEyePond01
    MarkarthAbandonedHouse 
    MarkarthArnleifandSonsTradingCompany 
    MarkarthEndonsHouse 
    MarkarthGuardTower 
    MarkarthHagsCure 
    MarkarthHalloftheDead 
    MarkarthNepossHouse 
    MarkarthOgmundsHouse 
    MarkarthShrineofTalos 
    MarkarthSilverBloodInn 
    MarkarthSmelterOverseersHouse 
    MarkarthTempleInnerSanctum 
    MarkarthTempleofDibella 
    MarkarthTreasuryHouse 
    MarkarthUnderStoneKeep 
    MarkarthVlindrelHall 
    MarkarthWarrens 
    MehrunesDagonShrine 
    MorKhazgurMine 
    MorthalMoorsideInn 
    MovarthsLair01 
    NightcallerTemple01 
    NorthwindMine01 
    OLDBluePalaceWing01 
    PinemoonCave01 
    PotemasCatacombs01 
    PotemasCatacombs02 
    PotemasCatacombs03 
    RavenscarHollow01 
    RiftenBeeandBarb 
    RiftenBeggarsRow 
    RiftenBlackBriarManor 
    RiftenBlacksmith 
    RiftenBollisHouse 
    RiftenElgrimsElixirs 
    RiftenEsbernsVault 
    RiftenHaelgasBunkhouse 
    RiftenHonorhallOrphanage 
    RiftenHouseofClanSnowShod 
    RiftenHouseofMjolltheLioness 
    RiftenJail01 
    RiftenJail02 
    RiftenMariseAravelsHouse 
    RiftenMausoleum 
    RiftenMercerFreyHouse 
    RiftenMistveilBarracks 
    RiftenMistveilKeep 
    RiftenMistveilKeepJarlsChambers 
    RiftenPawnedPrawn 
    RiftenRaggedFlagon 
    RiftenRatway01 
    RiftenRatway02 
    RiftenRomlynDrethsHouse 
    RiftenTempleofMara 
    RiftenThievesGuildHeadquarters 
    RiftenValindorsHouse 
    SeptimusSignusOutpost 
    SerpentsBluffRedoubt01 
    ShorsStoneRedbellyMine 
    ShriekwindBastion01 
    SkyHavenTemple 
    SnaplegCave01 
    SolitudeBluePalace 
    SolitudeCastleDour 
    SolitudeCastleDourEmperorsTower 
    SolitudeCastleDourTower 
    SolitudeHalloftheDeadCatacombs 
    SolitudeJail01 
    SolitudeJusticiarsHeadquarters 
    SolitudeTempleoftheDivines
    SolitudeWinkingSkeever
    SoljundsSinkhole01
    StonehillsMine
    ThalmorEmbassy01
    ThalmorEmbassy02
    ThalmorEmbassy03
    ThalmorEmbassy04
    ThalmorEmbassy05
    vampireDreamworld01
    vampireDreamworld02
    vampireDreamworld03
    WhistlingMine01
    WhiterunBanneredMare
    WhiterunDragonsreach
    WhiterunDragonsreachBasement
    WhiterunDragonsreachJarlsQuarters
    WhiterunGuardHouse
    WhiterunHalloftheDeadCatacombs
    WhiterunJail02
    WhiterunTempleofKynareth
    WhiterunUnderforge
    WindhelmAretinoResidence
    WindhelmArgonianAssemblage
    WindhelmAtheronResidence
    WindhelmBelynHlaalusHouse
    WindhelmBlacksmith
    WindhelmBloodworks
    WindhelmBrunwulfFreeWintersHouse
    WindhelmCalixtosHouseofCuriosities
    WindhelmCandlehearthHall
    WindhelmClanShatterShieldOffice
    WindhelmEastEmpireCompany
    WindhelmHalloftheDead
    WindhelmHjerim
    WindhelmHouseofClanCruelSea
    WindhelmHouseofClanShatterShield
    WindhelmNiranyesHouse
    WindhelmNiranyesHouseBasement
    WindhelmPalaceoftheKings
    WindhelmPalaceUpstairs01
    WindhelmPalaceUpstairs02
    WindhelmSadrisUsedWares
    WindhelmTempleofTalos
    WindhelmViolaGiordanosHouse
    WindhelmWhitePhial
    WinterholdCollegeMidden01
    WinterholdCollegeMidden02
    WinterholdJail
    WinterholdJarlsLonghouse

    ~DeepwoodRedoubtWorld~
    All of the Cells in this section have been modified.

    ~MarkarthWorld~ 
    All of the Cells in this section have been modified.

    ~RiftenWorld~
    All of the Cells in this section have been modified.

    ~WindhelmWorld~
    All of the Cells in this section have been modified.

    Then a patch would be needed in order for my "specified" tracks to play in those locations. Why did I edit the music for those cells? Any interior location where there is at least 1 Hagraven, I made it so Crone/Witch tracks play. Vampire locations, I made Vampire tracks from Blood and Wine play.

    --------------------------------------------------------------------------

    If you have a mod installed that edits the following Races;


    ArgonianRace
    BearBlackRace
    BearBrownRace
    BearSnowRace
    BretonRace
    ChaurChaurusReaperRaceusRace
    DA13AfflictedRace
    DarkElfRace
    DLC01SoulCairnBonemanRace
    DLC1_BF_ChaurusRace
    DLC1BlackSkeletonRace
    DLC1ChaurusHunterRace
    DLC1LD_ForgemasterRace
    DLC1SabreCatGlowRace
    DLC1SoulCairnKeeperRace
    DLC1SoulCairnSkeletonArmorRace
    DLC1SoulCairnSkeletonNecroRace
    DLC2AcolyteDragonPriestRace
    DLC2BoarRace
    DLC2DwarvenBallistaRace
    DLC2HulkingDraugrRace
    DLC2RigidSkeletonRace
    DLC2SprigganBurntRace
    DragonPriestRace
    DraugrMagicRace
    DraugrRace
    DwarvenCenturionRace
    DwarvenSphereRace
    DwarvenSpiderRace
    FalmerFrozenVampRace
    FalmerRace
    GiantRace
    HagravenRace
    HighElfRace
    ImperialRace
    KhajiitRace
    MammothRace
    NordRace
    OrcRace
    RedguardRace
    RigidSkeletonRace
    SabreCatRace
    SabreCatSnowyRace
    SkeletonArmorRace
    SkeletonNecroRace
    SkeletonRace
    SprigganEarthMotherRace
    SprigganMatronRace
    SprigganRace
    WerewolfBeastRace
    WoodElfRace

    Please post them in this tab or private message me, and I will get to working on the patches for them immediately.

    The only thing I did was add a specified Keyword to those Races, allowing specific combat music trigger for them. This is VERY necessary, trust me, otherwise, it would break the immersion.

    --------------------------------------------------------------------------

    NOTES ON TW3MO Full Version

    *I left Sovngarde's music default, I couldn't find anything from Witcher 3 that'll fit.

    *I left DLC1 (Dawnguard) Forgotten Vale's exploration music default, it is already fitting enough.

    *I left DLC2 (Dragonborn) landscape exploration default. But everything else: Apocrypha, Dungeons, Caves, etc will play Witcher 3 music.

    *I left Jorrvaskr's music default. I will replace it with something else in the future... as soon as I find what to replace it with.

    *I left High Hrothgar's music default. I will replace it with something else in the future... as soon as I find what to replace it with.

    *Taverns with a very low population will only play calm/relaxed Witcher 3 Tavern music to better fit the atmosphere.


    --------------------------------------------------------------------------

    Q&A

    Q: Some combat tracks won't play for every enemy I face, why?

    A: I made tracks play for specific enemies for more realism of course. Some tracks won't fit NPCs/Humans/Humanoids, some won't fit Animals, some won't fit Draugr, Vampires, and specific creatures.

    Q: Bards keep interrupting the tavern tracks!

    A: Whenever a bard decides to play an instrument, or sing, it automatically mutes tavern tracks.

    Download this so that the bards will only play upon request, or play very less often, you choose.

    http://www.nexusmods.com/skyrim/mods/29968/?

    This works for Special Edition as well. Just manually download it and place the files manually inside your Data folder.

    Q: I have successfully hidden from the enemy/or killed him/her/it, but the combat music won't stop playing, how come?!

    A: This only happens for scripted attacks - for example; at the start of the game when Alduin attacks Helgen, and when you visit the Whitewatch tower North of Whiterun. Upon approaching that tower for the first time, bandits spawn in to attack it. This is a Bethesda bug, which also hasn't been fixed in the Unofficial Patch. I don't think it CAN be fixed. So the combat track will continue to play until it ends on its own, regardless of whether you hid or killed it. It's a rare bug but can be a little annoying, I know.
  2. LightningStrikeXP
    LightningStrikeXP
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    Just want to give this mod such a shout out. I honestly forget Skyrim's original music, and also that Master Mirrors theme plays when in a Black Book *chefs kiss*
  3. v1per300
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    Hi, just wondering if the song from the witcher series s3 e8 Fair Fight is included in this?
    That song as a combat backer would be amazing or is there a way for me to put audio file in myself thats compatible?
  4. AaronWantsToSeeMods
    AaronWantsToSeeMods
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    nice collection of tracks!  But  is this compatible with Conditional Music overhaul?

    which mod should i use if I want music from The Witcher plus vanilla Skyrim, instead of a music replacer?
  5. AaronWantsToSeeMods
    AaronWantsToSeeMods
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    can we get a sample audio link for the Word of Power optional file?   I'd like to hear what I'm downloading before I download it...
  6. Draggo83
    Draggo83
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    is there any way to keep some original skyim tracks? i’d like to just have added witcher music not just a complete replacer. 
    1. TheLeviathanDOTwav
      TheLeviathanDOTwav
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      you probably already found it but https://www.nexusmods.com/skyrimspecialedition/mods/14279
  7. ModsCanFixSomeParts
    ModsCanFixSomeParts
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    Here's a suggestion, if you use sound record distributor then all of the compatibility issues and patches are gone. It would be a pretty nice update.
    1. imnotfamous
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      I agree, I don't think a music mod should have that much compatibility issues, take a look at the great Yggdrasil Music and SoundFX Overhaul. Therefore, it should be great if it is not a replacer but an addon, so we can use the both.
  8. Moosmupfel
    Moosmupfel
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    came here for update but had to notice that the esp in the AIO version is the same like in the full version. So I stick with my older version then since it plays more songs in each music type category
  9. FamilyGaming8982
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    Any chance of getting the Witcher series soundtracks too?
  10. crosschannel19
    crosschannel19
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    Just wondering, is Blood and Wine's DLC music included in this mod? I really likes The Slopes of the Blessure, but I hardly heard it.
    1. T34bag
      T34bag
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      it's better, when you on Dawnguard quest..the Blood and Wine music start playing especially when fighting Harkon
  11. T34bag
    T34bag
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    could you make combat music only that effected??