Hi, I have a problem with the RRRR mod, when I try to talk to the wizard at the flower dance of the first year, I cannot ask him to dance with me. The author RRRR mod said that this is due to some error in the CP related to the fact that my language in the game is not set to English. Is it possible to somehow fix this error?
SMAPI] Found 2 mods with warnings: [SMAPI] Skipped mods [SMAPI] -------------------------------------------------- [SMAPI] These mods could not be added to your game. [SMAPI] - Content because it's an empty folder.
first time SDV modder and every time I run the game, this shows up. I only have 2 mods and it says they're fine so I'm not sure what to do
Hello, I had already noticed a regular freezing problem. I played several days and there, on the last day before leaving the game, everything often froze (a few seconds). I downloaded "profiler" to find out where the problem was coming from. Can you tell me what is not working at this level? I have some mods that are not up to date but I'm waiting for the translations. What should I do to stop having freezes? Thanks for your help!
Hi! I'm trying to make a mod adding a piece of music to the soundtrack (I hear that's possible now) but I'm not sure what file format I should have the track in, or what my target should be for the load. (the songs in-game are all compiled together in xwb format in Content/XACT) The instructions in the readme on Github are a bit outdated, for example still stating the most recent version of CP is 2.0.0 when it is currently 2.0.6
[Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/Galdora.json > EditImage LooseSprites/Cursors_1_6 #7. System.ArgumentException: Can't apply image patch because the source image is smaller than the source area. (Parameter 'source') at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(IRawTextureData source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:line 42 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 159 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 587 [Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/Galdora.json > EditImage LooseSprites/Cursors_1_6 #8. System.ArgumentException: Can't apply image patch because the source image is smaller than the source area. (Parameter 'source') at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(IRawTextureData source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:line 42 at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 159 at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 587
Hi! This might not actually be a Content Patcher specific issue as I'm having this problem across a few framework mods, but I figured it's a good place to start. When I launch the game, SMAPI "skips Content Patcher because the DLL couldn't be loaded."
I downloaded the most recently updated version, tried removing the entire file and downloading a fresh copy, etc, but no dice. I'm not quite sure if there's just something I'm doing wrong or what...Here is my SMAPI Log: https://smapi.io/log/6e8ce10dc80441ae99316d387f99a684
This PC > Local Disck (C:) > Program Files (x86) > Steam > steamapps > common > Stardew Valley > Mods >
Under "Stardew Valley" you can right click, hover over new, and click "File" just name that file Mods, you'll place any and all of your downloaded mods in this folder and it should be added within your game!
Another place you can check if you have a different way of playing Stardew Valley is this wiki page: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started
hello! recently I've been having some content patcher related problems and I think it's bc of my game's language, since the mod is trying to localize the farmer_base but with pt-BR(my game's language) in the file's name. it may be also be a problem with another mod but I'm not sure about it. basically the savefile runs fine, but the moment I go back to the title screen my content patcher starts to malfunction and my game stops working. here's the smapi log: [ smapi log ] sorry if the english is bad!!
3545 comments
(This post is updated as needed.)
https://smapi.io/log/08cf1d54cca74fca9abd792b9da0f77d
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
[SMAPI] - Content because it's an empty folder.
first time SDV modder and every time I run the game, this shows up. I only have 2 mods and it says they're fine so I'm not sure what to do
Apparently I have too many CP mods.
Thank you!
https://smapi.io/log/a68854b2d3954a3b9b585343cd3742f2
I had to download it from Curseforge to make it work.
[Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/Galdora.json > EditImage LooseSprites/Cursors_1_6 #7.
System.ArgumentException: Can't apply image patch because the source image is smaller than the source area. (Parameter 'source')
at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(IRawTextureData source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:line 42
at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 159
at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 587
[Content Patcher] Unhandled exception applying patch: Stardew Valley Expanded > Include code/Locations/Galdora.json > EditImage LooseSprites/Cursors_1_6 #8.
System.ArgumentException: Can't apply image patch because the source image is smaller than the source area. (Parameter 'source')
at StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(IRawTextureData source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:line 42
at ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:line 159
at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 587
I downloaded the most recently updated version, tried removing the entire file and downloading a fresh copy, etc, but no dice. I'm not quite sure if there's just something I'm doing wrong or what...Here is my SMAPI Log: https://smapi.io/log/6e8ce10dc80441ae99316d387f99a684
Under "Stardew Valley" you can right click, hover over new, and click "File" just name that file Mods, you'll place any and all of your downloaded mods in this folder and it should be added within your game!
Another place you can check if you have a different way of playing Stardew Valley is this wiki page:
https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started
recently I've been having some content patcher related problems and I think it's bc of my game's language, since the mod is trying to localize the farmer_base but with pt-BR(my game's language) in the file's name.
it may be also be a problem with another mod but I'm not sure about it.
basically the savefile runs fine, but the moment I go back to the title screen my content patcher starts to malfunction and my game stops working.
here's the smapi log:
[ smapi log ]
sorry if the english is bad!!