Subnautica

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M3dicCookie

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271 comments

  1. M3dicCookie
    M3dicCookie
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    Hello this is cookie

    Rewritten one might have different techtypes so make sure to unpack what doesn't work in rewritten moreingots

    Versions of moreingots

    Classic : is the original version moreingots started with.
    (RW)Moreingots (horder) : Main version of the mod custom prefabs and textures for most things .
    (NP)Moreingots (horder) : Main version of the mod non prefab just black squares .
    Join here for quicker support https://discord.gg/E8B4X9s
  2. HappyBubu
    HappyBubu
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    Splendid mod! Could you please make it so all the pieces don't appear in the PDA's blueprints? There are so many :(
    1. M3dicCookie
      M3dicCookie
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      Ya I can 
  3. nl255
    nl255
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    I am unable to pack gel sacs anymore.  Apparently gel sacs got replaced by jellyshroom spores instead.
    1. M3dicCookie
      M3dicCookie
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      I have a fix already 
    2. nl255
      nl255
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      I just downloaded the Rewritten Moreingots(Horders)(Nautilus and 2.0 ) uploaded on 29 Mar 2024 and it does not seem to contain the fix and the dll is dated as being modified on 2024-01-12 .
    3. M3dicCookie
      M3dicCookie
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      should be good
    4. nl255
      nl255
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      Confirmed fixed in 1.2.2g. Thanks.
  4. Marked04
    Marked04
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    Help! The mod is working fine and dandy but the problem is that I have the option with the name MoreIngots and Hoarder.... I'm not completely sure but I think I only downloaded Moreingots. Both helps in compressing resources but I only need one of them though... any ideas? 
    Edit: Never mind.... I think hoarder is for more compressing...
    1. M3dicCookie
      M3dicCookie
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      Yes hoarder is more compressing 
    2. Marked04
      Marked04
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      Thanks for the confirmation! By the way, do you perchance know if this mod is compatible with easy craft mod? I can't seem to craft items from stacked ones....
    3. M3dicCookie
      M3dicCookie
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      I don't really know easy craft relies on a lot of things
  5. dcwane
    dcwane
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    Is there a certain unlock condition for these?  I can only see the options in the fabricator on creative mode.   
    1. M3dicCookie
      M3dicCookie
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       prefab.SetUnlock(TechType.Peeper);
  6. AlexFuture21
    AlexFuture21
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    Will the source code be available somewhere?
    1. M3dicCookie
      M3dicCookie
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      Why ? Do you need it. I might 
  7. lewisandloius
    lewisandloius
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    i cant go in subnautca help
    1. M3dicCookie
      M3dicCookie
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      • 35 kudos
      why
  8. Learnot
    Learnot
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    It's not working for me. The defabricator mod is on. 
    Tried different variants of files. In the end, it still does not work.
    1. M3dicCookie
      M3dicCookie
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      • 35 kudos
      i need your logs
  9. monkeyking85
    monkeyking85
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    This mod is so awesome!! I'm always terrified storing things in my Cyclops since wall lockers can fall out randomly. Now I can fit everything in the regular lockers.

    Thanks!
  10. RovanFrost
    RovanFrost
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    *Classic : is the original version moreingots started with. * - What does it do?
    *You can also unpack them to get the items back* - How?

    Is it possible to have a version that pack only metal and not all resources?
    1. M3dicCookie
      M3dicCookie
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      • 35 kudos
      Classic does mostly metal a little bit of resources 
  11. TMRG
    TMRG
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    I can't translate the mod into my own language. How to do it? There is no txt file in the SML/Language/Originals folder. I have SML and Nautilus together, is that the problem? I use the classic version of Moringots
    1. M3dicCookie
      M3dicCookie
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      I will look into how to translate. But moreingots is now nautilus so I need to look into it.