Valheim
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aedenthorn

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aedenthorn

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70 comments

  1. SyfonFilter
    SyfonFilter
    • member
    • 0 kudos
    Mod working as of 2024-05-04, but has broken my F5 and will not allow me to input devcommands, will there be a fix for this in the future? 
    Thank you. 
  2. masterkas
    masterkas
    • member
    • 0 kudos
    MOD appears to be broken with latest update  :(

    Is a fix in the works ???
  3. simdmit
    simdmit
    • member
    • 0 kudos
    Работает. 05.03.2024. Продумано выставляет высоту.
    Версия игры: 0.217.38,
    версия BepInEx: 5.4.22.0,
    нет модов на оружие и броню.
    есть моды: 
    PressurePlate.dllMapTeleport.dllAutomaticFuel.dllBetterLaddersContinued. dllMagicalBroom.dllAdvize_PlantEvery thing. dllBetterDiving.dllJotunn.dllValheim. DisplayBepInExInfo. dllAdjustBreedingLimit. dllAutoFeed.dllEquipMul tipleU tili tyl terns, dllTeleportEverything.dllThreeXBronze.dllValheimRecyde.dll
  4. Lolipoper909
    Lolipoper909
    • member
    • 0 kudos
    does not seem to work, I got death tweaks, multicraft and plant everything anything that is incompatible with this mod?
  5. suckafied
    suckafied
    • member
    • 0 kudos
    Still works jan2/2024
  6. callmechul
    callmechul
    • member
    • 0 kudos
    2023.08.25 This mode works fine. thx bro~ 
  7. masterkas
    masterkas
    • member
    • 0 kudos
    This MOD ROCKS !!!! Thanx for creating this :)
  8. mvoloschenko
    mvoloschenko
    • member
    • 0 kudos
    Very usefull mod!
    But damage my game ((
    Valheim version 217.4, BepInEx - last, no other mods at all. 
    When I try execute ANY command in F5 - console I got error:
    [Error  : Unity Log] MissingFieldException: Field 'Terminal.m_input' not found.
    Stack trace:
    (wrapper dynamic-method) Terminal.DMD<Terminal::InputText>(Terminal)
    Terminal.SendInput () (at <770ccab34a484930b62b318c22f4663d>:0)
    Console.SendInput () (at <770ccab34a484930b62b318c22f4663d>:0)
    UnityEngine.Events.InvokableCall.Invoke () (at <80fe1a4e36fe44618284312cb721a597>:0)
    UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <80fe1a4e36fe44618284312cb721a597>:0)
    Fishlabs.GuiInputField.onInputSubmit (System.String text) (at <abc2973239274336a7c65e00c9f4ab0e>:0)
    UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <80fe1a4e36fe44618284312cb721a597>:0)
    UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <80fe1a4e36fe44618284312cb721a597>:0)
    TMPro.TMP_InputField.SendOnSubmit () (at <c3806d8b402548cebcdac84224b2a2a9>:0)
    TMPro.TMP_InputField.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) (at <c3806d8b402548cebcdac84224b2a2a9>:0)
    Fishlabs.GuiInputField.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) (at <abc2973239274336a7c65e00c9f4ab0e>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <e97aac8d17514bea83fadfd039e9187a>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <e97aac8d17514bea83fadfd039e9187a>:0)
    UnityEngine.EventSystems.EventSystem:Update()

  9. Leaf059
    Leaf059
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    • 0 kudos
    As of the update around June 1st, this mod doesn't work (at least for me, anyways)
    1. monolithtma
      monolithtma
      • premium
      • 4 kudos
      I used it about two hours ago. It works fine for me.
    2. Leaf059
      Leaf059
      • member
      • 0 kudos
      You're right, it turned out that it was another mod that was preventing Map Teleport, my bad
  10. works fine for me, does exactly what it says it does.
    1. STuRoK83
      STuRoK83
      • supporter
      • 13 kudos
      working for me too