- Fix being able to see the distant teleportation through the black screen fade-in if it is enabled. Now waits for the black screen before speeding up teleportation. - Improved performance by transpiling code instructions more precisely.
- Fix CanMove patch not being applied properly. - Fix spawning below or above the target ground with default config on close portals. - Rename config section [RiskArea] to [TimeManipulation] - Add config 'DecreaseMinLoadTimeByPercent'
- Slightly increased invulnerability time after instant teleportation (active-area portals) from 250 milliseconds to 500 milliseconds to address fall damage issues.
- Fix cases where long load times would cause the player to fall through meshs. - Add config 'EnablePortalBlackScreen' - Add config 'ConsiderAreaLoadedAfterSeconds' - Add config 'ForceInstantiateExitPortal' - Add support for Nexus Update Check