The Witcher 3
0 of 0

File information

Last updated

Original upload

Created by

FreeSergey

Uploaded by

FreeSergey

Virus scan

Safe to use

Tags for this mod

48 comments

  1. Baxter78
    Baxter78
    • member
    • 0 kudos
    It's now January 2023 and I can attest that this mod still seems to do as advertised, even after the new version release of the game. I had noticed that several of the 3d models of boots in the game did not match their store/inventory icons after you buy/craft them and put them on. But this mod indeed displays the correct icon.
      I will report back if I notice any bugs, but the mod works great so far.
    1. exploiteddna
      exploiteddna
      • premium
      • 106 kudos
      yes the problem is that all the other changes that were made to weapons and armor, as well as the new netflix armor, all of that is not updated/added when you use this mod in its current state. So some of your witcher gear does not have the new stats applied, some of the fixes CDPR made for relic weapons will not be there if you use this mod, etc etc. So yes, it works, and it wont break your game, but it's out of date.

      I just updated the mod myself using the updated weapon/armor XML files as the base so all the changes for patch 4.0 will be present. Ill try to get it uploaded soon, cant do it right now
    2. Baxter78
      Baxter78
      • member
      • 0 kudos
      Okay, that's really useful info. I haven't noticed too many icons missing other than boots so if it is as you say (that the mod cancels some of the new fixes), I think it's best not to use this mod until it gets properly updated. But I will miss it, since it's a bit annoying when you buy something that looks all different! If you have the skills to do it, your help would be very welcome. I don't know if the original poster is still active.
    3. Baxter78
      Baxter78
      • member
      • 0 kudos
      Correction --- I just saw your new, uploaded version. Thank you so much. I Will give it a try! 
  2. AdamBensaki
    AdamBensaki
    • premium
    • 1 kudos
    This mod break some relics weapon and gloves with the current game versions
    Here is my fixed version :
    https://drive.google.com/file/d/1Jy2AqY-xqSBoaUJWJwJWLDJTCdQKwzHe/view?usp=sharing
    1. navis995
      navis995
      • member
      • 0 kudos
      Thank you!
    2. radio96
      radio96
      • member
      • 0 kudos
      This version is missing longclaw icon. Could you restore it?
    3. Fanboy88
      Fanboy88
      • premium
      • 6 kudos
      Yes, thank you!
  3. Fanboy88
    Fanboy88
    • premium
    • 6 kudos
    Just tested this with 1.31 (A) and it seems to work?
    Does anyone know if using this mod can cause any problems with the current game version?
    1. Adk96
      Adk96
      • premium
      • 40 kudos
      nope, texture mods generally don't cause a problem other than visual bugs in specific cases
    2. AdamBensaki
      AdamBensaki
      • premium
      • 1 kudos
      i know it's a bit late to say that, but it's not a texture mod at all (it replace the wrong icons with others already in the game files)
  4. Thezibaim
    Thezibaim
    • supporter
    • 37 kudos
    Playing with W3EE mod, yours changes magic weapons into relic weapons o__O
  5. sandisrd
    sandisrd
    • member
    • 4 kudos
    Hey, is this mod still alive and supported?...
    1. kkeyy
      kkeyy
      • member
      • 1 kudos
      It works well with 1.22 to me.
  6. MikeGR7
    MikeGR7
    • supporter
    • 0 kudos
    Hello and Thanks for the great mod!
    Is this working with 1.12?
    1. ZeteCx
      ZeteCx
      • member
      • 1 kudos
      not working for me
  7. RevoReality
    RevoReality
    • member
    • 1 kudos
    missed one. Campainger boots, inventory icon shows them as a blue color but Geralt wears brown boots when equipped.

    http://s4.postimg.org/piasskvu5/witcher3_2015_12_12_02_23_26.jpg

    imagehosting
  8. Cheeka
    Cheeka
    • premium
    • 11 kudos
    Is this compatible with 1.11 please?
    1. FreeSergey
      FreeSergey
      • member
      • 7 kudos
      Yes
  9. wlsdks0706
    wlsdks0706
    • member
    • 6 kudos
    does it work with new 1.10 patch?
    1. FreeSergey
      FreeSergey
      • member
      • 7 kudos
      I will add compatibility in the coming days
    2. hdy1230
      hdy1230
      • member
      • 0 kudos
      I found you update it for v1.10,but it still has no effect,any ideas?
  10. Drone456
    Drone456
    • member
    • 4 kudos
    Hey man great mod, not sure why they would have removed these icons, since that work was already done.

    However I have a compatibility request if possible. Your mod seems to conflict with: http://www.nexusmods.com/witcher3/mods/545/? . Or at least the everything, and 3 slots version of the mod. If you're not capable of doing so, or you just don't want to for any reason. Fair enough, just let me know, and I''ll reach out to him, and see if he can do it instead.

    No worries if you can't/won't
    1. FreeSergey
      FreeSergey
      • member
      • 7 kudos
      Much easier to make a change in the Relic Weapons Redone.

      It is necessary to find in the file def_item_weapons_relic.hml item "Lonclaw"
      name ="Longclaw"
      and change icon path
      icon_path ="icons/inventory/weapons/steel_unique_longclaw_64x128.png"
    2. Drone456
      Drone456
      • member
      • 4 kudos
      Ah ok, thanks man. Will do.
    3. ekhudson
      ekhudson
      • member
      • 4 kudos
      I was wondering what the incompatibility is - is it only visual/icon or does it make Relic Weapons Redone not work at all?
    4. Drone456
      Drone456
      • member
      • 4 kudos
      I really wish Nexus told me when someone responded, so I don't have to keep tabs up in case they do. Luckily though, I had this one up, and was just coming to close it lol.

      So the incompatibility was seemingly it just not working at all yeah. I had two relic weapons, and neither had the stat changes being applied (or at least the tooltip said as much).

      Not sure if it really conflicted with it, or if the description was just being inhibited. Either way I didn't want that to be happening. Just in case you're curious, this was mangekyoumadara1987's (Relic Weapons Redone author) response
      Spoiler:  
      Show
      Ty, no prob Yeah, I already saw that one, it must indeed have incompatibilities, as we modified same datas...as I wanna use that mod too in my next playthrough, you can be confident that i`ll have a look into it. I just cant say when this option will be finished, atm theres much to do in RL and my computer crashes many times due to some hardware error...my next playthrough will be next month when hearts of stone is released. So it COULD be, that I need some days/weeks to do this. I could give you answere here as well, so you`ll directly see when the time has come