About this mod
Do you play 7 Days to Die with Xyth's Creature Pack Zombie Names and a health bar mod like Sirillion's SMX series offers? I'm sure you've noticed that some animals, zombies, machines, etc. show up in the health bar as "zombieSantaFeral" instead of "Feral Mall Santa." Well look no further to change those pesky names!
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Select A19.3 Patches That Rename Zombies, Animals, Machines & More!
Ztensity's Creature Pack Zombie Renaming Modlet 1.3.4
(Images Show Selection of Zombies Renamed)
INTRODUCTION
Into hours of playing 7 Days to Die and diving into the vast modding community between Nexus Mods, Guppy's Modding Server Discord, the official forum, the 7 Days to Die official mod launcher and the official website dedicated to mods for the game, I decided to use Sirillion's entire SMX series. His modlets overhaul the UI of 7 Days to Die, which make changes to the HUD, Menu and general UI. I realized sometime later that my favorite modlet of this series was his optional, Target Health Bar, designed for compatibility with his UI overhaul.
After playing 7 Days to Die with a full list of modlets including the SMX series, I quickly realized that some animals, zombies, machines, etc. would show up in the health bar from the Target Health Bar modlet as "zombieSantaFeral" and "zombieHugh" instead of "Feral Mall Santa" and "Frozen Hugh." I slowly began writing my creature renaming modlet series that now currently spans six different modlet patches. With the intent to increase immersiveness when encountering different creatures in game, each modlet is now publicly available as separate downloads.
UPDATES
Creature Pack Zombie Renaming has been updated to version 1.3.4. Now, in addition to the localization removal of zombie "Kenneth The Clown" and the addition of multiple new names for zombies, I have removed three schematics from the creative menu that were added by the mod. Just like Creature Pack Human Renaming, don't worry, you can still find these items in the dev mode of creative menu if you happen to need them for testing, but the standard view has been de-cluttered!
HEALTH BAR DEPENDENCIES
Before deciding to install any of my renaming modlets, you must first have to have a Health Bar modlet to see the name changes. Fortunately, whether you use the launcher or Nexus Mods, you do have a couple of options. See below:
Nexus Mods: Sirillion's SMX Series Target Health Bar
7 Days to Die Forum: Khaine's HP Bars
Nexus Mods: KonradSB's Hit Bar Health Bar
It's worthy to note that if you are using the Mod Launcher, you can install all of Sirillion's SMX series of modlets there. That said, once you have installed one of the health bar modlets, you must then install Xyth's creature pack modlet Zombie Creature Pack to make this modlet's renaming to work.
CREATURE PACK ZOMBIE RENAMING DEPENDENCY
Creature Pack Zombie Renaming is dependent on one of Xyth's creature pack modlets titled, Zombie Creature Pack. You must install that in order for this modlet's features to take affect. See Xyth's links below:
Xyth's Creature Packs - Animals: https://www.nexusmods.com/7daystodie/mods/1062
Xyth's Creature Packs - Zombies: https://www.nexusmods.com/7daystodie/mods/716
Xyth's Creature Packs - Humans: https://www.nexusmods.com/7daystodie/mods/1066
Xyth's Creature Packs - Mechs: https://www.nexusmods.com/7daystodie/mods/1063
CREATURE PACK ZOMBIE RENAMING
Creature Pack Zombie Renaming is built off the premise of Vanilla Creature Renaming and is the next renaming modlet in the creature pack series that renames creatures added by Xyth's creature pack modlets. Instead of targeting vanilla creatures or animals, this mod targets every zombie that is added by his Zombie Creature Pack.
All zombies from Xyth's Zombie Creature Pack needing renamed from name type similar to "zombieGuppyAlma" have been replaced with an immersive counterpart. Specifically, there are 73 different zombies that are added to the game by Xyth's pack from infected soldiers, lost doctors and contaminated cops to other creepy crawlies amongst so many others.
I found Xyth's Creature Pack series to add some most needed diversity to 7 Days to Die in terms of additional zombies, animals, humans and even mechanical entities if that's your fancy! To this end, Vanilla Creature Renaming, Creature Pack Animal Renaming and Creature Pack Zombie Renaming are just the beginning, as I have renamed each one of Xyth's Creature Pack's. For now, catch my other renaming modlets currently available below in addition to recently released Unnecessarily Beautiful But Immersive!
MY ADDITIONAL MODLETS
You can find all of my publicly released modlets by downloading the official 7D2D Mod Launcher here, by going to my official 7 Days to Die mod forums post here, and sifting through additional Nexus & forums links below!
Vanilla Creature Renaming: https://www.nexusmods.com/7daystodie/mods/1210
Creature Pack Animal Renaming: https://www.nexusmods.com/7daystodie/mods/1259/
Creature Pack Human Renaming: https://www.nexusmods.com/7daystodie/mods/1261
Shotgun Messiah Mechs: https://www.nexusmods.com/7daystodie/mods/1263
Mumpfy's Zombie Pack Renaming: https://community.7daystodie.com/topic/creature-renaming-modlet-series/
Wasteland Creature Renaming: https://www.nexusmods.com/7daystodie/mods/1272
Unnecessarily Beautiful But Immersive (UBBI): https://www.nexusmods.com/7daystodie/mods/1242
UBBI - Gnamod Overhaul Compatibility: https://community.7daystodie.com/topic/ubbi/
SMX UI Tweaks: https://www.nexusmods.com/7daystodie/mods/1267
MUMPFY'S ZOMBIE PACK RENAMING
A new optional download file titled Mumpfy's Zombie Pack Renaming is officially out now on Nexus! While still available via the 7 Days to Die forums, the 7 Days to Die mods website and the official 7 Days to Die mod launcher by sphereii, I've decided to make it easier then ever to find this pack here as well!
Mumpfy's Zombie Pack Renaming renames up to 32 unique zombies that were added by Mumpfy's HD Zombie Pack. Even though Mumpfy's modlet isn't available on Nexus, if you have the modlet, you can now easily get this patch on Nexus!
RENAMING "PATCHES" EVENTUAL EXPANSION
I will eventually create new modlets to patch names for creatures from other mod authors, to further increase immersiveness for players. If you have a mod you use a lot that has name types like "humanEveBanditClub," feel free to suggest it and I will consider it for my next renaming mod!
Potential Renaming Ideas: Snufkin's Server Side Zombies, MickkPewPew’s Server Side Santa and Friends, and MickkPewPew’s Server Side Zombies and Bosses.
UNNECESSARILY BEAUTIFUL BUT IMMERSIVE
With original mod author, Hernan's permission, I present Unnecessarily Beautiful But Immersive, the Unnecessary But Beautiful 19.3 Rebuild.
You can now craft recipes with ease, use a wire tool to turn on lights, TVs, PCs, a fireplace and a sound bar, attain the right perks to craft the lights, unlock lights early with a schematic, use beds as bedrolls, disassemble select crafted items with the wrench line of tools and more!
Check it out here: https://www.nexusmods.com/7daystodie/mods/1242
SHOUT OUTS
If it wasn't for discussion, guidance and help getting started from other mod authors in Guppy's Discord like wrathmaniac, TSBX, Xyth, Mumpfy, sphereii, Sirillion, saminal, Khaine, chiko and Guppy himself, none of this would have been possible.
Join Guppy's Unofficial 7 Days to Die Modding Discord Server here to join the community and get help playing with mods and creating them too!