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Creature Pack Zombie Renaming - Version 1.3.4
Select A19.3 Patches That Rename Zombies, Animals, Machines & More!
ABOUT THIS MOD
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Creature Pack Zombie Names is built off the premise of Vanilla Creature Renaming and is a renaming modlet that instead of targeting vanilla creature names, targets creatures added by Xyth's Zombie Pack.
When using a health bar, such as Sirillion's SMX Series and it's optional Target Health Bar modlet, Khaine's HP Bars or KonradSB's Hit Bar Health Bar, players will now have immersive names for animals added by this modlet.
REQUIREMENTS
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Most builds of 7 Days to Die should be acceptable, however the most recent build of the game is recommended, which is currently v19.3.
You will however absolutely require a health bar mod in order for this mod to make an effect on your game, otherwise you simply won't see the changes. You will have to pick one of three health bars currently available by mod authors Sirillion, Khaine and KonradSB.
To have the same UI, health bar, etc. as found in this modlet's showcase images, you must install Sirillion's SMX series and the accompanying Target Health Bar that is an optional download either through the launcher or via Nexus.
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FEATURES
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All zombies needing renamed from name type similar to "zombieSanta" have been replaced with an immersive counterpart. Specifically, there are 74 different zombies that are added to the game by Xyth's pack from zombie cops and creepy zombie girls to enraged mall cop zombie santas!
ZOMBIE RENAMES
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zombieSanta = Mall Santa
zombieSantaFeral = Feral Mall Santa
zombieNurseTemplate = Infected Nurse
zombieNurseTemplateFeral = Feral Nurse
zombieFemaleTutorial = Infected Neighbor
zombieFemaleTutorialFeral = Feral Neighbor
zombieGuppyBlackSoldierMaskHelmet = Masked Soldier
zombieGuppyBlackSoldierMaskHelmetFeral = Feral Masked Soldier
zombieGuppyBlackSoldierHelmetNoMask = Infected Soldier
zombieGuppyBlackSoldierHelmetNoMaskFeral = Feral Solder
zombieGuppySoldier01 = Soldier
zombieGuppySoldier01Feral = Feral Soldier
zombieGuppySoldier01Crawler = Crawler Soldier
zombieGuppySoldier01CrawlerFeral = Feral Crawler Soldier
zombieGuppySoldierFemale01 = Lieutenant
zombieGuppySoldierFemale01Feral = Feral Lieutenant
zombieGuppySoldierFemale01Helmet = Cadet
zombieGuppySoldierFemale01HelmetFeral = Feral Cadet
zombieGuppySoldierLeader = Infected General
zombieGuppySoldierLeaderFeral = Feral General
zombieGuppyDoctor01 = Infected Doctor
zombieGuppyDoctor01Feral = Feral Doctor
zombieGuppyDoctor02 = Infected Surgeon
zombieGuppyDoctor02Feral = Feral Surgeon
zombieGuppyDoctor03 = Infected Physician
zombieGuppyDoctor03Feral = Feral Physician
zombieGuppyDoctor04Black = Assistant Surgeon
zombieGuppyDoctor04BlackFeral = Feral Assistant Surgeon
zombieGuppyDoctorFemale01 = Infected Doctor
zombieGuppyDoctorFemale01Feral = Feral Doctor
zombieGuppyDoctorFemale02 = Infected Surgeon
zombieGuppyDoctorFemale02Feral = Feral Surgeon
zombieHazmatFemale01TSBX = The Quarantined
zombieHazmatFemale01TSBXFeral = Feral Quarantined
zombieGuppyMalePatient = Patient Zero
zombieGuppyProstitute = Stripper
zombieGuppyAlma = Infected Child
zombieGirl = Infected Teacher
zombieRekt = Infected Farmer
zombieRektFeral = Feral Farmer
zombieRektRadiated = Radiated Farmer
zombieWhiteClown = Crazed
zombieHugh = Frozen Hugh
zombieHughFeral = Feral Frozen Hugh
zombieHughRadiated = Radiated Frozen Hugh
zombieGuppyBaldMan = Infected
zombieGuppyBeatCop = Infected Deputy
zombieGuppyBelle = Infected Schoolgirl
zombieGuppyCarmela = The Walker
zombieGuppyLucy = Hungry Child
zombieMalacayFCiv01 = Infected Civilian
zombieGuppyPete = Pete
zombieGuppyHungryJeff = Hungry Jeff
zombieGuppyNurse = Infected Nurse's Aid
zombieGuppyOldManZombie = Infected Hobo
zombieGuppyPoliceRalph = Officer Ralph
zombieGuppySeth = The Chosen One
zombieCopSheriffTSBX = Infected Sheriff
zombieCopSheriffTSBXFeral = Feral Sheriff
zombieCopSwat01TSBX = Infected Swat Member
zombieCopSwat01TSBXFeral = Feral Swat Member
zombieCopCityFemale01TSBX = Infected Officer
zombieCopCityFemale01TSBXFeral = Feral Officer
zombieHoly01MUMPFYFeral = Feral Raver
zombieGuppyPest = Pest
zombieGuppyBiomechanicalWight = Burnt Wight
zombieGuppyClot = Clot
zombieGuppyCreepyCrawly = Creepy Crawly
zombieGuppyInfernalDog = Infernal Dog
zombieBehemoth = Behemoth
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MY OTHER RENAMING MODLETS
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Additional creatures are renamed through five other modlets, which are mostly dependent on "recommended creature mods" below. My additional modlets are titled:
- ZT0-VanillaCreatureRenaming
- ZT-Shotgun Messiah Mechs
- ZT1-CreaturePackHumanNames
- ZT1-CreaturePackAnimalNames
- ZT1-HDMumpfySkinsZombieNames
You can find all my additional modlets here: http://bit.ly/38pnCsq
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RECOMMENDED HEALTH BAR MODS
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- Sirillion's SMX Series "Target Health Bar" - https://www.nexusmods.com/7daystodie/mods/22
- Khaine's "HP Bars" - https://tinyurl.com/ydch72b2
- KonradSB's "Hit Bar - Health Bar" - https://www.nexusmods.com/7daystodie/mods/883
RECOMMENDED CREATURE MODS
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- Xyth's Community Project Creature Packs - http://bit.ly/39j293H
- Mumpfy's "New Zombie Textures" - https://7daystodiemods.com/new-zombie-textures-by-mumpfy/
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NOTES
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I plan to eventually work on renaming modlets for Xyth's Community Project "1-NPCPackAnimals," "1-NPCPackHumans" and "1-NPCPackMechs." However, due to complications currently with sphereii's "NPC Dialog Windows" and "0-SpherellCore," I put my experimental modlets on the backburner.
Mod author sphereii has stated that a planned update for both "winterween" and "0-SpherellCore" is in the works to hopefully be pushed by A19.3. For now, I will wait for that update to be released before tackling renaming NPCs of any kind.
SHOUT OUTS
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If it wasn't for discussion, guidance and help getting started from other mod authors in Guppy's Discord like wrathmaniac, TSPBX, Xyth, Mumpfy, sphereii, Sirillion, saminal, Khaine, chiko and Guppy himself, none of this would have been possible.
wrathmaniac: Thank you for some of your suggestions for v1.3's Localization edits for zombies! I've edited a total of 36 zombies with your ideas in mind!
CREDITS
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None of Xyth's Creature Packs would be possible either if it wasn't for the hard work and communication of this powerful modding community.
Primarily, I want to give an extra thank you to not only Xyth, but also DarkStarDragon, Guppycur and TSBX for work on the zombies, Robeloto for work on Spider sounds, Mumpfy for work on re-texturing and new asset creation, and XML work by Kergan, SaltyAF and Chikorina (Chiko).
- Ztensity -