File information

Last updated

Original upload

Created by

Simon_MD

Uploaded by

SimonMD

Virus scan

Safe to use

Tags for this mod

33 comments

  1. Rajakin76
    Rajakin76
    • member
    • 0 kudos
    Soo it's 2023 now, and our game is A21 ... will this still work ok or ? 
    1. thejiffiness
      thejiffiness
      • premium
      • 42 kudos
      It literally says A20 and yet you ask if it works for a21? Do people no longer use their brains? All jokes aside. No this will not work for 21 as it is an a20 mod. 
  2. Eduho
    Eduho
    • member
    • 0 kudos
    Buenas, actúalizaras este mod? es una pasada y me gustaria tenerlo para A21, es un currazo de mod
  3. Cernwn
    Cernwn
    • member
    • 6 kudos
    Thank you for this POI! Would love to see more castle ruins added to the game, especially if they include a photo of the actual ruin they were based upon. Since you didn't have any listed in the description, here are my NitroGen settings for it:

    //Castle by Simon_MD
    //<url = "https://www.nexusmods.com/7daystodie/mods/1278" />
    Castle,,2,0,172,43,139,alone
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      Thanks a lot! Even though, it is more a complete castle than a ruin :)
      It is not really based on any specific castle, just out of my imagination and some references. I might actually do one from an actual though, as I loooove castles ,)
    2. TheRealSirHaxe
      TheRealSirHaxe
      • supporter
      • 0 kudos
      and
      Castle;2;-1;171;43;141;64;biome:burnt_forest,snow,pine_forest,desert,wasteland;region:default;road:gravel
      POI name;rotation;yoffset;x;y;z;distance to other POIs;biomes;regions;road
      for teragon!
  4. CosMic92
    CosMic92
    • premium
    • 0 kudos
    I've added this to my server, incredibly enough it worked with RWG, i cannot for the life of me figure out why my own builds wont render in rwg, advice on what i am doing wrong?
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      Hey mate, take a look at the "castle.xml" file and check what the difference is. It is a while ago that I worked on this, but I believe what is necessarty is that the POIs are just "tagged". I think this was the only thing that was necessary besides having a road connection. I only used wilderness so far, so I do not know which other tags you need for it to spawn in cities or towns.
      <property name="Tags" value="wilderness" />
      Good luck!
  5. harislt3
    harislt3
    • member
    • 0 kudos
    A20 compatible?
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      I have just uploaded the A20 version of the POI which is now questable per default.
    2. SGTWarDad
      SGTWarDad
      • member
      • 0 kudos
      Hello I am very new to pc gaming and you are my first poi mod installed. Looks great and took a minute to figure out the install but I got it. My question being new is since its now in my prefab location and working on the world I am currently in should I do another map will it generate by itself now or do I still need to make it work myself. Thanks
    3. SimonMD
      SimonMD
      • member
      • 0 kudos
      If you have put it into the prefab folder before the world was created, it should spawn in your world. As it is still random, you might end up it not spawning at all. A larger world increases the chance for it to spawn.
      You can also check in the "world editor" if the POI has spawned. Once the tool loads, hit ESC, select the "Prefab Browser" tab in the upper right corner. Then you can scroll through the list of POIs and look for it.
  6. draco1thedragon
    draco1thedragon
    • BANNED
    • 0 kudos
    INCREDIBLE CASTLE!!!! A must POI to play!!! Played multiplayer for hours exploring!!! You Simon_MD have tremendous imagination!!! We are using it as a base and will be adding a stronghold ourselves. With ofc a tunnel going in to your castle!
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      Thanks a ton for the flowers! Happy that you enjoy the poi and used it as a base. If you are interested in a real world castle, you should check out my Castle Eltz that I recently uploaded.
    2. draco1thedragon
      draco1thedragon
      • BANNED
      • 0 kudos
      Actually I worked Castle Eltz into my game as well. LOL we havent found it yet in our game. I just downloaded the update. TY!!!!! Looking forward to exploring it too!!
  7. heusmich
    heusmich
    • supporter
    • 0 kudos
    Hi,

    How can I make this prefab working on a 7D2D dedicated server?
    I copied the files to the Prefab folder but when I open the level editor, I can´t see my current map.
    It seems that it only shows the local maps and not the maps from my server...
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      Sorry for the very lat ereply, I have been absent for quite a bit. You could copy the map from the dedicated server to your local installation, modify it and then reupload the modified version back to the dedicated server. Always make a save copy before modifying anything.
  8. Anonymou53
    Anonymou53
    • member
    • 0 kudos
    Will this still work in newer versions? I don't know how world generation may have changed or if it will affect this?
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      This is a good question only the devs of the game might be able to answer. I would assume that it will still work as long as they do not fundamentally change the way the blocks are working and that are used in the Prefab, which are all Vanilla.
      Problems I see might be maps generated in older versions that might just not be compatible with newer versions in general. They usually recommend anyways to start a new map with a new version. But, as mentioned it should not affect the Prefab.
  9. jetblade545
    jetblade545
    • member
    • 0 kudos
    how do i get this to spawn in? on a new map?
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      Yeah, you need to put this into the Prefab folder of the game first. Then, you can follow this guide and use the "World Editor" of a generated map:
      https://www.youtube.com/watch?v=s39d0vZQzSM
      I followed it as well and it has worked fine for me.
  10. Koski7077
    Koski7077
    • member
    • 0 kudos
    Any idea if this can be found in the Navezgane map or if it has to be random gen.
    1. SimonMD
      SimonMD
      • member
      • 0 kudos
      You would need to manually add it to the Navezgane map in the "World Editor" that is available in the game under "Editing Tools". Have never tried it my self. Make sure you make a copy of the original map before you try editing it. You could take a look at ths video that might help out https://www.youtube.com/watch?v=YVIXcmjcC6s
    2. WickdIntnt
      WickdIntnt
      • member
      • 0 kudos
      So you loaded something into the mods without actually testing it first? This doesn't make any sense.