just came back to this game after a month or so and to the save i had on this map. the POI that i made my base in had reset and i lost all my progress and everything that wasn't in my characters inventory
Thank you so much this is one of if not the best mods for this game I've come across, I got all the prefabs to work on A20.6 except for 4/5 farms because a collapsed composter block and a "green doughnut" block for skyscraper2 from ZZTongs set couldn't load, but that might be because of how I converted and extracted such a large file, or they're included in CP48; my only real complaint is that I noticed a couple POIs from original navezgane are missing or replaced, but these were that small isolated aid camp in the forest behind Graces Corn farm and a normal house that was replaced by a much larger poi and might be spawned elsewhere anyway. Overall Great job
Still new to modding and stuff, is there any way to add this mod to a server? I've been looking around for about an hour and have yet to find anything that would help.
Do not use Vortex to download it does not download the pois or the map at all, unsure if this is a problem via whats in the mod or to many packets for vortex but manual download currently is the only one that really works. A side note if any one also downloads Apocalypse Now mod, do so maually vortex only gets the main file but does not download the other files as well.
I love this mod/map. I added a couple of POIs too. I added Trader Ellen from/for Undead Legacy just west of the covert on the west side of Perishington, the Zombie Busters POI to Perishington, and the Watchtower to an island in the lake. I’ve only found one real issue and that’s the placement of TWD Woodbury POI at the crossroads in the wasteland. It doesn’t line up with the roads and trying to travel around it sucks. Other than that, it’s brought new life to a classic map. Good job. My question is what has been updated? Nexus says it’s been updated but there isn’t any notes.
hey... lovin the mod. Really adds to the Nav experience. My only suggestion would be to possibly mention somewhere that your mod includes the CompoPack (CP) & ZZ POIs. I do see you gave credit to the authors but my concern is that I'm willing to bet there are a lot of others (like myself till recently) that probably installed the CP/ZZ mods independently of yours for other mods which creates a lot of redundant files. TY for your work.
when you say "world" there is no file named word in the download... so can i please get step by step basic, easy to understand directions so we can actually use this mod? i'm not the only one who's had issues with this problem, ty
Really brings Navezgane to a whole new level, especially with some of the more dangerous POIs in more early game areas. Finding landmines at a small lakehouse, or a small home with a gigantic, dangerous lab under it filled with enough enemies to terrify a level 1 character is definitely a whole new feeling.
Might be nice to include a map so people can see the exact changed locations, but otherwise awesome.
Don't worry, I had looted enough first aid kits and... drugs... to survive. Barely. But seeing a cop, two feral soldiers, and a lot of other stuff pop out at my face was certainly a panic moment.
17 comments
*DO NOT DO WOODBURY FOR A QUEST*
it's not a POI, it's a city block. with empty buildings, and zombies spawning in large groups.
the loot is nice, but i've spent almost a full game day just trying to find the zombies to kill for the quest.
I am still searching as of writing this post, and *non quest* zombies keep spawning
is on prefablist but missing in prefab folder.?
the map doesnt show up. i have to put the world into AppData\Roaming\7DaysToDie\GeneratedWorlds, after that, i can choose it ingame
Might be nice to include a map so people can see the exact changed locations, but otherwise awesome.
P.S. If you investigate POI without active trader's quest there is always a chance to get into higher level POI. :)