Hey there. First off love the mod and find it essential for my playthroughs. I'm having an issue now with my playthrough where zombies and other entities are spawning on me despite me killing them off. This isn't a wandering horde or anything, just a flat out respawn once night hits and every once in a while, a zombie will spawn and wander in or a vulture will fly up around me. I haven't tested out the POIs respawning as I'm currently building a base in the wasteland. I picked this playthrough back up recently after setting it down back at the end of August. I know everything respawn in general on a big game update like 1.2 but I don't know if my save files are borked or if the updates just made the mod stop working for me properly. I don't have any overhaul mods on, just some QoL and weapon mods. Only ones I had on that are close to it are Quartz, Gears, and a UI mod. I was looking to see if you knew anything about it or if I just need to live with it.
When it says it's disabling "respawn" does that also limit "spawns" as well?
So if i had POI disabled. And walk into a FRESH POI i havent discovered before, will there be sleepers ONE time and then NOT respawn? Or does this mod disable them completely, only allowing quest sleepers to spawn?
17 comments
https://www.nexusmods.com/7daystodie/mods/6014
Me and my buddy got pissed with the changes of how now zombies can spawn inside our base claim where before they couldn't with a claim block.
Edit: If me and a friend both have this, will it work in a private game?
So if i had POI disabled. And walk into a FRESH POI i havent discovered before, will there be sleepers ONE time and then NOT respawn? Or does this mod disable them completely, only allowing quest sleepers to spawn?