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Solvita

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SolvitaV

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22 comments

  1. hhh888fff
    hhh888fff
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    A bullet can not be added to a gun
    1. KingofFire31
      KingofFire31
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      A brain cell cannot be added to an idiot.
  2. Gameflip
    Gameflip
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    It's strange but no element of this mod has a description in the inventory interface, the localizations file to add text has a different structure than other mods and no text appears in the game.
  3. Scharie
    Scharie
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    Not sure if this is just mine, but if you drop a mod in the Dye part it adds a 7th mod in it, can’t take it back out, can that hurt stuff?
  4. locke235
    locke235
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    Hi. Is there somewhere to increase the activation range of the Junk towers? For example, that the tower activates at 50 meters away from the player?
  5. leeterryjr
    leeterryjr
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    I downloaded this from the other site (7daystodiemods) and it was more recently than the last time this was updated. So, unless the op has fixed the backpack issue in this 1 I will wait. You added the backpack and it says it adds 20 slots but it only actually adds 3 slots. I noticed the issue when the vanilla quad mod was doing more than that and this makes no sense considering it says it unlocks more slots. I checked the XML and it is a simple fix to edit the effect myself there for those wondering how to fix it themselves open the mods folder, open the config folder, in the config folder find/open the item_modifiers.xml file in your preferred text editor. 
    Once it is open find the backpack entry using the find function and under/inside that you will have the setting
    <passive_effect name="CarryCapacity" operation="base_add" value="3"/>
    Simply change the number 3 to the correct number and it will be fixed.
    Looks like others have noticed this too lol
    1. 1Dersu
      1Dersu
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      thank you!!!
  6. noname835
    noname835
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    hello, I just put this mod on my server, I know how to build weapons and ammunition,
    but impossible to reload my weapon with ammunition

  7. narutozaua
    narutozaua
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    нельзя зарядить патроны зеленого цвета в оружие но понял что только для турели 
  8. 1Dersu
    1Dersu
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    Hello, and congratts for this awesome mod.
    I Would like to know if I can do that determinate mod items cannot be craft by players. They would received them as an award from determinate event given from an admin.
    I have not sure what xml file should edit for  this pourpose.
    Appreciate your help Thank you!
  9. bgp905119
    bgp905119
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    8=3
    https://imgur.com/jYBq2gZ
    https://imgur.com/K6ePSuv
    1. ace90099
      ace90099
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      Looks like the issue is in the "item_modifiers.xml" file.

      Change the following  value="3"  to  value="8"

      Change:
          <item_modifier name="(V) Backpack" installable_tags="armor" modifier_tags="carryweight3" blocked_tags="noMods" type="attachment">
              <property name="Extends" value="modGeneralMaster"/>
              <property name="CustomIcon" value="modArmorQuadStoragePocket"/>
              <property name="DescriptionKey" value="VBackpackDesc"/>
              <property name="CustomIconTint" value="#1e9d16"/>
              <property name="UnlockedBy" value="modArmorTripleStoragePocketSchematic"/>
              <property name="TraderStageTemplate" value="modsTier3"/>
              <property name="DisplayType" value="modCarryCapacity"/>
              <property name="Material" value="Mleather"/>

              <effect_group tiered="false">
                  <passive_effect name="CarryCapacity" operation="base_add" value="3"/>
                  <display_value name="dCarryCapacity" value="8"/>
              </effect_group>
          </item_modifier>

      To:
          <item_modifier name="(V) Backpack" installable_tags="armor" modifier_tags="carryweight3" blocked_tags="noMods" type="attachment">
              <property name="Extends" value="modGeneralMaster"/>
              <property name="CustomIcon" value="modArmorQuadStoragePocket"/>
              <property name="DescriptionKey" value="VBackpackDesc"/>
              <property name="CustomIconTint" value="#1e9d16"/>
              <property name="UnlockedBy" value="modArmorTripleStoragePocketSchematic"/>
              <property name="TraderStageTemplate" value="modsTier3"/>
              <property name="DisplayType" value="modCarryCapacity"/>
              <property name="Material" value="Mleather"/>

              <effect_group tiered="false">
                  <passive_effect name="CarryCapacity" operation="base_add" value="8"/>
                  <display_value name="dCarryCapacity" value="8"/>
              </effect_group>
          </item_modifier>
  10. Drrondo
    Drrondo
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    mod isnt working with b316?