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CrackShot990

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CrackShot990

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14 comments

  1. MrSamuelAdams1992
    MrSamuelAdams1992
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    How can I lower the spawn rate of these. Very high, in the early game too. Pretty OP 
    1. LordSoth01
      LordSoth01
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      In the loot.xml, you can see the loot probabilities are using the loot templates atm.
      You can change them to the very low one if you'd like, which I think vanilla default for the very low template is 0.05.
      Alternatively you can micromanage each item even further if you want by using your own probability factor like so:
      Current:
      <item name="mreChickenDumplings" count="1,3" loot_prob_template="veryLow"/>
      Changing the probabilities, non-template way:
      <item name="mreChickenDumplings" count="1,3"  prob="0.004"/>
      0.004 is a pretty low chance.  Depends on how much a certain group is looted to see how many times it shows up in loot... If you use it on something looted a lot you can still see a decent amount show up in your game, but 0.004 is still very low, much lower than the veryLow template, so tweak it to your liking.
    2. mikeym06
      mikeym06
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      Really appreciate the adjustment guidance. I'm new to mod and I seem to find a bunch at a time. More than likely another mod I'm ruining. Thank you.
  2. RaveGameOn
    RaveGameOn
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    Getting an error now with he junk loot group 2024-08-14T00:26:44 1185.469 EXC lootgroup 'crateMRE' does not exist or has not been defined before being reference by lootcontainer/lootgroup name='groupJunk'
  3. Dozline
    Dozline
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    I noticed the folder's name was changed from pak to crate, do you plan on changing it again for future updates? Its usually a good thing to avoid changing the folder's name with update since it can mess with current saves. (At least from what I've learned with FO4 modding)
    1. CrackShot990
      CrackShot990
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      Oh, it will stay Crate here on out. Tha k you for letting me know!
    2. Dozline
      Dozline
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      Loving the mod btw, I always had the mre mod for Fallout 4, so imagine my joy when I found this available for 7dtd!
  4. LordSoth01
    LordSoth01
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    • 11 kudos


    Love the MRE options. Was thinking about it from your ChiliMac version.
    Would love to eventually see someone tackle adding more to the system like:

    - Have MRE boxes & crates.
    - Have C-Ration boxes & crates.
    - Include a wide variety of meals and inserts from over the decades.
    - Have a random system where you don't know what's in the box, crate, package until you open it.
    - Each would have the random meal and random assorted items (from gum, candy, cigarettes, tabasco, coffee, etc).
    - These would include very old variety of MREs, both military and civilian types.
    - Due to the wide variety and ages, a system so that there is a chance the goods are "spoiled" and/or "ruined" to varying degrees, or simply "no good".
    - Heated MRE's are more nourishing heated up and could be heated up on the fly (backpack) with the MRE heaters (which could be rare loot).
    - Once opened (or possibly damaged), susceptible to the "food spoilage" system.

    Just brainstorming while going through these.
    Thanks for your work on the MREs btw!
    1. CrackShot990
      CrackShot990
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      @LordSoth01 Those are great ideas. i am still new at modding but this sounds like a great venture. Im excited to try and figure out how to make these!!!
    2. LordSoth01
      LordSoth01
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      Woot!
      You did it! Great job, sorry I didn't see the reply before. Been in a whirlwind of mod and updating.

      Thank you for this and your work!
  5. sharck30
    sharck30
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    А версия игры какая?
    1. CrackShot990
      CrackShot990
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      • 1 kudos
      Это будет работать на A21 и версии 1.0
  6. Cinnaspice
    Cinnaspice
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    • 26 kudos
    These look interesting and I like the idea. I understand the need for polymers, but what are the murky waters and coal for? 

    Edit: Asked my husband who was in the military and he believes they are representing the chemical heat pellet and water to heat the MRE so you don't have to use a campfire. Is he right? Cool. Thank you. 
    1. CrackShot990
      CrackShot990
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      Yes the murky water and coal represent the heater pack, i was sure that mainly former or current military would understand!