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BlackRabbitMsk

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BlackRabbitMsk

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41 comments

  1. nonopet2000
    nonopet2000
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    I'm thinking that I've seen the blue radiation effect in other mods, and maybe I can make a higher-level zombie on this basis. For example, hitting players will have a slight fire effect and epidemic effect. As a balance, the zombie limbs will be smaller. Easily damaged and so on.
  2. ahd70
    ahd70
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    Is it possible to remove the green effect from the screen?
    1. BlackRabbitMsk
      BlackRabbitMsk
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      You can do this yourself by removing Screen Effect from the buff.
    2. FUSSROHHDAHH2
      FUSSROHHDAHH2
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      and how do you do that
    3. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      The effect was removed in one of the latest versions of the mod.
  3. Lucho100
    Lucho100
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    if i update the mod in my server will i get any issues? i already got the previous version but i would like the corpse removal feature
    1. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      I don't think there could be any problems with this. But I always advise making a backup copy.
  4. f1tzx
    f1tzx
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    This mod needs to be fixed... I haven't even had time to see the radiated zombies yet, but the elites ones are already spawning.
    1. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      what version of the mod do you have?
    2. f1tzx
      f1tzx
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      Z_ELITE_Zombies v1.1
    3. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      current 1.1.3
  5. JustBlackWolf
    JustBlackWolf
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    pls remove the radiation effect on your screen when in proximity of these enemies, it makes it really hard to literally see anything inside a particularly dark POI
    1. BlackRabbitMsk
      BlackRabbitMsk
      • supporter
      • 29 kudos
      Ok, I'll fix it in the next patch.
    2. BlackRabbitMsk
      BlackRabbitMsk
      • supporter
      • 29 kudos
      Released update 1.1.3. Most of the problems are solved there
    3. krokoziabras
      krokoziabras
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      • 0 kudos
      I suggest that make 2 versions of it. one with radiation effect one without. I kind of like it :)
    4. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      You can manually uncomment the visualization effect in buffs - Visual effect of radiation
    5. JustBlackWolf
      JustBlackWolf
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      Thank you really much
  6. Gankthewabbit
    Gankthewabbit
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    • 2 kudos
    I like this mod, I found it well balanced to my server in the late stages.  We did however uninstall it due to their size.  So people was getting blocked in rooms and died (lol).  I have to agree they are a bit too large imo.  Still a great mod well balanced and fun.
  7. meryllynch
    meryllynch
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    I met elite zombie in game stage 57 at level 4 mission,it a difficult challenge to kill them with knife and pistol
    1. gesierfou
      gesierfou
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      Do level 4 mission with knive and pistol isn't the good equipment without this mod so with this mod is insane and normal.
  8. prokuror224
    prokuror224
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    Hey, in the description that they will start spawn from 150 game stage, but they spawn on 80  game stage... I still play with pipebased weapons and such  4-5 elite zombies spawn on the 4lvl quests at now. I like hard, but this is too much. I don't have enough of dps to outpace their regeneration WTF ) 
    1. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      The description says that they appear from 150 GAME STAGE - not level
    2. prokuror224
      prokuror224
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      yeah, but my game stage is 80-81 and there are many ELITE zombies as sleepers of the buildings at the pine forest
  9. CJeyZ
    CJeyZ
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    Is there any way to lower the difficulty level or the number of spawn zombies with fiery hands?
    1. BlackRabbitMsk
      BlackRabbitMsk
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      • 29 kudos
      No, there is no such possibility)
    2. prokuror224
      prokuror224
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       You can do it yourself, just remove some of strings related to early game stages (looking for entitygroup like "%GS100" its game stage 100) from the testentitygroups\entitygroups file. I set minimal gamestage to ~200 for all zombies, so its looks better for me.
       Also you can decrease name="HealthMax" for all zombies from entityclasses file, its how many health they have.
       It look like  there are many different parameters which you can manipulate and setup mod for your comfort.  Just make backup of your save  to avoid of the save corruption if you not sure that you make changing all correct
  10. icesharkk
    icesharkk
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    i thought only the hands were supposed to glow. for us the entire zombie is covered in glowing particle affects. its negatively affecting framerate. is there something i can tweak in teh xml to tone this down?
    1. BlackRabbitMsk
      BlackRabbitMsk
      • supporter
      • 29 kudos
      Yes, I added this version for download.
    2. icesharkk
      icesharkk
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      you're an elite zombie man :)