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Rizarttt

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54 comments

  1. Stanvelbrian
    Stanvelbrian
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    Seems to be a great mod, but it crashes when I use it.

    Mods I use:

    OcbStartupOptimizer
    Torch
    World_Lighting_Tuned

    Is there any incompatibility?
    1. Rizarttt
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      Hard to say without knowing the full stack error.

      You can find all the code changes that this mod makes at https://github.com/rdok/7dtd_mod_third_person_view/tree/main/ThirdPersonView/Harmony
    2. Stanvelbrian
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      I did some tests and found that the game freezes for a long time, but then launches. Also, if I press any button while it's frozen, it crashes immediately. So what happened was that after 10 minutes the game seemed to have crashed for me, but to be sure, I checked in the task manager and by pressing keys to get there, it crashed. I don't know why it deos that, but hey it works now. Sry for the confusion.
  2. Saja37924
    Saja37924
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    Howdy, Great mod. Is there going to be a update to be able to switch shoulders at all, or is there already something for it.
    1. Rizarttt
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      Cheers!

      The main goal of this mod was to enable third-person view with a few patches. Since I'm not using it much in my current playthrough, I’m unsure when I'll add more features. However, the mod is open source, so any contributions or pull requests are welcome!
  3. MrSamuelAdams1992
    MrSamuelAdams1992
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    Some reason when I spam crouch it toggles to 1st person
    1. Rizarttt
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      Sorry about this; seems when I enabled the controller support (v1.2.0), this should only have happened for controllers; not when using a keyboard. I'll handle it.
    2. Rizarttt
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      Fixed in latest version.
    3. MrSamuelAdams1992
      MrSamuelAdams1992
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      All good, also any power attack doesn't seem to work either. 
    4. MrSamuelAdams1992
      MrSamuelAdams1992
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      The power attack is still the same, no hit. 
    5. Rizarttt
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      Thanks for the report!

      Yeah, the issue with the power attack not working is an issue which require manual patching; same thing I did with fixing with sound steps.

      It will take a bit to fix, unless someone can help/contribute by doing a pull request on https://github.com/rdok/7dtd_mod_third_person_view
    6. PHANTOMJOKER76
      PHANTOMJOKER76
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      The 3rd person animations for Power attacks were broken since 1.0 was released, this is the same for skinning Animals with knifes, the bows animation were broken, but the TFP did fix that, which confuses me why not fix the other 3rd person, the game was intended for First person so i guess thats way they havent fixed it unless they are very slow
    7. Rizarttt
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      Thanks for the info, much appreciated!
  4. Langex
    Langex
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    any chance for an R3 (right stick) option regardless whether its set to sneak or not?
    1. Rizarttt
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      Low chances; this mod relies on the keymaps (sneak/etc) instead of the actual button/sticks used; removing the hussle of dealing with keyboard/mouse/controllers.

      However, project is open source and PRs are welcome.
  5. Alessandro1512qwas
    Alessandro1512qwas
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    dont know if it is a conflict with other mod but everytime i die in first person, i does not change to third person for the dead animation, it just floats in first person.
    1. Rizarttt
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      Thanks for the report; added to backlog. Project is open source and PRs are welcome.
  6. Fedya223
    Fedya223
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    great mod, how about adding a first person view in the car?
    1. Rizarttt
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      In the backlog; don't know when I'll get to it though. Project is open source and PRs are welcome.
  7. Rakium
    Rakium
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    I absolutely love what you've done. I've been looking into making third person better for this game because I know a part of the community yearns for it. I even made this post on Steam that got zero attention and I kindly ask for you to read it. I would love to know your opinion on getting that potential 360 camera I mention in the post (see references inside) working.

    Just like I said in that post I've also always wanted to get into making my own mods for games and I would really like for my first mod to be for this game. The funny thing is that I wanted it to be adding footsteps back into the game when you're in third person, which you've already done. I'm really looking for a guiding hand to get me into making mods, I have some very limited experience using Unity, I've learnt some blender, specially the animating side, very little sculpting. I would really love to get in contact with you and maybe offer you a hand and learn some things.

    And again, the mod's great, good job.
    1. Rizarttt
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      Thanks for your kind message.

      I read your Steam post, and I appreciate your passion for enhancing the third-person experience in this game. Your idea for a 360 camera is interesting, and I’d be happy to discuss how we might get that working.

      Please check your NexusMods forum messages.


  8. mvdnbos
    mvdnbos
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    Works fine and smooth using a controller , great little mod 
  9. MrSamuelAdams1992
    MrSamuelAdams1992
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    Would it be possible for your immersive crosshair to keep the crosshair on for weapons/tools? 

    Or should I just remove it period? Cause when I ADS with a gun the removal of the crosshair is not ideal. 

    that's what I did. 

    Also, when I power attack with a knife, it doesn't hit the zombies.

    4. When I spam power attack with club, animation stops. 

    5. Can anything be done for when moving sideways or back and sideways the screen becomes jittery or is that the best it can be cause of the engine?
    1. Rizarttt
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      5. Can anything be done for when moving sideways or back and sideways the screen becomes jittery or is that the best it can be cause of the engine?
      I can't reproduce/see this issue.
    2. Rizarttt
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      Would it be possible for your immersive crosshair to keep the crosshair on for weapons/tools?
      Yeah, I want to experiment with adding this feature, and at least making it a toggleable option in the Gears.
    3. MrSamuelAdams1992
      MrSamuelAdams1992
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      Cool, it's okay. It seems to stay on but for some reason  Izayo's guns the crosshair goes away when ads. 
    4. Rizarttt
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      The latest version of immersive crosshair added an option to enable the crosshair when using tools.
    5. Rizarttt
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      If you always want to keep the crosshair on, can you try to remove the Immersive Crosshair?

      The intent of this mod is to hide the big crosshair, but if you don't mind it, yeah please try to remove the immersive crosshair.

      Hmm, I will if I can update the docs to not imply that the immersive crosshair is required.
    6. MrSamuelAdams1992
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      All good, thank you. 
    7. Rizarttt
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      5. Can anything be done for when moving sideways or back and sideways the screen becomes jittery or is that the best it can be cause of the engine?

      Can confirm sideways I can see the screen becoming jittery as well. Added to the pipeline.

      Thanks for the report!
  10. kiosuku1943
    kiosuku1943
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    この体験は非常に興味深いです。ただし、インパクトドライバーを三人称で使用すると、判断が消えてしまいました。
    1. Rizarttt
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      この体験は非常に興味深いです。ただし、インパクトドライバーを三人称で使用すると、判断が消えてしまいました。
      The experience is very interesting, except when using the impact driver in third person, my judgement vanished.

      ***

      Thanks for the report; I've added the issue with the impact driver not disassembling to the pipeline.
      ご報告ありがとうございます。インパクトドライバーが分解されない問題をパイプラインに追加しました。