"They are tied to his health. After losing every 35k health, a game trigger is triggered, which applies a buff that knocks everyone around to the ground and adds a random buff to the boss himself (Rage, Vampirism or Brotherhood in Arms). Also, if the boss does not receive damage for 20 seconds, he begins to recover quickly."
Wow, it sounds like he is basically hard as nails and potentially not killable ....
I know where your coming from with these mega hard Zombies and later game content.
Would you do equivalent types but makes them appear along side the regular guys for gamers like myself that are casual players and probably never go beyond day 40... ?
I love these zombies to appear normally amongst the POI etc... as normal zombies..
I have most of them now in game, but truth be told I will not see all of them ever as I rarely play longer than it is necessary to see all of them.
So I am unsure if it is working correctly is there anything specific I need for it to work on gportal server I put it in the mods etc. I am new to server management mods etc I am sure it is something I am doing but if you have any ideas that would be great
Bro, great idea and work! I highly recommend adding to the description: where and how you can encounter the boss, what stage of game it corresponds to, how it is built into the lore/mechanics.
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Also, if the boss does not receive damage for 20 seconds, he begins to recover quickly."
Wow, it sounds like he is basically hard as nails and potentially not killable ....
I know where your coming from with these mega hard Zombies and later game content.
Would you do equivalent types but makes them appear along side the regular guys for gamers like myself that are casual players and probably never go beyond day 40... ?
I love these zombies to appear normally amongst the POI etc... as normal zombies..
I have most of them now in game, but truth be told I will not see all of them ever as I rarely play longer than it is necessary to see all of them.
Thanks..