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PhDGaming

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PhDGaming

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30 comments

  1. Dolyn08
    Dolyn08
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    Mod is working fine for me in single player in Full Release 1.0.
  2. RubberyLoads
    RubberyLoads
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    Hi. I'm running a server for me and a few friends and i just wanted to know if i needed to install this server side as well as client side
  3. Kyosumari
    Kyosumari
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    Mod works great. I second a lot of the suggestions people had. Though this isn't your fault, I was using another mod that increases inventory space (with some added visibility benefits for me since Im visually impaired) but because the inventory is so wide, I can't access the third slot of the forge input due to overlap. I would love to know what my options are from anyone who's more experienced than I. I've not had much luck so far. I wish I could just shift+click it into the slot, but it doesn't work that way. Adjusting resolution and UI settings didn't offer me much help, and I'm overwhelmed by manually searching XML files without a basic idea of where to look. Any ideas?
  4. FatherGuse
    FatherGuse
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    Thanks (again) for sharing your talent and time .. These Mods are VERY much appreciated.
  5. NovaUnderscore25
    NovaUnderscore25
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    If we have things in our Forge(s); Is it safe to install this mod, or must we empty them 'before' installing this ?

    It's certainly safer to empty, before installing, but I want to know if it's 'mandatory' to not lose their content.
    1. Eduardo3D
      Eduardo3D
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      it's safe
  6. Eduardo3D
    Eduardo3D
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    What code line should be changed to increase smelting to 4 slots?
  7. Sythalin
    Sythalin
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    Probably goes without saying, but for anyone curious that this does still work in A21.  Can't imagine it'd break unless they overhaul the UI, but figured I'd throw it out there.
  8. MrKawaiiDess
    MrKawaiiDess
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    Hello, I wanted to know if it is only possible to increase the smelting in forge?
  9. macgyver16502
    macgyver16502
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    Love the Forge input mod!
    I have a suggestion:
    While playing in the windows.xml I changed the grid to a 3 x 3 with a corresponding increase in width.
    Now the top row of that grid is three inputs, and the current contents of the forge are in rows 2 and 3 with names that begin with unit...
    Those items do not appear even in the Creative Mode with dev blocks on. But they can be moved into the player inventory and then into a new forge!
    1. PhDGaming
      PhDGaming
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      Sound VERY interesting. I have been working on a new UI that changes a lot of my UI mods. But with V20 coming soon I put that all on hold. When that comes out I plan on finally finishing that new UI. I'll look at this and seeing what benefits making this change brings. 

      Thanks for the info!
    2. PhDGaming
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      I did some testing surrounding this yesterday. Expanding the grid to 3x3 does expose the contents of the forge but I've found it does create problems. If you remove the materials by moving them into your inventory, putting them back becomes an issue. You can't with some materials simply move them back into the forge. You still have to melt them into that slot and even then the program becomes confused and seems to think you don't have any of that material in the slot. I started having all kinds of problems trying to craft different items. I eventually had to remove everything from the forge and pick it up. Then replace it before remelting all the materials again before I could solve the problem.

      I'm thinking this is not going to be a good improvement. It was a great thought though. 
  10. IIIIbRianIIII
    IIIIbRianIIII
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    I really want the larger forge input you offer, but I don't want any of the other features because I already have a backpack mod installed (13erserk 160 slot). Will your mod give me only the 3-slot-forge-input? Or will it clash with the other mod I use?
    1. PhDGaming
      PhDGaming
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      As 13erserk's mod makes the backpack quite wide, I'm guessing he has to reposition the forge window. If so then my mod will no be compatible as it will remain in its vanilla position and the wider backpack will overlay it.

      I'm currently working on a rework of the UI that will more completely use the full screen for 16:9 resolution screens. Keep an eye out for it. I think you may find it more to your liking.
    2. IIIIbRianIIII
      IIIIbRianIIII
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      Will do. Thanks for the reply.