Added some locations based on DebugTeleport coordinates developers use:
To use this you'll have to: 1. Open your CheatConsoleCommands settings with Notepad++ — "..\ue4ss\Mods\CheatConsoleCommands\scripts\Settings.lua" 2. Copy Locations array from this file and paste it into your Settings.lua (you should find Locations={...} at the bottom of the file) 3. Remove CheatConsoleCommands.json from "..\ue4ss\Mods\CheatConsoleCommands\" to generate a new one when the game starts 4. In-game open console and type location name, for example "tp dt_1_1" (all listed in DebugTeleport Locations.json).
P.S. use "clip" command beforehand, because some locations don't have collisions.
Commands that I couldn't find a way to implement - Instant Reload (changing reload speed) - Spawn Items (exception "summon" command) (UE4SS issue, might change in the future) - Add/Remove Traits - Automatically Collect Dropped Items (UE4SS issue, might change in the future) - No Crafting Requirements (not the same as "Free Crafting" command) - Unlock All Recipes (not the same as "Free Crafting" command)
Please don't ask me to implement these commands, because I have already tried. New suggestions are welcome until they join the list.
hey, great mod it helped me mess around with some spots i noclipped into and the free crafting in tight spots lol.
but i just had something weird happen, the game crashed or hanged while my screen just went black, i couldn't open the task manager or in anyway force close the game till i had to hard reset, not saying it's because of this/ue4ss mod, but afterwards the console just won't open for me anymore even after reinstalling in the same spot, any ideas?
PS: i just tried again and the f10 key works but not the tilde key PS2.0: nvm it works again but it's weird pc and keyboard went haywire after the weird crash
Been running this mod for several weeks, and haven't had an issue with most of the commands I have used. The only one I had a little trouble with was the Delete Object command, and that was because I was using it on some extra furniture I dropped so it was the packaged cube on the ground. Doing it this way made it so that the items returned in the cube form after quitting out of the game and reloading. Once I installed the furniture and used the command on the completed items, they haven't come back since.
I can't seem to get it to work. I'm certain that it is installed correctly, but none of the buttons for opening the console seems to work. F10 only hides the HUD, while the Tilde button does nothing for me.
It's possible it's my keyboard, as I use a Scandinavian Keyboard which is a little different from an English keyboard. Any idea what I can do to get it to work?
Any chance you could add a command that disables all sockets in the facility? I want to do a no power run, but the setting to disable power at night doesn't work and hasn't for awhile. i've make a deal about it to the devs a few times in the past and they basically refuse to fix it, So could you help me out plz lol.
Hey. Loving the script, it's working great (though `pg` doesn't seem to work, unless it doesn't work in ZKEA...).
Anyway.
Have you considered adding a list of friendly item names? So that you could e.g. `spawn salt` and have it execute the appropriate `summon BP/blah/blah/salt_bp_c` or whatever it actually is?
Select multiple traits, then uncheck/remove them. It should generate enough points to select more traits. Otherwise, I would need more details on how and what exactly you're doing.
I enable the cheat in the character creator, toggle traits and off repeatedly, restart the game and enable it on the main menu before going in, toggle the cheat on and off in the trait selector, checked and unchecked every single trait. Nothing works, it just acts normally as if the command does nothing. I finally just downloaded the 99 perk point mod.
No idea. I know that the way the command works is a bit weird, but I couldn't find any problem with it. It warns you that you haven't used up all your trait points at the end, but it just a warning to make sure that you haven't forget to spend them. https://www.youtube.com/watch?v=3L3ODTpJlTI
Ok, so I decided to replicate EXACTLY what was done in the video you linked. My problem starts at 0:14 when Self Defense is clicked and the available points goes up and again on each trait activated after this. In my case, the number does not got up the way it does at 0:14. The only explanation I could possibly come up with for the reason it doesnt function is that I have a mod that modify one of the traits (Naturaly Able Mod that modify Self Defense trait), but since I have no modding knowledge, I couldnt even begin to prove which mod (if any) is the problem.
If selecting and unselecting any Trait won't increase the number of points, the command might simply be not enabled. If you see in console that Infinite Trait Points was enabled, check out the log file for errors. Or upload the ue4ss.log file to pastebin like I mentioned it on the description page and send me a link to it.
im having the exact same issue as him and its not working for me despite printing "infinite traits enabled" https://pastebin.com/5UiZMwMt im trying to do it as a guest on my friends world ive tried activating it before the menu- during it and everything inbetween it says enabled but doesnt increase the amount of points i get -- i just tried making my own world and using the command and it works as long as im the host. seems to be an issue only when youre a guest, i also cant get it to work on dedicated servers
I might test it out later more, but I can't guarantee that it works as a guest. I just connected to my local dedicated server, and it worked back then. Maybe I can come up with a better solution, but currently I'm not working on any games.
"Command not recognized" message comes from Unreal Engine itself. I can't prevent it to handle commands as well. But if it's the only thing you see, then you probably haven't installed UE4SS or the mod correctly. Read the description carefully.
Think some of the commands, could have been disabled. Your aquarium example worked but Headlamps don't seem to. No luck with Hardlight Shield or Helm. Or maybe Crafted Items don't work, but there is a code for them. :shrug:
the only commands that seem to work is infinite durability and infinite stamina nothing else really and that was as host as guest only infinite durability works
wow fast to getting butthurt over a little feedback lol, anyway its working better now I messed with some game settings and reset game still a little glitchy with those codes but its a mod and a pretty well done one at that it can't be easy to make something like this the only one that works as guest tho is durability and infinite ammo kinda works at first then it breaks completely staying infinite mag but after the first mag worth of bullets the rest of the bullets do 0 dammage (this is as guest for infinite ammo haven't tested as host)
(again just some feedback I love mods and I love supporting mod makers just trying to help)
wow fast to getting butthurt over a little feedback lol
No idea what you're talking about. However, I don't take people serious who can't write a proper sentence.
the only commands that seem to work is infinite durability and infinite stamina nothing else really and that was as host as guest only infinite durability works
No commas, no punctuation. I have no idea what you're trying to say.
Not sure if this was an issue for anyone else or not, or if it's just me. When i use remove or delete object (hosting a save, not dedicated with two players) the object does indeed vanish. only player1 the host can see it gone, but player2 can walk through the walls even though they still see them, however on reloading the save, all removed objects are back. is this an issue on my end?
I added the “Delete Object Trace” command mainly to be able to delete objects if you've been playing around with the “summon” command and can't get rid of one of the spawned objects. The game saves only the state of objects that you have placed yourself or dropped from an enemy or a spawn. Deleting objects that belong to the map only works until the map is reloaded.
265 comments
To use this you'll have to:
1. Open your CheatConsoleCommands settings with Notepad++ — "..\ue4ss\Mods\CheatConsoleCommands\scripts\Settings.lua"
2. Copy Locations array from this file and paste it into your Settings.lua (you should find Locations={...} at the bottom of the file)
3. Remove CheatConsoleCommands.json from "..\ue4ss\Mods\CheatConsoleCommands\" to generate a new one when the game starts
4. In-game open console and type location name, for example "tp dt_1_1" (all listed in DebugTeleport Locations.json).
P.S. use "clip" command beforehand, because some locations don't have collisions.
Updated for 0.10.0.15549 version (Dark Energy)
- Instant Reload (changing reload speed)
- Spawn Items (exception "summon" command) (UE4SS issue, might change in the future)
- Add/Remove Traits
- Automatically Collect Dropped Items (UE4SS issue, might change in the future)
- No Crafting Requirements (not the same as "Free Crafting" command)
- Unlock All Recipes (not the same as "Free Crafting" command)
Please don't ask me to implement these commands, because I have already tried.
New suggestions are welcome until they join the list.
but i just had something weird happen, the game crashed or hanged while my screen just went black, i couldn't open the task manager or in anyway force close the game till i had to hard reset, not saying it's because of this/ue4ss mod, but afterwards the console just won't open for me anymore even after reinstalling in the same spot, any ideas?
PS: i just tried again and the f10 key works but not the tilde key
PS2.0: nvm it works again but it's weird pc and keyboard went haywire after the weird crash
I'm certain that it is installed correctly, but none of the buttons for opening the console seems to work.
F10 only hides the HUD, while the Tilde button does nothing for me.
It's possible it's my keyboard, as I use a Scandinavian Keyboard which is a little different from an English keyboard.
Any idea what I can do to get it to work?
Edit: Sorry, replied to wrong post, please ignore
Anyway.
Have you considered adding a list of friendly item names? So that you could e.g. `spawn salt` and have it execute the appropriate `summon BP/blah/blah/salt_bp_c` or whatever it actually is?
Still says "too many points" and won't let me continue :<
Otherwise, I would need more details on how and what exactly you're doing.
It warns you that you haven't used up all your trait points at the end, but it just a warning to make sure that you haven't forget to spend them.
https://www.youtube.com/watch?v=3L3ODTpJlTI
If you see in console that Infinite Trait Points was enabled, check out the log file for errors. Or upload the ue4ss.log file to pastebin like I mentioned it on the description page and send me a link to it.
https://pastebin.com/wuSRLxsZ
im trying to do it as a guest on my friends world
ive tried activating it before the menu- during it and everything inbetween it says enabled but doesnt increase the amount of points i get
-- i just tried making my own world and using the command and it works as long as im the host. seems to be an issue only when youre a guest, i also cant get it to work on dedicated servers
I just connected to my local dedicated server, and it worked back then.
Maybe I can come up with a better solution, but currently I'm not working on any games.
But if it's the only thing you see, then you probably haven't installed UE4SS or the mod correctly. Read the description carefully.
in that order. Can u watch my screen share on discord? savior8
Think some of the commands, could have been disabled.
Your aquarium example worked but Headlamps don't seem to.
No luck with Hardlight Shield or Helm.
Or maybe Crafted Items don't work, but there is a code for them. :shrug:
(again just some feedback I love mods and I love supporting mod makers just trying to help)
No idea what you're talking about.
However, I don't take people serious who can't write a proper sentence.
The game saves only the state of objects that you have placed yourself or dropped from an enemy or a spawn.
Deleting objects that belong to the map only works until the map is reloaded.