Added some locations based on DebugTeleport coordinates developers use:
To use this you'll have to: 1. Open your CheatConsoleCommands settings with Notepad++ — "..\ue4ss\Mods\CheatConsoleCommands\scripts\Settings.lua" 2. Copy Locations array from this file and paste it into your Settings.lua (you should find Locations={...} at the bottom of the file) 3. Remove CheatConsoleCommands.json from "..\ue4ss\Mods\CheatConsoleCommands\" to generate a new one when the game starts 4. In-game open console and type location name, for example "tp dt_1_1" (all listed in DebugTeleport Locations.json).
P.S. use "clip" command beforehand, because some locations don't have collisions.
Commands that I couldn't find a way to implement - Instant Reload (changing reload speed) - Spawn Items (exception "summon" command) (UE4SS issue, might change in the future) - Add/Remove Traits - Automatically Collect Dropped Items (UE4SS issue, might change in the future) - No Crafting Requirements (not the same as "Free Crafting" command) - Unlock All Recipes (not the same as "Free Crafting" command)
Please don't ask me to implement these commands, because I have already tried. New suggestions are welcome until they join the list.
Select multiple traits, then uncheck/remove them. It should generate enough points to select more traits. Otherwise, I would need more details on how and what exactly you're doing.
I enable the cheat in the character creator, toggle traits and off repeatedly, restart the game and enable it on the main menu before going in, toggle the cheat on and off in the trait selector, checked and unchecked every single trait. Nothing works, it just acts normally as if the command does nothing. I finally just downloaded the 99 perk point mod.
No idea. I know that the way the command works is a bit weird, but I couldn't find any problem with it. It warns you that you haven't used up all your trait points at the end, but it just a warning to make sure that you haven't forget to spend them. https://www.youtube.com/watch?v=3L3ODTpJlTI
Ok, so I decided to replicate EXACTLY what was done in the video you linked. My problem starts at 0:14 when Self Defense is clicked and the available points goes up and again on each trait activated after this. In my case, the number does not got up the way it does at 0:14. The only explanation I could possibly come up with for the reason it doesnt function is that I have a mod that modify one of the traits (Naturaly Able Mod that modify Self Defense trait), but since I have no modding knowledge, I couldnt even begin to prove which mod (if any) is the problem.
If selecting and unselecting any Trait won't increase the number of points, the command might simply be not enabled. If you see in console that Infinite Trait Points was enabled, check out the log file for errors. Or upload the ue4ss.log file to pastebin like I mentioned it on the description page and send me a link to it.
im having the exact same issue as him and its not working for me despite printing "infinite traits enabled" https://pastebin.com/5UiZMwMt im trying to do it as a guest on my friends world ive tried activating it before the menu- during it and everything inbetween it says enabled but doesnt increase the amount of points i get -- i just tried making my own world and using the command and it works as long as im the host. seems to be an issue only when youre a guest, i also cant get it to work on dedicated servers
I might test it out later more, but I can't guarantee that it works as a guest. I just connected to my local dedicated server, and it worked back then. Maybe I can come up with a better solution, but currently I'm not working on any games.
the only commands that seem to work is infinite durability and infinite stamina nothing else really and that was as host as guest only infinite durability works
wow fast to getting butthurt over a little feedback lol, anyway its working better now I messed with some game settings and reset game still a little glitchy with those codes but its a mod and a pretty well done one at that it can't be easy to make something like this the only one that works as guest tho is durability and infinite ammo kinda works at first then it breaks completely staying infinite mag but after the first mag worth of bullets the rest of the bullets do 0 dammage (this is as guest for infinite ammo haven't tested as host)
(again just some feedback I love mods and I love supporting mod makers just trying to help)
wow fast to getting butthurt over a little feedback lol
No idea what you're talking about. However, I don't take people serious who can't write a proper sentence.
the only commands that seem to work is infinite durability and infinite stamina nothing else really and that was as host as guest only infinite durability works
No commas, no punctuation. I have no idea what you're trying to say.
Not sure if this was an issue for anyone else or not, or if it's just me. When i use remove or delete object (hosting a save, not dedicated with two players) the object does indeed vanish. only player1 the host can see it gone, but player2 can walk through the walls even though they still see them, however on reloading the save, all removed objects are back. is this an issue on my end?
I added the “Delete Object Trace” command mainly to be able to delete objects if you've been playing around with the “summon” command and can't get rid of one of the spawned objects. The game saves only the state of objects that you have placed yourself or dropped from an enemy or a spawn. Deleting objects that belong to the map only works until the map is reloaded.
hello! thank you for the absolutely amazing work. i have two small questions: 1) is it possible to clear/delete the log of used commands, or is there a limit to the amount saved before it starts to overwrite the cycled list? 2) don't know if it's a bug, but, the mod started for some reason with disabled leyak. i only noticed it waaaay past his usual spawn/spot areas, and when edited values back to default 15 minutes, he still didnt spawn. am i frakked? thanks!
1. I'm unsure what you mean. If you mean all the text in the console, I don't have a way to clear the console. And since it's the default UE console, for some reason Developers have outputs to it as well. Probably forget some debug outputs. 2. The mod doesn't has anything to "disable" Leyak only to change its cooldown. You probably has installed another mod for it. Otherwise, you can find the CheatConsoleCommands.json in mod's directory, open it and check what is the value for "LeyakCooldown". 0 means the command is disabled and Leyak should has his default 15min cooldown, so far no other mod changes it. If you want to make sure that the mod doesn't change Leyak's cooldown, load your save first, then open console and use command "leyakcd 0". 0 will set back to default value 15 min and disable the command.
I have no way to do anything with console beside response to commands that I've predefined. And I wanted to add, that to test if Leyak is spawning, you can change the cooldown to 1min or less. Then it's easy to see if she appears.
Hi, I don't know if it is a fluke, or something changed in game. I was using "Infinite durability" by ~30th of March On Windows 11 machine and was enabled and worked on friend's hosted map. I am visiting my Windows 10 machine at another location since 1st of april. Installed corectly latest UE4SS and CCC. Used "infdur" command on friend's map and did not show up anypop-up window for activation nor deactivation, just showed in command line as enabled but never worked/activated on Windows 10 machine. In singleplayer command works.
I cannot test functionality on Windows 11 right now. But I tried it on another server and problem above repeated, not showing pop-up about activation.
It is problem at me or others having the same problem?
update 1: Something tried. Joined some server with Infinite durability already enabled and failed to join, error "Faraday" (developer: not activated automatic time synchronization in windows) -> of course I am having automatic sync of time from Microsoft servers activated. Maybe useless information?
Actually, it was my bad. I added an authority check which prevents commands that only work as server to be activated as guest. And I forgot that Infinite Durability works as guest as well. It should be fixed now in v1.22.0
Thanks a lot! Also Infinite Energy seems working fully when guest, but was disabled in latest update.
From my testing Infinite Energy isn't working as guest and in theory it can't. Unlike Infinite Durably where I trick the server by sending a repair command to it, which repairs the items on server side, Infinite Energy just writes values directly, which aren't synced to the server. It is only visual with combination of desync that client thinks that you still have enough energy and sends commands to server to execute the action. But in reality, your weapons run out of energy on server side and I don't even no if the damage counts then. I haven't tested how it behaves on different items that require energy, but overall it caused problems in some cases duo to desync.
But overall I haven't used Infinite Energy on a server over a longer perioud of time, so maybe you can tell me how well it worked and how you used it.
Flashlight, Vacuum, Laser, XRay, shock gun/spear/mace seems to work with Inf Energy playing as guest. Healing suitcase - does not work. When energy reaches zero - it glitches a bit, but works 100%.
Thanks for the information. I'll reenable Infinite Energy as a guest in the next version. No idea what to do about the rare issue that something else gets energy in it, but I guess we will have to live with it now.
Just curious if this mod has been updated to the latest version yet? I followed all instructions, and I can see the console commands, but "help" doesn't show any results.
I'm on the Steam version# Beta-0.10.0.15580-Shipping . Mod v# 1.23.0 https://pastebin.com/SUUsyB86
The whole point of UE4SS that usually mods don't require to be updated after each game update and I can confirm that it works for the latest update as well. Also, according to your log the mod works and the "help" command was printed, at least to the log file. Are you saying that nothing was printed to the console itself?
No I was able to open the console but if I type out "help" it doesn't recognize the command. Tried a few other commands and they didn't work either. So weird.
It's weird indeed. Like I said, according to log, the help command was executed. I'm really unsure how to help you. You could try to verify integrity of game files. Right-click on the game in your Steam library->Properties...->Installed Files->Verify integrity of game files. Or remove the game completely, delete the remaining files: C:\Program Files (x86)\Steam\steamapps\common\AbioticFactor And reinstall the game, then UE4SS, then the mod.
I have no other ideas what could be possible wrong, because like I said, the log file shows that UE4SS and the mod work correctly.
Dope, I figured it out. When I type help, it listed the whole selection of commands, but at the very end it says "Help" command unrecognized. But it did work after all. Thanks again, and thanks for your work on this!
Yes, it's game's response, because the game itself doesn't know the command. I can't prevent the game from responding at the end to the command as well.
No idea, how and if it's possible. It's the default Unreal Engine console. I haven't seen a way to change the font size of it. In worst case you can use Windows Magnifier tool, that is preinstalled on all Windows systems.
Why don't you just find out? The command uses game's mechanic that tells NPCs that they should ignore you. I have no control over their behavior, and I don't know which NPCs might ignore it. I only know that the Rat soldiers ignore it.
254 comments
To use this you'll have to:
1. Open your CheatConsoleCommands settings with Notepad++ — "..\ue4ss\Mods\CheatConsoleCommands\scripts\Settings.lua"
2. Copy Locations array from this file and paste it into your Settings.lua (you should find Locations={...} at the bottom of the file)
3. Remove CheatConsoleCommands.json from "..\ue4ss\Mods\CheatConsoleCommands\" to generate a new one when the game starts
4. In-game open console and type location name, for example "tp dt_1_1" (all listed in DebugTeleport Locations.json).
P.S. use "clip" command beforehand, because some locations don't have collisions.
Updated for 0.10.0.15549 version (Dark Energy)
- Instant Reload (changing reload speed)
- Spawn Items (exception "summon" command) (UE4SS issue, might change in the future)
- Add/Remove Traits
- Automatically Collect Dropped Items (UE4SS issue, might change in the future)
- No Crafting Requirements (not the same as "Free Crafting" command)
- Unlock All Recipes (not the same as "Free Crafting" command)
Please don't ask me to implement these commands, because I have already tried.
New suggestions are welcome until they join the list.
Still says "too many points" and won't let me continue :<
Otherwise, I would need more details on how and what exactly you're doing.
It warns you that you haven't used up all your trait points at the end, but it just a warning to make sure that you haven't forget to spend them.
https://www.youtube.com/watch?v=3L3ODTpJlTI
If you see in console that Infinite Trait Points was enabled, check out the log file for errors. Or upload the ue4ss.log file to pastebin like I mentioned it on the description page and send me a link to it.
https://pastebin.com/wuSRLxsZ
im trying to do it as a guest on my friends world
ive tried activating it before the menu- during it and everything inbetween it says enabled but doesnt increase the amount of points i get
-- i just tried making my own world and using the command and it works as long as im the host. seems to be an issue only when youre a guest, i also cant get it to work on dedicated servers
I just connected to my local dedicated server, and it worked back then.
Maybe I can come up with a better solution, but currently I'm not working on any games.
(again just some feedback I love mods and I love supporting mod makers just trying to help)
No idea what you're talking about.
However, I don't take people serious who can't write a proper sentence.
The game saves only the state of objects that you have placed yourself or dropped from an enemy or a spawn.
Deleting objects that belong to the map only works until the map is reloaded.
1) is it possible to clear/delete the log of used commands, or is there a limit to the amount saved before it starts to overwrite the cycled list?
2) don't know if it's a bug, but, the mod started for some reason with disabled leyak. i only noticed it waaaay past his usual spawn/spot areas, and when edited values back to default 15 minutes, he still didnt spawn. am i frakked?
thanks!
2. The mod doesn't has anything to "disable" Leyak only to change its cooldown. You probably has installed another mod for it.
Otherwise, you can find the CheatConsoleCommands.json in mod's directory, open it and check what is the value for "LeyakCooldown". 0 means the command is disabled and Leyak should has his default 15min cooldown, so far no other mod changes it.
If you want to make sure that the mod doesn't change Leyak's cooldown, load your save first, then open console and use command "leyakcd 0". 0 will set back to default value 15 min and disable the command.
2. ill try that, thanks
And I wanted to add, that to test if Leyak is spawning, you can change the cooldown to 1min or less. Then it's easy to see if she appears.
I don't know if it is a fluke, or something changed in game.
I was using "Infinite durability" by ~30th of March On Windows 11 machine and was enabled and worked on friend's hosted map. I am visiting my Windows 10 machine at another location since 1st of april. Installed corectly latest UE4SS and CCC. Used "infdur" command on friend's map and did not show up any pop-up window for activation nor deactivation, just showed in command line as enabled but never worked/activated on Windows 10 machine. In singleplayer command works.
I cannot test functionality on Windows 11 right now. But I tried it on another server and problem above repeated, not showing pop-up about activation.
It is problem at me or others having the same problem?
update 1: Something tried. Joined some server with Infinite durability already enabled and failed to join, error "Faraday" (developer: not activated automatic time synchronization in windows) -> of course I am having automatic sync of time from Microsoft servers activated. Maybe useless information?
And I forgot that Infinite Durability works as guest as well.
It should be fixed now in v1.22.0
Command is working again.
Thank you very much.
It is only visual with combination of desync that client thinks that you still have enough energy and sends commands to server to execute the action. But in reality, your weapons run out of energy on server side and I don't even no if the damage counts then.
I haven't tested how it behaves on different items that require energy, but overall it caused problems in some cases duo to desync.
But overall I haven't used Infinite Energy on a server over a longer perioud of time, so maybe you can tell me how well it worked and how you used it.
No idea what to do about the rare issue that something else gets energy in it, but I guess we will have to live with it now.
I'm on the Steam version# Beta-0.10.0.15580-Shipping .
Mod v# 1.23.0
https://pastebin.com/SUUsyB86
Thanks
Also, according to your log the mod works and the "help" command was printed, at least to the log file.
Are you saying that nothing was printed to the console itself?
I'm really unsure how to help you.
You could try to verify integrity of game files.
Right-click on the game in your Steam library->Properties...->Installed Files->Verify integrity of game files.
Or remove the game completely, delete the remaining files:
C:\Program Files (x86)\Steam\steamapps\common\AbioticFactor
And reinstall the game, then UE4SS, then the mod.
I have no other ideas what could be possible wrong, because like I said, the log file shows that UE4SS and the mod work correctly.
I can't prevent the game from responding at the end to the command as well.
In worst case you can use Windows Magnifier tool, that is preinstalled on all Windows systems.
The command uses game's mechanic that tells NPCs that they should ignore you.
I have no control over their behavior, and I don't know which NPCs might ignore it.
I only know that the Rat soldiers ignore it.