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- Rythus' Scraps (Mod Repository)
Rythus' Scraps (Mod Repository)
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Version1.16r
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RythusUploaded by
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25 comments
Rythus' Scraps in parts is sort of a idea i had plans for applying with newer skin releases, originally i would start working on the project after finishing the pending stuff from Codename VANILLA, but due i went busy with IRL, i decided at doing it differently, the plan is that every new skin release will be releasing it here, but for now the repository features some of my previous released skins
Take note that yeah, some skins are intact compared to their previous released versions that were deleted(i.e. ADFX-01/02, ADFX-10F, ASF-X-001, Sidewinder), some skins got updated by complete(i.e. the CFA-44 skins), others partially(i.e. Rev.Phoenix), along i decided to release the advanced WIP version of the ADF-11F -Z.O.E. Odin- that i had in hold for some years, which despite in WIP, it got some considerable progress towards the old Z.O.E. Odin, along with it, i also releasing a skin that didn't went uploaded since which is my version of the F-4E Mobius, used by Reaper as part of my "Reaper/Arrowblades reformed into Infinite-111" headcanon(due a user released a headcanon skin of Infinite before, but with him as a USEAn enemy ace instead)
Originally this update would be focused at re-releasing old stuff along migrating my simple mod projects which wouldn't worth it at begin on standalone pages, but after thinking better, not only i went into the whole process of recooking them to ALL the skins since the 3rd Anniversary update(which resulted on UnrealPak begin updated on the process, despite Nexus flagging...), but i went beyond
Unless i didn't checked or heard, Rythus' Scraps skins are the first at supporting Sincerity's ASS(Additional Skin Slots) module of his Compatibility Patches addon, considering i'm the mirror host of his works on Moddb, after i decied at going with the recook idea, i through "why not making them Addon compatible", i know it can be very redudant including skin variants over the slots(as i probably exaggerated a bit on the ADF-11F skins...), but mostly consider the Addon versions of the skins as sort of a technology demonstrator, or a stress test
Well, hope people enjoy playing with some of those skins they're seen it before, along people like the tweaks i made at the following skins. those skins will be updated still to be improved and revised at the future, but until then, seeing most hold them well without some tweaks, i found out better it'd be nice at reuploading
Moddb mirror will be uploaded at a later point, due yeah, uploading 30 mods + 14 others will take some considerable time and patience for not doing mistakes of uploading wrong
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and may i suggest you giving file names to the image files so that people can know which one is which easier?
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The description of each image? sure, i could add it, i even though at adding /img too seeing Nexus support, if it weren't by the description char limit also being sort of a issue...
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by the nexus ui element, it's the title of the image, assuming it can only be short names, but maybe that's already enough
(yea try shorten them lol
i renamed the LightMissileSmoke_Master_02_Inst files into LightMissileSmoke_Master_CorrespondingColor_Inst so that i might able to reuse them, but i got "corrupted data" error and fatal error following with game crash...
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come on~ just create an alt account and join xblaze's discord server~
In general i really got plans for skin modding in general, but part that i didn't focused on them being the backlog of Codename VANILLA, which i'm looking to give attention to it on this and the following months, along the modularization suite project as modular skins are one of my goals i'm expecting to apply aside of the addon aicrafts, as the common replacer method from times get on my nerves as after the free patch and the DLCs they added more slots, but i feel a bit unsure at packing a full set seeing DLC skins would require the full bundle from the DLCs, as the individual aircraft sets wouldn't be able to retrieve them, and even if i focused for the slots 1-6 i know few people would expect a full set by default seeing Lanze mostly focused on them at each new skin release
Is also one of the reasons people probably noticed that after the initial Rythus' Scraps re-releases, i left options for skins in one slot instead of full sets, for stuff like Cotton Coating and the IUN skins, i focused on that seeing the basis the skin got would make sense on cooking on their slot(and for Cotton is understandable as people isn't a fan of the green tones of the original Candy Coating), similar logic goes to skins to addon mods(i.e. Ofnir's S-32), but at times i tend to get the slots people would be most likely to switch for a custom skin(i.e. JA's Flamingo skin which was choosen for the X-02A Phoenix, as even Megalith mentioned not being a fan of the skin personally) aside that not all mods got support to Additional Skin Slots, and lastly is that full sets mostly takes like the range of 300 to 600MB, so they aren't lightweight files by default, part of reduction turns possible thanks to the LZMA2 compression i use on 7zip, but unfortunately Nexus isn't such a fan of it, before when i joined by the quarantine flags, and even currently seeing Sincerity reported that CDN 7z files uploaded on Nexus for some unknown reason started to have something parsed on them that would trigger Windows Defender on recent Windows systems
Still, were working on some stuff on the meantime on the previous days like UnrealPak and UE4, recently heard about the new Astro Bot easter egg so i were working on something, despite i'll be releasing it tomorrow as i'm tired for now
https://twitter.com/Idawmnz/status/1789709119848648770A
I'm sorry for having to place a comment on your mod repository like this, I've been trying to reach you privately but have been unable to, is there a chance we can talk via DM somewhere? O:
i left DMs closed by default on twitter due i didn't wanted to be bothered by random user conversation aside of Nexus or Moddb troubleshooting support, but in case i'll be entering in contact with you when possible don't worry
This slight detail aside, the rest of the mod doesn't have anything risky or explicit at all, only notable difference begin isn't exactly a 1:1 replica of the AC5's Arkbird, but an original variant with different design traits like paneling, engine layout, bottom PLSL turrets, and MPBM and WUAV weapon ports(with unique MPBM, and WUAV models like MQ-101, ADF-11 and a original one called MQ-104)
Not gonna lie that yeah, the NSFW filter begin set it's turning out the search for the mod a bit confusing for some, seeing it was a commissioned work the client asked to be uploaded like that. not sure if Kosnag may change that at some point if several complaints of users not finding the mod plays a factor, which a partial solution i could think would be Urcaona uploading the Itasha skin as an optional module of the mod and move the wallpapers there, then the Arkbird mod page from Kosnag would abolish it to begin right with Nexus SFW content ToS, but of course i not forcing both Kosnag and Urcaona to follow this suggestion if they aren't interested at all. despite not begin able to download a mod due it's on the NSFW category may sound stupid at first, but yeah people got their own tastes in general, and at the end i tend to respect them instead of acting arrogant for nothing
A fun fact is that indeed, i made unique layouts for Grabacr 2, 3, 4 and Ofnir 2, 3, 4 as noticeable on the photos, however didn't uploaded them for now due the S-32 already got the player skin pawns set by default(as expanding the slots it's a bit annoying last time i were working on my mods), even that i could release them replacing both the default Grabacr/Ofnir slots of the mod, it'd be a bit 50/50 as some users who look at first sight would weird out about "3 of the same skin"(despite one slot skins are more lighter compared to the previous replacement releases, more when focused on DLC/patch skins...), when few would felt a bit annoyed if they wanted to switch skins, but from time needing to install one of them manually instead of begin their own slots, so i went by focusing on Michael only in sort a AC skin focus logic, as they'll always focus on Fleisher for Rot, Bernhard for Grun, Anthony for Sorcerer, etc...
The mod previously went unlisted, but it back available months ago, along supported for both as Addon mod and to work with other addon mods using the compatibility patches