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Created by

ApriliaBelka

Uploaded by

CipherBravo

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41 comments

  1. Zantheros
    Zantheros
    • supporter
    • 12 kudos
    It is so stupidly satisfying to fire this for just a few seconds and obliterate EVERYTHING in front of me.
    My favorite missions for that are Anchorhead Raid (SP M2) and Fleet Destruction (M11).
  2. AlexT053
    AlexT053
    • member
    • 0 kudos
    Any way to increase capacity? It runs out in like 2 seconds
    1. Zantheros
      Zantheros
      • supporter
      • 12 kudos
      The download comes with an optional .pak file to give about 56,000 rounds of ammo for the MGPs. That's what you need.
  3. CountdownClock
    CountdownClock
    • member
    • 0 kudos
    Is this thing designed to shoot explosive bullet?I feel like every shell I shot is normal rocket,Is that right?
  4. parmezanas3
    parmezanas3
    • member
    • 0 kudos
    it doesent work on me but when i select the rkt i see the visual bomb when i select but in game it shoot normal rkt bombs

    doesent afect 
    1. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      You have another mod that uses PPDT and PlayerPawn. It's going to conflict with this mod.

      Increase this mod's load priority.
    2. parmezanas3
      parmezanas3
      • member
      • 0 kudos
      (Increase this mod's load priority.) how can i do that ?
    3. parmezanas3
      parmezanas3
      • member
      • 0 kudos
    4. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      Add more ~ for Pawn.

      Also, you're missing the optional file.
    5. parmezanas3
      parmezanas3
      • member
      • 0 kudos
      Is it necessary to include the optional? to make it work ?
    6. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      Optional changes the ammunition count for the applied weapon mod.

      or read the description if you haven't.
    7. parmezanas3
      parmezanas3
      • member
      • 0 kudos
      do u have discord i cant make this mod to work 
    8. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      Join BlazedEdge's discord.
      I'm there currently.
    9. parmezanas3
      parmezanas3
      • member
      • 0 kudos
      what ur disc in in the sever ?
    10. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      ApriliaBelka
  5. BlazeJediOfficial
    BlazeJediOfficial
    • supporter
    • 0 kudos
    Can't seem to get the ammo side of the mod to work for some reason. Guns just end up shot gunning and I get the "Ammo Zero" sound. I'm assuming it's a conflict with Lanza weapons mod or Skies Restored but unsure. If not, eff it. Removing those mods to try the almighty BRRTT of doom. Any advice to try the get it working would be awesome! 
    1. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      Any mods that adds new plane into the slot or similar will conflict with the PPDT mod. You can either integrate them or pick just one mod.
    2. BlazeJediOfficial
      BlazeJediOfficial
      • supporter
      • 0 kudos
      Good to know. Thank you! 
    3. ZachBurton03
      ZachBurton03
      • member
      • 0 kudos
      so i cant have any mod that adds a plane so this mod can work?
    4. MegalithAce
      MegalithAce
      • premium
      • 63 kudos
      Zach, you can increase the priority of the file by adding more "~" before the mod names.

      Example: 

      ~~~~ModName_P.pak.

      The mod with more priority, means the first to be loaded. So keep that logic in mind.
  6. Fartsmella66
    Fartsmella66
    • member
    • 0 kudos
    doesnt work and only mod in ~mods folder
    1. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      Is your game up to date?
  7. potatato94
    potatato94
    • member
    • 0 kudos
    it doesnt work
    1. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      How
    2. potatato94
      potatato94
      • member
      • 0 kudos
      ive copy n pasted in the paks file and when i played it wasnt this mod it still was the rocket pods
    3. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      You have other mods installed that are conflicting with this A-10 mod.
  8. RigelTheNoble
    RigelTheNoble
    • member
    • 1 kudos
    Would be funny if firing the gunpods caused the craft to slow down. Extra layer of gameplay and semi-realism, if you know the whole thrust to recoil ratio stuff of A-10
    1. CipherBravo
      CipherBravo
      • member
      • 26 kudos
      It's okay, I got as solution to that down the road.
  9. Maddogbaddog
    Maddogbaddog
    • member
    • 0 kudos
    That thing must have the one second burst mass of a f*#@ing battleship
  10. SkylerXT
    SkylerXT
    • member
    • 1 kudos
    GLORIOUS!!!!!