Oh yeah, I saw that (there's a nice Steam thread that lists all the built-in cheat shortcuts).
I would still really like to add new hidden artifacts if at all possible. In part, it would just add more little things to find peppered throughout the world. It's something that I also find really rewarding (finding new artifacts in little nooks & crannies) and gives players more incentive to explore.
I'm working really hard on at least getting 1 extra artifact in the game and tested. This way, I would know it's at least possible.
After that, I'll need to find a way to get the game's dev console working (UUU and UnrealModUnlocker have both failed to hook the game's console). Right now I don't have any way of getting in-game coordinates (usually the "ToggleDebugCamera" command will give you coordinates in any UE4 game).
If I can get those 2 things working, then i'll at least be able to start on adding new artifacts into the game.
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Regardless, the next update (0.0.2) for this mod will be adding around 5 additional new items to Rook's shop.
Quick note: I am working on a new update to add new artifact locations into the game.
So, for those that love hunting for them as much as I do: you have something to look forward to!
Edit: The first version for "MoreArtifacts" is up. I hope to have another one soon to cover the rest of Zone Patrol's areas. Once that is all done, i'll begin work again on adding more weapons into the shop lineup.
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or is it just the same items in more shops?
I would still really like to add new hidden artifacts if at all possible. In part, it would just add more little things to find peppered throughout the world. It's something that I also find really rewarding (finding new artifacts in little nooks & crannies) and gives players more incentive to explore.
I'm working really hard on at least getting 1 extra artifact in the game and tested. This way, I would know it's at least possible.
After that, I'll need to find a way to get the game's dev console working (UUU and UnrealModUnlocker have both failed to hook the game's console). Right now I don't have any way of getting in-game coordinates (usually the "ToggleDebugCamera" command will give you coordinates in any UE4 game).
If I can get those 2 things working, then i'll at least be able to start on adding new artifacts into the game.
---------------------
Regardless, the next update (0.0.2) for this mod will be adding around 5 additional new items to Rook's shop.
So, for those that love hunting for them as much as I do: you have something to look forward to!
Edit: The first version for "MoreArtifacts" is up. I hope to have another one soon to cover the rest of Zone Patrol's areas. Once that is all done, i'll begin work again on adding more weapons into the shop lineup.