can you adjust values to prioritize certain targets over others? based on: Enemy range, enemy type, Enemy speed and Nuanced Turret Sentry behavior beyond target acquisition, Sentry speed of acquiring target. fire rate per target type, conserve ammo based on target type or number of enemies. Maybe even two types of ammo reserve switched for priority targets like heavy targets. Or Proximity to Marines , turret prioritizes protecting weaker units. some mix of the two?
Just decided to replay on harder difficulty, plus spice up a bit the vanilla game with some mods making even harder while others like this a bit rebalance, so thanks! :)
How about 360 degree area of fire, 6x health and longer range for OP turrets? It would be amazing.
TL;DR: Why? Just one turret to defend any choke point instead of... many. Well, I tried to do it myself TBH, but files look gibberish inside; some kind of encryption or created for a specific program, I guess.
I love each one of your mods, as they help me cheat my way to a happy ending, but I think I might have found a predicament regarding this mod and the ability to get the "kill 10 aliens with a turret" achievement. I've tried several times, the most recent during an endless onslaught where I let it run out of ammo and mowed down at least 100+ aliens, but still no achievement. Has anyone else experienced this? Is there a particular way it needs to be done? Halp.
If nothing else, I'll finish my playthroughs and remove the mods to try and get it vanilla. I'll also update my comment if I find a way to achieve it without doing that.
Both the Recouped investment (kill 10 aliens with a turret) and Archivist (collect all datapads) are now broken achievements in steam anyway.you can only get those by downgrading your game version to game version (22 june 2023) from what i have read from steam community posts & guides,reddit posts etc.As for consoles,i don't know if its broken or not.
I'm curious. Would it be possible to edit the Tekker ability to upgrade Sentry guns to cost a command point rather than a tool? I know you have a mod that replaces the cost of welding from a tool to command point, was wondering if this was possible, too?
Just curious but I'm new to the game, Do we have to add the names of your mods to the mod loader text file or is it only specific mods that need to be added ? Just asking as it doesn't say anything about adding names on your pages.
31 comments
based on:
Enemy range,
enemy type,
Enemy speed
and Nuanced Turret Sentry behavior beyond target acquisition, Sentry speed of acquiring target.
fire rate per target type,
conserve ammo based on target type or number of enemies.
Maybe even two types of ammo reserve
switched for priority targets like heavy targets.
Or Proximity to Marines , turret prioritizes protecting weaker units.
some mix of the two?
TL;DR: Why? Just one turret to defend any choke point instead of... many. Well, I tried to do it myself TBH, but files look gibberish inside; some kind of encryption or created for a specific program, I guess.
If nothing else, I'll finish my playthroughs and remove the mods to try and get it vanilla. I'll also update my comment if I find a way to achieve it without doing that.
+Kudos