To remove all ground textures: Open the baron_castle_01.cfg in data/graphics/mod_buildings... with a text editor (notepad++, Ms VSC etc.). Inside there´s a main entry called <Files>, within remove all "cobble_v01.cfg" entries from <Config> to </Config>. Save and done.
To change all ground textures to grass: Same as above, but instead of removing the cobble stone entries, replace the path in <FileName> with the following path for each entry: data\graphics\buildings\ornamental\park_props_system\park_props_system_1x1.cfg Since there are a lot of these entries, I recommend the search & replace function of your editor. Save and done.
This is possible. I guess there´s a mod on nexus which does that. You can simply add the GUID (2100115150) of this castle to that mod (open the assets.xml of that mod and add a 2nd entry for the castle)
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Could I do this myself if you have no time to do this?
To change all ground textures to grass: Same as above, but instead of removing the cobble stone entries, replace the path in <FileName> with the following path for each entry: data\graphics\buildings\ornamental\park_props_system\park_props_system_1x1.cfg
Since there are a lot of these entries, I recommend the search & replace function of your editor. Save and done.