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Serp

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Frittyblack

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9 comments

  1. Yourmum24
    Yourmum24
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    forgive me if I'm missing something, but whats the point in making a stamp for individual buildings? 
    1. Frittyblack
      Frittyblack
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      Like the description says: To plan ahead your city/farms/whatever before you unlocked the buildings itself.
      Not everyone has the perfect fitting layout of multiple buildings that fit on every island regardless how it is formed :D
  2. seekmod222
    seekmod222
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    Great stuff! I think your mod that expands the stamp rectangle should be a standalone mod! I'm glad I found it by coincidence but searching for it explicitly gave me no results
    1. Frittyblack
      Frittyblack
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      it is kind of standalone, you can download it separately in the files and also in this collection in the files: https://www.nexusmods.com/anno1800/mods/582?tab=files
  3. Azureale
    Azureale
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    Thank you, I find them very useful.
  4. AnnoWerx
    AnnoWerx
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    how is this different from Blueprint mode, then simply copy/pasting blueprint groupings? 

    also, what if I want different layouts than your premade stamps; can I just create my own or alter yours?
    1. Frittyblack
      Frittyblack
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      you can not place normal blueprints from buildings you did not unlock yet, only with help of stamps this is possible.
      Eg. when you place your first potato farm, with these stamps you can already block the space of the tractor module. Or you can place a Bank stamp into your town before it is unlocked to better plan ahead.

      There are no "layouts" in this mod, they are mostly single buildings, so you still must create your own layout. Some buildings like farms do contain their modules like silo and tractor, but of course you can freely move them to another location.

      And yes, of course you can and should create any layout of buildings you want and can upload them. Just use the ingame stamp feature to create a stamp of your layout.
  5. mihalybelonosov
    mihalybelonosov
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    Hi! I wonder how you've managed to create these stamps. When I try to make a stamp with a single building in it, the stamp tool simply refuses to do that. Any ideas?
    1. Frittyblack
      Frittyblack
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      That is why I created this "mod".
      I used this tool: https://github.com/NiHoel/Anno1800SavegameVisualizer

      German explanation:
      Stamps into xml file:
      - Lade dir unter dem link oben von Dux Vitae den savegameVisualisierer runter
      - Entpacke es und gehe in das Verzeichnis
      - Öffne die PowerShell von Windows (oder navigiere mit cmd da hin)
      - Führe das Kommando aus: .\stamp_converter.exe -t xml
      Dann convertiert er dir alle deine Stamps in xml-Dateien.

      xml to stamp file:
      .\FileDBReader.exe compress -i "FileFormats/stamp.xml" -y -c 3 -o "nix" -f "stampsxml/Pendlerkai_solo.xml"
      Den letzten string nach dem f einfach durch den Pfad und Dateinamen ersetzen von der xml Datei die man in stamp umwandeln will. Das "nix" musste ich so machen, eigentlich sollte es ein leerer string "" sein, weil das die Dateieendung des stamps sein soll, was eben nichts ist. Doch FileDBReader meckert dass -o nicht leer sein darf. Daher bei der fertigen stamp datei dann die Dateiendung von "nix" auf nichts ändern
      I started by making stamps of single building plus 1 street. Then converted the stamp into xml and edited it to remove the street and then back into stamp.
      In the end I wrote a python script that fetches all GUIDs from the buildmenu and writes them into stamps. (The "Pos" value in the stamps xml file is a bit tricky, the values there depend on the size of the building, otherwise the stamp can not be placed)
      See also: https://github.com/AnnoDesigner/anno-designer/issues/448#issuecomment-1538724056