This is a basic ai upscale of the building textures for Operation Flashpoint. It covers only the base game and not the resistance textures. Over 500 textures have been upscaled by ESRGAN.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
As stated, thanks to Hitman1982 and Retro for finding some tools to automate the conversion process.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.9
Added fences, missing buildings and lightning.
This is a basic AI upscale of the building textures for Operation Flashpoint. It covers only the base game and not the resistance textures. In the future some more might be done. possibly the roads. For now it is in 1024x1024 for large textures. In the future there will be a 512x512 version for better performance. Thanks to Retro, and Hitman1987 for their help with finding good tools to automate the process.